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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

dimix70

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About dimix70

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  1. Ships

    While Multi-block and variable size ships with advanced fishing mechanics would be nice I don't think the mod authors would consider adding such a thing due to the complexity of those ships and since they aren't much of a priority. My idea is to keep it simple, 3 boats that replace the vanilla boat and are availiable depending on the tech level of the player. I will include in this suggestion pics of crafting recipes and multi block structures to make each boat. None of the boats can be picked up after being crafted/deployed to make things more believable and they each have durabilities and speeds that depend slightly on the wood used in the crafting. To store a boat the player need to push it off the water to a safe place. The Raft: Rafts are small boats made by tying logs together with rope or vines and is one of the most primitive boats ever made so they should be available to the player in the early game stages. Crafting Recipe: Multiblock recipe: (right clicking a full log pile with 4 straw) To use this boat players need to use an oar, in this case a stick would be enough since the raft is small. They need to hold the stick while using the raft to be able to control it. The raft is slightly faster than swimming and using it consumes the player's water and hunger bar. Why the straw you may ask? It's easy to get in early stages and a good replacement for rope since it doesn't need metal to be crafted. (saw->planks->barrels) The Rowboat: Rowboats are a little advanced, it still consumes the player's hunger and thirst bars but at a slower rate. Their are pretty close to vanilla boats speed wise. Since they use planks in their crafting the player is required to have a saw, there for they have to be in the copper age to use this boat. Crafting Recipe: Multiblock Recipe: This boat needs a better kind of oar which can be crafted like so: The Sail Boat: Now for the boat using the highest tech availiable in tfc at the moment we have a sail boat. It uses the wind as it's power source so that Steve an relax and enjoy the sound of squids swimming in the ocean. First need that needs to be crafted is some sail blocks with some wool and rope like so: And a wood shell like so : That would then be combined in the end: Wool represents a sail block and the vanilla boat is a boat shell. Multiblock recipe (Uses Chisel): This sail boat is slightly faster than a vanilla boat and it doesn't use any "energy" from the player since it is wind powered. I also have a chest worth of storage and can (maybe) carry 2 players. I hope that you like my suggestion, it's simple way to correct and expand a vanilla feature in a believable way.
  2. I was just cooking 16 copper nuggets in IndustrialBass's bloomery...