I had a bloomery crash in single player; I ran out of clay molds so I ran out to a nearby island for more clay. Came back, fired up my molds and tried to put it in the bloomery. Game crashed (crash report below), when I tried to load it up again it crashed again. Third time lucky, it loaded up, Mold was in the bloomery empty and the leftover metal was gone but my world is intact
---- Minecraft Crash Report ----
// Why is it breaking
Time: 28/11/12 16:03
Description: Ticking tile entity
java.lang.NullPointerException
at TFC.TileEntities.TileEntityBloomery.RemoveOre(TileEntityBloomery.java:546)
at TFC.TileEntities.TileEntityBloomery.g(TileEntityBloomery.java:760)
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at TFC.TileEntities.TileEntityBloomery.RemoveOre(TileEntityBloomery.java:546)
at TFC.TileEntities.TileEntityBloomery.g(TileEntityBloomery.java:760)
-- Tile entity being ticked --
Details:
Name: TerraBloomery // TFC.TileEntities.TileEntityBloomery
Block type: ID #0
Block data value: 0 / 0x0 / 0b0000
Block location: World: (5592,144,-10539), Chunk: (at 8,9,5 in 349,-659; contains blocks 5584,0,-10544 to 5599,255,-10529), Region: (10,-21; contains chunks 320,-672 to 351,-641, blocks 5120,0,-10752 to 5631,255,-10241)
Stacktrace:
at xv.h(World.java:2120)
at in.h(WorldServer.java:473)
-- Affected level --
Details:
Level name: A_Whole_New_World!
All players: 1 total; [iq['spikevoz'/71710, l='A_Whole_New_World!', x=5592.61, y=143.00, z=-10541.90]]
Chunk stats: ServerChunkCache: 558 Drop: 0
Level seed: 3520035892050433710
Level generator: ID 00 - DEFAULT, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (5636,154,-10516), Chunk: (at 4,9,12 in 352,-658; contains blocks 5632,0,-10528 to 5647,255,-10513), Region: (11,-21; contains chunks 352,-672 to 383,-641, blocks 5632,0,-10752 to 6143,255,-10241)
Level time: 3536766 game time, 4111896 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 96394 (now: false), thunder time: 89704 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:668)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587)
at bdo.q(IntegratedServer.java:110)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494)
at fy.run(SourceFile:856)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot Client VM (mixed mode), Sun Microsystems Inc.
Memory: 332721680 bytes (317 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 1949 (109144 bytes; 0 MB) allocated, 1681 (94136 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 2535, allocated: 1, tallocated: 33
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build67.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1473 (82488 bytes; 0 MB) allocated, 1223 (68488 bytes; 0 MB) used
Player Count: 1 / 8; [iq['spikevoz'/71710, l='A_Whole_New_World!', x=5592.61, y=143.00, z=-10541.90]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'