Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

TerraColony

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About TerraColony

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  1. Any Information

    I personally want to know more about tfc 2 the ideas surrounding it and other stuff for example I have heard about scattered theories throughout forums that have heard from others and I was hoping maybe we could come together as a community and just post as much info as we know/Our theories/what we heard hopefully rumors can be set to rest and some people will know a little more about this "new" terra firma craft
  2. Settlements and Human Mobs

    I believe a cool mechanic would be situation/adaptive trading like maybe if they are in a area without copper they would ask for copper and in turn they would present with food and other resources but maybe if they had warriors to defend the village they would possibly use copper weapons instead of stone if you trade them a certain amount of copper (maybe depending on village size) and the houses could be tepees with the chief being in the only log house being a Native American long house
  3. Double Axe and Battle Hammer

    I personally did not think I was breaking rule 5 because the topic itself dosent present any ideas only asking if ruins can be added this post is telling about my ideas for villageshttp://terrafirmacraft.com/f/topic/9043-ruins/ (if you are talking about another post I apologize)
  4. Double Axe and Battle Hammer

    Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):Yes Answering "no" to the above question will result in your post being deleted. Hello first I would like to say I love this mod and love playing it I had a few ideas for Tfc in general I have 2 weapon ideas (only available in Metal age) Weapon: DOUBLE AXE: I was thinking that maybe a good addition would be a double axe the axe would be large and appear larger than a sword or mace also it would swing slower than the sword and make the player walk slower when in hand this weapon would be a slashing weapon and do more damage than the sword this I believe this axe would be a good addition but if you dont believe so/agree please let me know BATTLE HAMMER: I thought that this would have similar mechanics and use as a double axe with slowing the player swinging slower but still doing more damage yet this weapon instead of slashing damage would do a crushing damage this way if a strong weapon was added for slashing this hammer would balance including a stronger one for crushing Cast Ideas (cant photo shop so I am gonna attempt to use text so please bare with me)Gone (I also highlighted to help sorry again for the bad display) would be were you click to disappear the spot and clay would be where clay is Clay/clay/Gone/Clay/Clay That is the double axe and the hammer would be Clay/Clay/Clay/Clay/Clay Clay/Gone/gone/gone/clay Gone/Gone/Gone/Gone/Gone clay/gone/gone/gone/clay Gone/Gone/Gone/Gone/Gone clay/gone/gone/gone/clay Gone/Gone/Gone/Gone/Gone clay/clay/gone/clay/clay Clay/Clay/Gone/Clay/Clay Did find another post about the Npcs and deleted the whole section about it
  5. [Rule 3 & 5] My ideas

    Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):Yes Answering "no" to the above question will result in your post being deleted. Hello first I would like to say I love this mod and love playing it I had a few ideas for Tfc in general I have 1 weapon idea and some ruins and Npc Ideas