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If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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Posts posted by Rhapsodyman2000
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Ah, it is refreshing to see another tech/challenge server on the list.
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That's too bad, hope everything is going well with your family now.
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Yo y'all, been awhile, I'll be heading back home soon and I'm wondering if you guys are still active?
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I have completed the last objective for New Melinia. The Sky Dock is completed.
But I have bad news, I will no longer be able to play on this server for 3-6 months due to obligations to the Army. Thank you all for the fun and hope to see you in the future!
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Try rejoining Totalminer
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The Sky-Tunnel line is now complete! woot!!!! All active towns are now connected to this line. This line will also be under constant maintenance to insure that it is a safer and faster ride. Thanks for waiting!
Next project is the Air Dock
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Spawn Update:
Finally got the last piece for Teir 4 Railcraft!
got a Blue steel bucket so we can now move lava to the farm!
Next destination for the rail line is Grandia. Future builds to South Shore
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spawn update:
The Rock Island Line is open for business! No trains, Carts only. Currently There are only three stops currently: New Melina, Traka's Estate, and Builder's Valley. This is a single line and is above ground, watch out for mobs and other carts!
Speed bump, hopefully they stop your wild carts...
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Sweet, can you also tell him to bring in the rock crusher and update the shops?I sent erian the updated recipes, you should see the change to rubber recipe soon
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Yo Abbyman, you should be the server Mod if you aren't already.
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We do have a mod pack, though Erain is the one who hands that stuff out.
We always have room for more players, I always need experienced help with these tech mods
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Spawn Update:
Added A Tank to the machine shop (which is now filled with oil)
Built a Steam boiler and two commercial steam engines to power the factory side of the machine shop. Steam boiler gets water from the Water Tank in the other room. (Will be expanding the steam boiler to a 2x2x2)
Outside view of Factory and Warehouse
This should put Spawn at Teir 3 Railcraft, and we should be qualified to be teir 5 Buildcraft (unless otherwise).
Oil at spawn is open to the public and can taken with steel buckets. Our intentions are that once we are declared teir 5 Buildcraft to create a refinery near Spawns oil Rig in the desert.
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Can you make a way to switch purchased sulfur to gypsum so I don't lose a lot of moneyOkay, so there seems to be general consensus for a recipe change. My suggestion is to use Gypsum, as it currently has no other use and also in RL actually has some relation to sulfur. We can make recipes that currently require sulfur use the gypsum ore.
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You can farm flowers you know. You can thank ExtraFirma for that.
I get two stacks a harvest from my farm
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Maybe if you increase the output, it would be more reasonable. Maybe if a bucket latex made 32 rubber (this would make 8 liquid transfer pipes) instead of 4 rubber it would be better.Finally, I'm getting the Trade Booths set up around town as they should be, so the Carpenter trades coins for wood, the Mason trades for stone, etc. The centralized trade area in the Market will be for Players to set up booths, and I'm also putting a booth there to sell sulfur since TFC has a sulfur generation issue at present. I'd like some thoughts on perhaps using alternate materials to get the waterproofing for pipes. At present, it takes a whole lot of flowers, plus a resource players can't readily get with the sulfur issue. I'm thinking perhaps we could stay with the flowers = latex and perhaps mix that with gypsum instead. I'd like feedback on the craft rate - right now Rhapsody and I are discussing that perhaps the flower requirements are way too high.
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Lol, did you install the build craft client from both links and not just the Crossover?
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Update:
Upgraded Machine shop from teir 2 to 3 (No real change, besides my attempt to make Coke Oven, but It does meet qualifications)
Found oil North of the Wreck in the sand dunes. For public use, please do not abuse. (needs town protection)
Due to bug, Players are unable to properly find Sulfur in lava pits. Sulfur is necessary for making water proof pipes, therefore players need a stall that sells Sulfur to compensate for the lack in the world. If you choose to heed this plead for help, please remember that it costs 1 sulfur per pipe.
Also, we need a recipe for the Water tank, can't make one...
Thanks
Edit: I also plan to power the machine shop with the oil I found. I will be seeking to make an iron tank to allow players better access to fuel. Will make a tank cart as well as the liquid loader and unloader and rails once the roller is made.
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I do not know where everyone is at, so I'll post spawns progress:
Constructed a messy teir 2 Machine Shop (Can got teir 3, but don't know anyones progress)
As well as a light houseThat's all for now.
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Connect with your Mac computers till we know
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Help, I'm locked in my house inside the Carpenter shop!!! I can't get to my items or get outside the room...
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Count me in, IGN is rhapsodyman2000
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I'd like to join your group, sent the info to your skype
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Agreed, but we need more ideas
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Yeah, I'm sorry for the confusing wording, I forgot that the process is call pyrolysis, however you got the point so whatever. The low yields were caused by many reasons like: inefficiencies in beehive construction, heat damage, lack of experience, inefficient cooling, etc. Like it was stated in the video, the heat from those mass production Beehive ovens would melt brick during processing, plus it took longer to process larger quantities of coke due to both charring and cooling time. The efficiency was increased when quenching was introduced, but the coke still had to be drawn out to dry.Early coke makers did not have as much experience in preventing the problems that can waste coal as well as a tried-and-true method of cooking. It just hadn't been done long enough. Pyrolysis done right can prevent coal from simply burning up and being turned to ash, this is why it is more efficient (I don't want to defend this method anymore, it was only an example).Edit: I believe the article only talks about beehive ovens and even specific quotes using beehive ovens in the 1800's had 40-50% yields. But real life yields don't really matter, they can be changed for balancing.Gasification processes turn hydrocarbons into carbon monoxide and hydrogen gasThe charring method is pyrolysis. I'm also really confused why you think the charring process should have higher yields than a beehive coke ovenYour quoted yields seem unreasonably low. It sounds the British coke makers described in that link used to make charcoal, but switched to coke and tried to produce the coke using the same exact method (governments used to restrict charcoal production because it led to rampant deforestation). It sounds like they didn`t understand that coal contained more carbon than wood, so they didn`t realize they were burning thier product by processing it too long. Or if they did, they thought it was uninvitable?Either way if the charring method is introduced to TFC instead of Beehive coke ovens, the process should still give ~twice as much coke as it does charcoal. Otherwise what is the point of adding coke.
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[Offline][0.78.17] New Melinia [Co-Op, ExtraFirma, BuidCraft, RailCraft, TrainCraft, Small Boats, Towny and LWC)
in Servers
Posted
But the Waiting in LINE!!!!