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      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Stonemason

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About Stonemason

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  1. Physical Smithing

    If you are referring to the order of the hits you have to end with, I think that a similar requirement could definitely be kept with the mechanics I'm suggesting. However, it seems like more of an exercise in memorizing exactly how far different combinations move the pointer. It seems like it would fit the theme of TFC for smithing to be something you have to work out based on the quality of the tool you end up, and build skill that way. Also, I this way of smithing would actually punish you for completely working the metal out of shape, like you can get away with in the old system by just mashing the green and red buttons to get the arrows to the right spot before the final three hits.
  2. Physical Smithing

    My idea is, instead of the current anvil GUI, when you are forging basic, single ingot tools (like the pick, axe, or shovel), the heated ingot is pulled from the heat source with tongs, and placed on top of the anvil, rather than into an inventory. The player would then hit the ingot in various places using the hammer to change the shape of the tool, holding down the attack button for different lengths to change the hit strength. This would replace the red and green options in the current GUI. Information that is normally indicated by hovering with your mouse inside the inventory could be manually accessed by right-clicking the anvil (the only information displayed would be the ingot in a single-space inventory slot in the center and then metal type, shape, temperature, etc. displayed around it; alternatively, the information could be displayed on-screen as long as the player is looking at the anvil/ingot to display the same relevant information.