Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.


  • Content count

  • Joined

  • Last visited

Community Reputation

2 Neutral

About Dlezzer

  • Rank
    Freshly Spawned
  • Birthday 12/13/96

Profile Information

  • Gender Male
  1. Where will TFC2 be going?

    Hey there. I played TFC1 for a long long time (in my first versions there wasn't even implemented drinking water or flowing water :'D) and i saw all the great and awesome changes you made to it through the years so i just want to know where are you heading with TFC2 since you said it will be a completly new mod and noone should expect a rewritten version of TFC1. I am a bit worried about what will happen to my old trusty TFC1 which was so fullfilling to play :3 since it woun't be updated if you are done with TFC2 i guess. What awesome stuff are you up to Bioxx :3 what is planned at least? (development is an every changing process i know ^^) Sry for my bad english i am from germany and not really good at languages
  2. Very important bug

    I checked my control key and it doesen't work at all :/ in my survival world the mode switch work :/
  3. Very important bug

    You can't change the mode from a chisel or a hoe in a world which was created with creative mode
  4. Big Sapling bug

    I found a bug what spawns a oak sapling when you break a block under any kind of sapling. That isn't good because oakwood is the best wood to burn ores or food with a firepit.
  5. Melting Metals

    Thank you for all of your answers but the melting have irregular bugs so pls look at this aspekt a few times more than other types of bugs
  6. Melting [2] , Scribing

    If you melt somthing and you have a stack of ceramic Molds in your firepit all of them are smelt with the ore into a unshaped metal. If u scribing a plan and you put more than 1 marking per stack in the scribbing table all of them disapear. 2 new bugs
  7. Melting Metals

    Thank you for your answer. The first thing is a good solution . I think the second thing is a bug because that can't be normaly a normal ore meld 1/4 of the unshaped metal .
  8. Melting Metals

    I have found a large bug in the melting system of the metals. For example if you have 2 unshaped metals which are both one pixel away from full and you melt them together in a firepit then there is one completly full unshaped metal and one ceramic mold. Another bug while smelting metals is if you melt a normal ore which you have mined into a ceramic mold and you have one ceramic mold which is one pixel away from full and a second clear ceramic mold the ore melt into the first unshaped metal and the rest of the ore is away. Thats the largest bugs i have seen yet so please fix them .