Content:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Background:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Pattern:
Blank
Waves
Notes
Sharp
Wood
Rockface
Leather
Honey
Vertical
Triangles
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Everything posted by Shurgent
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I have not worked through in detail all that is associated with the press. So I can not say anything specific about this yet. One can say that the most likely yes, I will add molds for tools, weapons and even armor.
- 251 replies
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- tfctech
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I thought about it too. I'll try to do it, if possible.
- 251 replies
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- tfctech
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Maybe one day. In the near future is not planned.
- 251 replies
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- tfctech
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Yes, I try to make this device enough versatile.
- 251 replies
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1
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- tfctech
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The wire draw bench is needed for... wire drawing. Suddenly, huh?
- 251 replies
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- tfctech
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Unfortunately, I can not predict anything. I'm working on the mod when I have free time. As I wrote, I'm currently working on the wire draw bench. When I start working on an induction furnace, I don't know.
- 251 replies
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Oh, probably you're right )) Then I have already answered this question) Yes, it will be RF powered Crucible with BC pipes support for automatization.
- 251 replies
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Sorry, I don't understand your question. What is 'Jew blocks'? I plan to add an induction furnace. It will actually be a crucible with an inductor.
- 251 replies
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Now I'm working on Wire Draw Bench. It will be something like this:
- 251 replies
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- tfctech
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TFC chiped gems has such drop chance
- 251 replies
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Would like to see you implemented the API, to be able to add custom recipes. Especially interesting volumetric craft, like barrels.
- 36 replies
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- addon
- sabertooth
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I think the barrel recipe goes too expensive. But in general, the idea is interesting.
- 36 replies
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- addon
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I watched the stream, where you played the TFP and I also thought that you have quartz drops too often. I think it is necessary to reduce the drop rate is about 10 times. I do not think that the instrument is somehow affects the drop rate. You can write what drop rates settings you used? Also note that the higher the number in the setting, the smaller the drop rate (1 in X). Try to set 1000 and test.
- 251 replies
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- tfctech
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This issue also should be fixed in 0.2.5-A10
- 251 replies
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- tfctech
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Can you post or PM the link to stream?
- 251 replies
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- tfctech
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Yes, this is it
- 251 replies
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Updated to version 0.2.5-A10 http://minecraft.curseforge.com/projects/tfctech-addon/files/2300693 Changelog: Fixed crash on crafting without Buildcraft installed Fixed commonProxy mistakenly importing the TFC class instead of TFCTech (thanks Bunsan) Added Rubber Tapping WAILA compatibility
- 251 replies
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Updated to version 0.2.4-A9 http://minecraft.curseforge.com/projects/tfctech-addon/files/2300183 Changelog: Fixed crash on launch without Buildcraft Some initial Immersive Engineering integration
- 251 replies
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- tfctech
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Hi! Work on the integration of Immersive Engineering gradually moves. I started with a simple - to adapt some recipes. Remade recipes of connectors, capacitors and transformers. Significantly increased the cost of crafting the capacitors, especially MV and HV. Unfortunately, as usual, I had a lot of work and the progress is quite small. But work on the mod is moving. Follow the news. And, of course, a few pictures for a snack Stay tuned. To be continued...
- 251 replies
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How to create anvil plans: https://github.com/Deadrik/TFCraft/blob/7b22189d269b2b1e65b4e7529a43cd416a0ba7f6/src/Common/com/bioxx/tfc/Core/Recipes.java#L1215 How to set weight and size: https://github.com/Deadrik/TFCraft/blob/7b22189d269b2b1e65b4e7529a43cd416a0ba7f6/src/Common/com/bioxx/tfc/Items/ItemArrow.java#L12 Just extend ItemTerra class and set these properties in constructor. P.S. Don't be lazy, see the source code, analyze and learn.
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Check here: There is the addon template and document with usage instructions.
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Yes, barrels are not connected to the liquid pipes, only to transport pipes.This is not my fault I intended to use tanks for a liquid pipes. But maybe later I will come up with something. Maybe I will add something like the lid on top of barrels, which will be connected to the liquid pipes. Or, maybe, I will 'teach' TFCTech fluid pipes to work with barrels.
- 251 replies
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Oh, I just do not understand the question)) Yes, every tree has its own climatic conditions. Trees spawn only where the climate is suitable for them. All climatic conditions for trees can be found here: http://wiki.terrafirmacraft.com/Trees And yes, there is nothing that says "Hey there IS a forest growing here". Just temperature, rainfall and EVT. Tree types is determined by three tree layers. These layers can be seen on F3 screen, when TFC is in debug mode.
- 251 replies
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- tfctech
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As far as I understand, the biome determines only the form of the landscape. And the climate is generated regardless of the biome. Because there is no Desert biome in TFC. As it is written in the wiki: The Biome determines the shape of the terrain and basic temperature and rainfall guidelines. Unlike in vanilla, it does not directly define tree and plant growth. For determination of trees, and animals see Climate.
- 251 replies
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- tfctech
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TFC biomes: http://wiki.terrafirmacraft.com/Biome
- 251 replies
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- tfctech
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