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Sebster

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About Sebster

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  1. 77.9 Animal Spawns

    I am also looking for sheep (z= -13,000), but I have found very limited rolling hills/mountain biomes. If an area is devoid of sheep is that it, or is there a chance for sheep to spawn during the course of the game?
  2. [TFC 0.77] Installation issues

    I still have no idea what the problem was but I solved it by nuking .minecraft and doing a fresh install. So many old (and removed) mods, launchers, etc that it was time for a refresh anyway.
  3. [TFC 0.77] Installation issues

    No other mods installed, the TFC zip is the only thing in my .mods folder
  4. [TFC 0.77] Installation issues

    I'm trying to install TFC 0.77 following this guide (http://terrafirmacraft.com/wiki/Installation). Everything works fine until I try adding the TFC zip file to the mods folder when Minecraft crashes. I have downloaded/installed Forge .837 and am running a Forge profile. [spoiler] ---- Minecraft Crash Report ---- // My bad.Time: 19/08/13 15:08Description: Initializing gamejava.lang.IllegalArgumentException: Slot 173 is already occupied by [email protected] when adding [email protected] net.minecraft.block.Block.<init>(Block.java:348)at TFC.Blocks.BlockTerra.<init>(BlockTerra.java:21)at TFC.Blocks.BlockFruitLeaves.<init>(BlockFruitLeaves.java:37)at TFC.TFCBlocks.LoadBlocks(TFCBlocks.java:456)at TFC.TerraFirmaCraft.preInit(TerraFirmaCraft.java:90)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)at com.google.common.eventbus.EventBus.post(EventBus.java:267)at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)at com.google.common.eventbus.EventBus.post(EventBus.java:267)at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)at net.minecraft.launchwrapper.Launch.main(Launch.java:18)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at net.minecraft.block.Block.<init>(Block.java:348)at TFC.Blocks.BlockTerra.<init>(BlockTerra.java:21)at TFC.Blocks.BlockFruitLeaves.<init>(BlockFruitLeaves.java:37)at TFC.TFCBlocks.LoadBlocks(TFCBlocks.java:456)at TFC.TerraFirmaCraft.preInit(TerraFirmaCraft.java:90)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)at com.google.common.eventbus.EventBus.post(EventBus.java:267)at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)at com.google.common.eventbus.EventBus.post(EventBus.java:267)at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)-- Initialization --Details:Stacktrace:at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)at net.minecraft.launchwrapper.Launch.main(Launch.java:18)-- System Details --Details:Minecraft Version: 1.6.2Operating System: Windows 7 (amd64) version 6.1Java Version: 1.7.0_25, Oracle CorporationJava VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 207637032 bytes (198 MB) / 470417408 bytes (448 MB) up to 954466304 bytes (910 MB)JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1GAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0FML: MCP v8.04 FML v6.2.52.837 Minecraft Forge 9.10.0.837 4 mods loaded, 4 mods activemcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initializedFML{6.2.52.837} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initializedForge{9.10.0.837} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initializedterrafirmacraft{0.77.0} [TerraFirmaCraft] (TFC-0.77.0.zip) Unloaded->Constructed->ErroredLaunched Version: 1.6.2-Forge9.10.0.837LWJGL: 2.9.0OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.3.0, NVIDIA CorporationIs Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Pack: DefaultCurrent Language: English (US)Profiler Position: N/A (disabled)Vec3 Pool Size: ~~ERROR~~ NullPointerException: null [/spoiler] Any idea why?
  5. A Smart Way to Find Higher Level Ores?

    Well done Mayaknife, a bang on description . My methods are very, very similar. I am currently searching for the very elusive gold vein in my current game after having found silver and nickel in a second layer of gabbro.
  6. [b75] Losing ore in the bloomery

    Same bug here, also with Magnetite. Destroying and replacing bloomery block fixes the problem but it remains glitched for me after that, now once the ore is finished processing the ore and charcoal bars remain full. They both eventually disappear once the phantom charcoal 'burns' out. (no more processed ore appears as a result) Bring on TFC II (And hopefully no more bloomery bugs)
  7. Method for cooling metal components?

    Metals cool much faster inside a chest than they do in player inventory. Metals don't cool at all inside an anvil AFAIK
  8. Post your TFcraft Pictures

    It would be really cool if the abilities of Rei's Mini map were tied into what items you were carrying. IE Full use of the mod would not be enabled until you had pen, paper, a map and a compass.
  9. Post your TFcraft Pictures

    I felt the same way, until I tried it. The most useful feature is the ability to set waypoints in game so that you can quickly and easily mark important locations (ore deposits, clay, shelters, etc). It has done away with writing down co-ordinates on a piece of paper for me.
  10. Non-Starter Metals in first stone layer?

    I've found iron as well so now I'm searching for gold and silver so I can craft black/blue/red steel. If I understand the alloys chart correctly that is. I just found traces of silver, hopefully it is easier to track down than my nickel find. With that one I cleared two double chests of stone to find 30 ingots of nickel. (branch mining) It was very scattered and hard to locate, I tunnelled through the 'vein' twice without discovering any Garnierite. Medium was the highest concentration of ore I found with my prospecter's pick.
  11. Non-Starter Metals in first stone layer?

    I consider copper, bismuth, tin and zinc to be the starter metals. Super easy to find (on my seed anyway). Copper is a tier 1 metal though so I see your point. It's the other two tier 1 metals that are eluding me, gold and silver. I have actually found some precious nickel and so I'm anxious to be able to craft black/blue/red steel.
  12. So the general consensus is to look for the rarer metals in the second and third stone layers. But my question is; Do the rarer metals (gold/silver/nickel/etc) even spawn in the first stone layer? (Does anything besides the starter ores spawn in the first stone layer?)
  13. [Simple] Armor Stand.

    While we wait for armour stands (maybe) try using picture frames to store/display your armour. Looks quite nice actually.
  14. Forge can't be used to melt metals.

    You have to use a bloomery to smelt ore. A forge can then be used to work the metal into ingots and then tools.
  15. Planks, support beams an cavings

    I would have to guess that it's not a bug. Like you said, it is a great way to construct an early shelter. I'll have to try it. Congrats on the saw! Many more challenges await!