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Shurgent

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Posts posted by Shurgent


  1. 19 minutes ago, Teagan75 said:

    When I work a copper strip in the anvil, and i move the green cursor all the way to the right, the copper strip disappears/is destroyed. Is this intentional?

    This is normal anvil behavior. Any work piece disappears if you move the green cursor all the way to the right.

    0

  2. Mod updated to version 0.2.10-A15

    Changelog

    • Fixed Small bauxite can be melted in the crucible without any heat (wormzjl)
    • Fixed crash on startup without some BC modules (I hope so)
    • Added options that allow you to disable some heat recipes
    1

  3. 13 hours ago, Mohander said:

    Is eventually possible to add in your own addon another config option in order to disable also the heat recipe instead of just the furnace recipe? just asking

    Yes, it's possible. I'll add it to the list of suggestions.

    1

  4. On 20.01.2017 at 6:37 PM, Grimkor said:

    My TFIM member server discovered an issue with the induction smelter.  If people attach automation devices to the side instead of the top to pipe in objects it causes a major crash.  Top and bottom piping works perfectly fine

    Please, leave a crash report on an issues page: https://github.com/Shurgent/TFCTech/issues

    I'll take care of this problem as soon as I get free time.

    0

  5. 14 hours ago, Teagan75 said:

    Suggestion: Since Bioxx considers Steel to be the technical endgame of tfc, shouldn't you make it so steel nuggets can be made using a steel chisel? This would allow more precise measuring of alloys.

    I believe that the chisel should be of a more durable material than the material of the ingot. Maybe I'll add an option to configuration file, but for now you can use MineTweaker to change steel nuggets recipe. I absolutely do not mind. ))

    https://github.com/Shurgent/TFCTech/blob/master/src/main/java/ua/pp/shurgent/tfctech/core/ModOreDictionary.java#L198

    You can use "itemChiselMedium" Ore Dictionary name in steel nuggets recipe.

    0

  6. On 06.11.2016 at 1:49 AM, Teagan75 said:

    I noticed that when I make alloys in the induction smeltery, I have to refresh the GUI to see the percentages.

    Damn it! I thought I fixed this bug. ((

    0

  7. 8 hours ago, Patrick13542 said:

    This is looking good! Do you have an electric kiln of some sort planned?

    You can use furances from other mods to bake clay stuff (there is an option in TFCTech.cfg)

    But I planned to add electric forge for heating ingots and I think it can be used for pottery.

    0

  8. Mod updated to version 0.2.9-A14

    This update contains mostly bug fixes and improvements.

    Changelog

    •  Added Red Alloy made from Redstone and Platinum Dust
    • Wrought Iron Stripe recipe requirement of Steel Chisel now optional
    • Fixed crash on viewing recipes in NEI without Buildcraft installed
    • Fixed crash on viewing recipes in NEI with GregTech installed (I hope so)
    • Some small bugfixes and improvements
    • Changed some textures

    https://minecraft.curseforge.com/projects/tfctech-addon/files/2338907

    1

  9. 9 hours ago, Teagan75 said:

    I may have missed it in this thread, but when I place the tree tap and latex bowl to a Hevea tree, how long will it take to extract? Is it dependent on temperature? would be nice to have Waila support eventually on the bowl. Thanks for all your hard work on this mod! I am really enjoying it!

    Latex flows one game day. The amount of latex depends on the climate and the level of Agriculture skill of the player.

    1

  10. Started working on modular pseudo-multiblock machines.

    First module - Power Supply Module (in three tiers - LV, MV and HV)

    kkk0QiQnxu4.jpgmYqxokabiCQ.jpgETvUteJxj4E.jpg

    This module is designed to provide energy for adjacent functional modules.

    2

  11. 7 hours ago, StrayWolfe said:

    I took a quick look at the bug since it sounded like a problem I've had in the past with my mods. I filed a bug report with my findings on the issues page of your github with a suggested solution. I also came across another bug  that you will want to fix and filed a report for that one too.

    Thank you for bug report!
    I will try to fix these errors in the near future and publish the hotfix.

    1

  12. 9 hours ago, KsterNator said:

    I mean the bar that tells you the amount of metal units in the crucible. Ive only tested it on ssp.

    Strangely, I can not reproduce this error.  Can you post your mod list here?

    0

  13. 12 hours ago, KsterNator said:

    When smelting items in the induction smelter the bar doesn't update for more than 1 item smelted until you exit and reenter the gui.

    Can you give me some more details about this issue? What bar? This happens in SMP/SSP/Both modes?

    12 hours ago, KsterNator said:

    ... do you plan on adding an electric forge to heat up items instead of melting them?

    Yes, I do.

    0

  14. 6 minutes ago, Leo05 said:

    I love this addon! You are doing a great job! What's planned next? 

    Thanks!

    Well, I think that it is necessary to significantly complicate the process of production of aluminum from bauxite. Most likely I will be working in this direction for the next update.

    0

  15. On 07.08.2016 at 4:08 AM, OneWolfe said:

    A while back you mentioned the possibility of an Electric, or Powered Crucible. Has there been any progress or design ideas for this item? Adding a better automated smelting system is one of the main requests I get these days. Currently everything I have it pretty late game.

    And here is the automation drove up)

    Spoiler

     

     

    2