Content:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Background:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Pattern:
Blank
Waves
Notes
Sharp
Wood
Rockface
Leather
Honey
Vertical
Triangles
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Argen
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Posts posted by Argen
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Here are my ideas:
- Glass blowing: I have thought of this for a while, and I think TFC2 needs proper glass blowing. So, to do this, I suggest making sea weed able to be roasted, and once it is roasted it gives soda ash. Soda ash, flux, and sand can be smelted together in a crucible or forge, and it will yield a glass block. However, more can be done! While the glass is molten, it can be poured into a ceramic mold. Then you grab a blowpipe and right click on the mold that may be able to be placed on the ground like ingots. Maybe you need to place spacebar to blow into the pipe, and basically what that does is blow air into the center of the glass. The glass will blow up and form into the mold, making bottles and other kinds of glassware.
- Wood Turning: I just came up with this, but maybe you can make bowls and jars and all that mess with a lathe, based off a foot-powered medieval lathe. To work, place a log (maybe a new model, maybe a block) in between the clamps, then interact and you will open a UI much like the new knapping UI like Bioxx showed on twitter. Except one main difference. Since it is a lathe, what you do to one side will be symmetrical to the other side. All woodworks will have the same sides.
- Potter's wheel: Something that can make clay molding much faster due to symmetrical sides.
That's all I can think of. Might edit it later.
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[0.2.4] TFC2 Prerelease
in Discussion
Posted · Edited by Argen
requirements
I'm getting it! Awesome work, I was wondering why you were so active lately. :-)
Edit: It works for mac, right?