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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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dunkleosteus

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Everything posted by dunkleosteus

  1. Torch Discussion

    This is exactly the discussion I had with bioxx when the feature was first announced. Burnt-out torches can be relit by right-clicking with a lit torch in your inventory (inventory torches never go out), so once you make torches, relighting them is quite easy. For mines with long, narrow hallways, it will be quite easy. Monsters may take up residence while you're gone, but that sort of adds to the fun in my opinion. You'll likely be walking past all the torches anyway and so tagging them as you go really won't be too big of a problem. A house that is well-established will likely have sufficient spawn protection to avoid any nastiness from spawning, even if you leave the area for a long time. I think it's interesting that if you abandon your home, it will begin to be reclaimed by the wilderness. The maintenance of living in your house won't be much more than the equivalent of flicking a few light switches every day.
  2. TFC Build 79

    "half full glass" is a bit of a stretch. Optimism is one thing. Not taking "no" for an answer is another. That's the sort of thing that gets you thrown out of bars.
  3. How big are your veins?

    That member title was the best I could do. Keep diggin'
  4. Hey, so it looks like I was the first one to see your report. The forums has classified you as "validating" which means you haven't confirmed your account via the email we sent you. Make sure to check your spam / junk folder!

  5. Corpses, Food, and Butchering

    necro? We've talked more about carcasses since this was originally suggested. I think at this point it's an idea we like (not specifically how it's outlined in this post, but the concept, as we haven't committed to many details yet). The overall appeal to the system is that it would be more difficult to move killed animals, as carcasses would most likely be too large to carry. The meat on the animal wouldn't have to despawn as a vanilla item, and could instead rot naturally, and it allows things like meat hangers or more advanced food handling. It's still just an idea, more of a "Wouldn't it be nice?" but I think bioxx and I both agree that if it isn't done right, it probably shouldn't be done at all. It would feel like an addition to a system that works and not a requirement, so there's no strong impetus to implement it. Unless one of us comes up with a fully-formed, amazing mechanic or way to implement it, (which certainly isn't unheard of) it probably won't happen for the foreseeable future.
  6. Localized weather integration

    I don't count this system as a viable option for TFC Rain in vanilla is annoying because all it does is cause lag, (in the case of thunderstorms) allows monsters to spawn and has loud thunder, and is annoying to listen to. In TFC, rain can already fill barrels of water (in B79), and if bouts of rain were much shorter than the days they can last in vanilla, I think they'd be easier to handle. Not to mention that rains can be a welcome sight to farmers, and if we were able to control the climate, that would certainly be something to look into.
  7. TFC Build 79

    Nah, it's possible. The command itself is protected or public, so we'd be able to override all of the methods. You can get a Player entity from their username within a command, and from that, their NBT as is done in SetPlayerStats with hunger and thirst. All we really have to do is register a command with the same code as scoreboard and the vanilla one will be overwritten, as we did with /time
  8. Smithing skill

    As far as I remember, (and yes, knives are weapons) general smithing is increased by any smithing that you do. The idea is that if all you do is make weapons, you're not going to be absolute shit at making armor (you certainly know your way around an anvil) but you're still inexperienced with armor making itself. The general smithing skill represents the skills transferable between different types of blacksmithing.
  9. Tall Worlds Mod

    thats an understatement. If this mod proves to function reasonably, Bioxx and I might have to talk with each other and this mod developer about permanent integration into TFC as a single mod. cubic chunks is something we've talked about for quite a while. Although, M3L is a bit of a turn off.
  10. Donations

    aww, thanks for the donation Burger. I haven't moved to patreon because as a developer, I want to maintain TFC as a not-for-profit hobby. I don't want to take money in return for TFC development, but I'm more than happy that people want to support me anyway . TFC has been and always will be a labor of love for me.
  11. Localized weather integration

    There are plans for TFC to have it's own weather system, as the vanilla one isn't adequate. The tornadoes and weather-specific items are a bit much though- I don't think those provide a useful challenge to TFC and would feel out of place in the theme of the mod. I'm all for the "mercy-of-the-elements" feel, but only so far as that means thunderstorms, blizzards or droughts. We don't need random "your entire house is gone now, too bad" events.
  12. Forests on the equator

    It might be possible to adjust the relative lengths of each day by season- we'd only have to change the angle of the sun and the light level calculated from it, but changing the actual length of 24 hours in-game would be a bad idea.
  13. Forests on the equator

    thats how temperatures in different seasons are calculated
  14. Minecraft bought by Microsoft for 2.5 Billion dollars

    I don't know if either of use actually want to sell TFC. It's always been non-profit with donations accepted and I think it should stay that way.
  15. Haiku Dominoes

    "flib-flob-monster-thing" starting with that's not easy. this is a cop out
  16. Minecraft bought by Microsoft for 2.5 Billion dollars

    TFC development plows forward as scheduled. We'll continue to update tfc to the most recent version of minecraft available to us. Absolute worst case scenario: microsoft bans people from deobfuscating the source or distributing mods. What happens then? Maybe Bioxx and I have a talk about a standalone. Whether Bioxx and I stop making minecraft mods is separate from whether we stop making terrafirmacraft.
  17. [Added] Colored pots

    dyes in tfc are mineral based, so i hope you're aware of that. I dont really see a problem with this per se.
  18. Deadly bismuth bronze tfc

    ^is correct. the only way to get a multiple of 100 is when a multiple of 15 can add up to a multiple of 25, and the lowest quantity at which this happens is 5, resulting in 75 units of bis. at a req ratio of 10-20%, the only viable resulting quantity of metal is one that uses 15% bis given the other ores you have.
  19. Minecraft bought by Microsoft for 2.5 Billion dollars

    notch was the majority share holder, and he hated being such a symbol. People would complain to him directly when something went wrong with the game just because of who he was, even though he hasn't worked on minecraft in years. Microsoft was the out he'd been looking for, the $2.5 B wasn't the reason, but it's still not something to turn your nose up at.
  20. Minecraft bought by Microsoft for 2.5 Billion dollars

    worst case scenario: microsoft destroys everything that made minecraft worthwhile, make back their money in a year but squeeze the life out of it until it withers into nothingness when players get bored of the dead community best case scenario: they devote resources (people) to helping mojang do what they do better- maybe a mod API or larger conventions or more conventions. Stuff like that. Seeing as one of those involves the absolute death of the game, I'm not sure I'm totally happy with this development, but it could still prove positive for the game.
  21. Torch Discussion

    explain
  22. Slow down on animal model details

    You are making some interesting assumptions there
  23. Torch Discussion

    The point isn't to increase tedium, but to change the way you play. Working harder to play the same way is the wrong idea