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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Alas

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About Alas

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  1. TFC1 1.12+ port

    @Dries007, it looks like you've got a much better handle on this whole modding thing than I do. I have a solid background in Java, but I know next to nothing about complex Minecraft modding. I really hope your project pans out, because you've got a lot more done than I do. If you ever need any help, I'm down. Best of luck, Alas
  2. TFC1 1.12+ port

    I'm using some textures and will be using the TFC2 worldgen code. So far I'm writing from scratch, but I'm staying on the safe side with GPL3. The mechanics will probably be partially recycled. For the first release, I'll be including it in the Sadnut modpack (don't question it...), with CraftTweaker and Artisan Worktables providing most of the mechanics. I'm eventually going to bring over everything from TFC, but I'm taking small steps.
  3. TFC1 1.12+ port

    This is why I posted here. Thanks for reminding me.
  4. TFC1 1.12+ port

    I literally just uploaded it. I still need to make sure it's only what I've got. By the TFC license I have to use GPL3.
  5. TFC1 1.12+ port

    Sorry. Here's my Github. https://github.com/AlastheSadnut/SadnutMaterials
  6. TFC1 1.12+ port

    To anyone that wants a TFC type mod on 1.12: I'm writing one from scratch. If anyone wants to help, PLEASE message me. I'll have a beta up by next weekend at the earliest, end of February at the absolute latest. There won't be a complete worldgen overhaul like in TFC for now, but it will have many other features. https://minecraft.curseforge.com/projects/sadnutmaterials Hope someone sees fit to check it out, I don't really have any support for this yet. Cheers, Alas