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About lukejoga

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  1. This server contains the modpack Per Fabrica ad Astra, you can install it through the ATL launcher, just download it and install the modpack. We use the following optional mods: Standard ore generation Standard biomes Cooking with TFC Ships Journeymap unlimited The server ip is: Discord: The server is on 24/7 and not whitelisted.
  2. I played a lot of the mod and one thing that i couldn't never get it right was smithing. After playing for some months on a server i figured it out with an in-game friend, it was only a math problem, we changed the GUI of the anvil, and we discovered the values of each action, after that it got way easier.. yet sometimes we found some problems that were simply impossible to solve, so many steps, that mess could lead to dead ends at any time. I then i tought:"well, guess who has more brain/math power than me? My PC!" At that moment i knew what i had to do. The program is very simple, as it is in its testing version probably there will be bugs and errors, let me know if any of that happens! As i mentioned before i have an special anvil gui that i'll leave the download link below, its not fancy i just have markings on it, but i strongly suggest you add it on your game! GUI: So, the program works this way: You first gotta align in-game the two pointers as they would be when they get in their final position(As its a random starting place for one of the needles you gotta figure that little part by yourself). Then you read the order of the three last hits on the anvil (I advise to get the ingots back to the forge after that since you will lose some time doing this), after that you just open the .exe and click the position you will select first, the position on the program is just for your information so you can write it down later if you wish, the program actually works by getting the sum of the three inputs and comparing some math expressions (code stuff you don't really want to know). After the three inputs are filled press "OK" and then you will get the supposed right path to your tool, remember.. if the tool has a blank space demand on its three last actions you may have to execute the program-given actions between the last actions. Just to help with the aligning part: Shrink = +16; Upset = +13; Bend = +7; Punch = +2 Draw = -15; Heavy Hit= -9; Medium Hit = -6; Light Hit = -3 Download Link: