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Dragonchampion

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About Dragonchampion

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  1. Sticks

    True, but I would like to see something where you can take a hammer, smash a log and get maybe 6 sticks or something.
  2. Prospectors' pick madness

    Wow... that is, really really interesting. Can you do one looking down, as if you were trying to get it from above?
  3. Missing Animal Textures

    Turs out the high rez patch has random mobs enabled by default... messed up the game. This has been fixed, sorry for the commotion. ;
  4. Missing Animal Textures

    Exactly what the title says, all of my animals are invisible. Anyone know what is going on?
  5. Static, bland Firepit fix?

    So I love this mod. Adore it, am even going to do a bit of a story about survivng in it soon. But one thing I really, really dislike is the static, bland, flat firepits. Is there any way that Bioxx could ask the creator of [http://www.minecraft...pycampers-mod/] to use this style in his mod? It's a perfect firepit!
  6. Durability

  7. TF Wiki

    Well, first few pages are done and Getting Started is halfway finished, so I'll work a bit more tomorrow. For now, I have a few things I need to do.
  8. TF Wiki

    Woot woot. Time to get to work!
  9. Butchery

    In dwarf fortress, the hide is tanned AFTER the animal is butchered. That might just make another good "stand", so players have to tan their own leather instead of just getting pre-tanned leather.
  10. TF Wiki

    Hahaha? Me, I couldn't find it, period. Not on the wiki, or the minecraft forum post, I eventually tried everal different things, such as diagonal sticks and flint until the (rather od) recepie for a "flint shovel" gave me the javelin.
  11. Butchery

    There's a really, really simple way to prevent a player from carrying multiple corpses. Each cow/pig/chicken drops a number of body parts, such as a cow drops 4x Cow Legs, 1x Cow Body, 1x Cow Head, or the torso can be split to make things more difficult, such as 1x Cow Flank and 1x Cow Torso. Even in Dwarf Fortress, body pats can be butchered like a full animal; it's also the way to get goblin/dwarf/human/elf bones; simply send your axedwarves into the fray and any limbs that are removed can be butchered. For instance, this would work like this. Player1 has a semi-full inventory. 10 slots used, for 2 picks, an axe, 2 shovels, 3 javelins, and 2 sets of wood. The player kills a cow, and that would take up another 4 slots, one slot with 4x Cow Legs, 1 slot with 1 Cow Head, 1 slot with 1 Cow Torso, and 1 slot with 1 Cow Flank. Then, the player kills another cow, but thanks to some easy but ingenious modding that makes each item unstackable, or in the case of the legs stackable up to 4, they would take up ANOTHER 4 slots, meaning the maximum cap the player would be able to carry is 5 full cow corpses. of course, chickens would be smaller, and have a head, 2 legs, and a body, and take up 3 slots, but since they are so small that could make sense.
  12. Ore Distribution

    Dwarf Fortress, the game this mod is based off of, has an option when creating a world named "Mineral Frequency". The higher the frequencey, the more common the metals. I was wondering if possibly, this option could be allowed for generating worlds in TFCraft? Currently, mienrals are extremely rare, to the point of I can only find 1-2 veins per biome, per stone layer even if the biome is massive. In reality, many of the metals would indeed be rare, such as gold and silver, bur others, such as tin, iron, zinc, and copper, would be very common. I would love to see this implemented, or even as an option in the config files for how much ores we want in the worlds we gen.
  13. On the subject of Galena and Lead

    Why not a take from Dwarf Fortress? Lead/Metal Bins, with them acting as chests.
  14. Uses for Ores? Gems?

    I would love to see jewel and coin piles in the world, like wood piles but with a visual key depending on how many are in it. (1 jewel = small pile, 2 jewels = larger, 3 = medium, 4 = largest) I'd love to be able to swim in wealth.
  15. Terrasprites2 is missing x32 textures. I'm fine with everything else; you've been doing a good job.