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About ExplosionGuy

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    Wood Cutter
  • Birthday 12/07/1992

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  1. Tribes with A.I. Controlled Characters

    There isn't a poll yet, but when there is one we will see for a fact, if the majority of people want NPC's.
  2. Tribes with A.I. Controlled Characters

    I'd like a link to where that's posted. Even if he really did say that, it's worth trying to convince them otherwise. I haven't seen a single post where Bioxx said "NPCs are not happening." I have seen multiple posts saying that he needs a valid reason. The fact is; the majority of the mod users play it on single player, and the majority of them want NPC's. If that's not a valid reason, nothing is.
  3. Tribes with A.I. Controlled Characters

    Yes, this is basically what I was insinuating. They, themselves would have to eat, sleep, drink, farm, craft, etc. to survive just as much as the player does. The villages would generate in random ages, random sizes and have to do everything on there own with the help of other NPC's. The village isn't just THERE, it's a living, working system that the tribesmen have to keep alive. In order for you to be allowed into their village, they have to trust you. For some, you have to work incredibly hard to gain their trust, and few might trust you because they are fascinated by you. Some may allow you to hire servants after they fully trust you. They will be expensive and only worth hiring if you need a lot of work done and you are very rich. You don't control the villages at all, though. You can intervene if you want/can, but you have no say in what they do.
  4. Tribes with A.I. Controlled Characters

    I'll probably be sticking to quote tags because it's easier to see the difference between what I've quoted and my response for the reader.
  5. Tribes with A.I. Controlled Characters

    Nope, I checked it about ten times. Even had the word quote highlighted to check. There were 12 quotes and 24 beginning and end quote tags as needed. I didn't make any changes besides splitting it down the middle and it worked fine. I'm sure it's just a forum glitch. LOL. You crack me up, man.
  6. Tribes with A.I. Controlled Characters

    It kept saying that I didn't have the same number of end quote tags as beginning quote tags, but when I split the post into 2, it worked fine.
  7. Tribes with A.I. Controlled Characters

    I do too. They would be very easy to add, and they could work just like hostile mobs, but have more intelligent A.I.
  8. Tribes with A.I. Controlled Characters

    Honestly, I don't think there is. This post is just stating that it would be difficult to implement them because they are hard to balance. I really don't understand why he isn't focusing on SSP more than SMP. The majority of the mod users play SSP with TFC, so why is he focusing on SMP? That just doesn't make sense.
  9. Tribes with A.I. Controlled Characters

    Lol. Exactly. Although it's a cool mod, It can't do half of what I'm suggesting. I've used Citizens2 and it's really cool, but while it can do some of the things that I've suggested, there are still a lot of things that it can't do. Even if someone were to mix the 2 mods together perfectly, that new mod still wouldn't be able to do the core features of what I'm suggesting.
  10. Tribes with A.I. Controlled Characters

    I'll try Custom NPC's soon, but they can't establish villages and work for other NPC's can they? Can they trade any type of currency that you want them too? Can they build villages? Can you have villages generate in your world?
  11. Tribes with A.I. Controlled Characters

    It's really just a guess. I shouldn't say it's a fact, I don't know what I was thinking. I'll change it. Just look on the forums about NPC suggestions. It seems that at least 60% of people agree that they should be added. I would like to get some statistics from a poll, though.
  12. Tribes with A.I. Controlled Characters

    There is absolutely nothing wrong with commerce. In-fact, Bioxx is adding an economic system in the mod very soon. You don't have to add dirt as something they would buy, EVER. That would be stupid anyway. Dirt is so easy to get it's worthless. Why would they give you money for it? I see, some people like ECC are being unnecessarily rude. Stating that he is "liking me less and less." I'm not sure if Custom NPCs and Citizens2 are actually compatible, but even if they were, it's not like they are much like my idea's anyway. Exactly. People keep saying that Bioxx said "No NPC's" but don't give any proof of this at all. It's stupid, really. They will never do all your jobs for you. Even the jobs you might be able to pay them to do through a lot of hard work, it would be very expensive. That would be really rude. Admins like that are ignorant, and mean. Neither Bioxx nor Dunk has shown me to be that way. @archatran EDIT: No I could not put all of this into one post. Stop telling me how easy it is to use the edit button. I already know, and I'm not going to keep wasting my time with reading posts that tell me anything about it.
  13. Tribes with A.I. Controlled Characters

    He said no NPC's unless a valid reason for them is brought. How about because it seems that around 60-70% of people agree that they should be added, and that 54% of people play SSP and 46% of people play multiplayer. That clearly shows that the majority of people who use the mod play in on SSP. So why not focus on what they BOTH want? How about the fact that around 60-70% of people agree that they should be added, and that 54% of people play SSP and 46% of people play multiplayer. That clearly shows that the majority of people who use the mod play in on SSP. So why not focus on what they BOTH want? NPC's would only enhance both SSP and SMP. Valid reason? Wrong. It wouldn't become a complete RPG, it would just add something fun to the mod. If they didn't like it, they would get used to it and see that it's how the game is going to be, and they will accept it and have fun. They don't HAVE to interact with the NPC's AT ALL. Frankly, I don't really care whether you "like" me or not. That's beside the point anyway. My idea's and suggestions shouldn't cause you to like, or dislike me, either. - Not really. That's with hundreds of paths running at once, not just 10 little guys walking around. I have spawned 100 villagers for a single village and had no lag, without optifine, AND an old processor (2.3ghz). - If something has a flaw, it needs to be fixed. Not that complicated. Even if they did wear armor, they would wear cheap armor at best. You would have to have armor and weapons far stronger than theirs and it would be close to impossible to defeat more than 1, unless you had the best armor in the game, in which case you might be able to defeat 3 before dying. -NPC's don't need to be stronger, they just need to be AS strong as the player. Some would probably be slightly stronger randomly through different tribes and civilizations (e.g. Aztecs might be a bit stronger than you are but never have plated armor, and Romans would be slightly weaker but almost always have plated armor). - No they can't. Vanilla Minecraft villagers aren't your slaves either, why would these NPC's be? When did I say anything about them being slaves to your will? They are people who need to survive themselves. They aren't going to EVER be your slaves. At MOST they might give you an expensive servant that would take a SHIT LOAD of work to get in the first place, only at full trust they would allow this, and not very many tribes/civilizations would do do that anyway. Some might even work for you at a hefty price (e.g. if they mined long enough to find a small vein with 20 cassiterite, you would have to pay them the equivalent of 2x and sometimes 3x the amount). That is so true! Thanks. Mod compatibility will probably be dropped, and this mod isn't guaranteed to get popular enough for those mods to be converted even if mod compatibility isn't dropped. I never "double posted." Have you thought, maybe I want another post so it is separate from the first? I edit my posts all of the time. It's not like I just don't use it, man.
  14. Why do gems exist?

    Hopefully, yes. They clearly have plenty of suggestions to choose from, huh?
  15. Tribes with A.I. Controlled Characters

    Somewhat, yes. The idea has some similar qualities. I've come to love that mod, but why does this matter? It can't possibly be added to Minecraft with this mod installed, so why are you mentioning it?