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      ATTENTION Forum Database Breach   03/04/2019

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NavaehsRealm

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About NavaehsRealm

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    Caveman
  1. Are you planning on updating when Build 76 comes out? I love your work here
  2. Absolutely NOT! Anyone is welcome, it's just nice to know who exactly is going to be joining our team
  3. Nevaeh's Realm: Job Openings What Do You Mean 'Job Openings'!? What's going on fellow miners, my name is Apex. No, you probably haven't seen me a lot around the forums, besides a question here and there. My partners and I are looking for employees to hire in order to help us with - potentially - the biggest project Minecraft has seen in a while. Yes, this is Minecraft, and they aren't official 'jobs' and whatnot, but we are looking for people that we can add to the Nevaeh's Realm Team. What The F*&% Is Nevaeh's Realm? Nevaeh's Realm is possibly the next big Minecraft server, and I can take pride in saying that. Our team has been working months so far in order to get this server up and running, and we plan to work well into the summer. The main idea of our project is to provide a server actually worth joining. Our team has professional builders and imaginable artists that are going to bring this server up from the ground. We have spent a plethora of time planning this server, making a website, a custom texture pack, and getting acquainted with the Minecraft community. Now, it's time to get into the dirty work. Wait, So What Is This Server Going To Be Like?? Nevaeh's Realm is going to be a Minecraft experience that everyone has dreamed of, but no one has had the time or experience to make the idea come to life. So, let's get down to it. Our server isn't going to be your classic Minecraft server. It'll be the game with a twist. We have spent months finding the perfect mods and plugins we need to fulfill Nevaeh's legacy, and there is still more to come. Our server is going to revolve around mods. The largest mods we are going to run include TerraFirmaCraft (survival mode as it should've been), Ancient RPG (an amazing class and race based system), and of course, our main coremod will be BukkitForge. If you are not familiar with these mods, please take the take to learn about them. Our server has a large, in-depth story line, as well as a Towny based nation system. We are going to build a heavenly spawn, and many nations to go along with it. Nations will be around 4,000 sq. blocks in size, while spawn, will be about that size also. Spawn will be the hub of the server, providing PVP, shop, and an ultimately enjoyable experience. Our server is perfect for everyone: the adventurer, looking for quests, the businessman looking to get rich in the economy, the PVP'er, looking to fight to the top, and the builder, who wants to improve their building skills to the max. So, Why Are You Telling Me All Of This? The Nevaeh's Realm Team is looking for a variety of people to help build this server, and achieve our goal. We need YOU to help us with a variety of jobs. Overall, we need coders, who are familiar with Bukkit and can make custom plugins and mods. Alps if you have plenty of experience building, we need you to help us develop the magical spawn city and nation capitals. We are looking for as many people as we can get, so don't be shy! Why Would I Want To Help You?? By helping us, we can guarantee you a higher rank on our server when it is finished (Moderators, Admins, Co-Owner, etc.) We want more people to share the experience of being part of something larger than just your own creations. You can work with Mineraft's top builders to produce ultimately magical and unbelievable structures, or code with the finest trained creators out there, to make some pretty sweet plugins and mods. This is NOT an idea that is going to be abandoned. This server WILL be one of Minecraft's finest servers. We expect it to be finished sometime during July, August, etc. Our goal is not monetarily involved. We LOVE Minecraft and we want other people to love it too. I'm Tired Of Reading! How Can I Apply?! If you are serious about being part of the Nevaeh's Realm Team, we would certainly enjoy it if you would apply. Please, if you don't have anything nice to say, don't say anything. If you have any questions, FEEL FREE TO ASK! I will be checking on this thread avidly. If you want to apply, please answer the following questions in a post: 1) What is your in-game name? 2) How old are you? 3) How long have you been playing Minecraft? 4) Are able to code? Can you develop custom Bukkit plug-ins and mods? 5) How much time can you spend developing the server a day? 6) Are you an advanced builder? 7) Have you ever been banned by another server? If so, why? 8) Are you familiar with TerraFirmaCraft, RPG Mods, and affiliated types of game modifications? 9) [OPTIONAL] If you would like to help build, please post a picture here of an example of your building quality. 10) How can we contact you? Preferably, we would want you to have a Skype, for ease of communication. Please give us specifics about how to contact you [i.e. Skype username, forum activity, etc.] Thank you for reading about Nevaeh's Realm! If you need to contact me or my partners, just post on this thread, and I will be sure to get in touch with you.
  4. What's causing the Build 76 Delay

    Bioxx, could you let us know what version of forge the build is being built on? Thanks.
  5. TFC Build 76!!!

    Ok, say they are sorted out fairly quickly. Are we talking weeks, months?
  6. TFC Build 76!!!

    Sorry. I said the wrong thing. I don't need an ETA, but a general time [i.e. two weeks, a month, three months, etc]. Thanks
  7. TFC Build 76!!!

    @dunkleosteus What version of Forge is Build 76 going to be on, and is it going to be for 1.5.1? Also, is there some sort of an ETA for the build [76]? Thanks.
  8. Item ID's / Official Names For TFC Items?

    I need them for a few reasons. First, I need to make a custom texture pack for the TFC items. Also, I need to make custom recipes using the TFC items. Finally I need to make TFC items compatible with other mods [i.e. Sword Pedestal]
  9. [SOLVED]Custom Recipes For TFC Items? PLEASE HELP!!

    Thanks so much guys.I tried "Custom Stuff", and it didn't work for me.. I already had custom NPCs on my server, so figured I would try it, and it's SO simple. I thought I would have to be coding like a pro or something! It's pretty cool that custom NPC's has this built in to their UI...
  10. Hey, my name is Apex, and I was the guy in the forums that asked about custom recipes. I simply have one more question for you, and you are one of the very few people who oculd acutally nswer it for me. If you see this, please respond so I can ask you, it would be SOOOO helpful. Thanks.

  11. Item ID's / Official Names For TFC Items?

    Does anyone know it there are item ID's or official names for the items in TFC? I need to tse them to code and I don't know where to find them. The second question would be: if there are, where do I find them? Thanks.
  12. [SOLVED]Custom Recipes For TFC Items? PLEASE HELP!!

    This is not really what I was asking. I want to allow my players to, for example, craft a piston with steel ingots, and kapok planks, and so on. I want my players to use TFC items to craft Vanilla items.... Is there a way of doing that without having to convert your ingots and stuff? Also, will Custom Stuff know what I say if I talk about TFC items? Or is it only for Vanilla items. Finally, what are the specific names for the TFC items? Are there item ID's, or how do I specify them in the files so that the files understand what items I'm talking about? Thanks.
  13. OK, so I am creating a TFC server [build 75]. I love the realistic aspect of the mod, but I really, REALLY, want my players to be able to craft items such as pistons that require iron, diamonds, redstone, and other non-included items. I have seen a server before that does this, but I don't remember the name of it, so I can;t contact the owner, although i wish soooo bad that I could. Do I have to use Eclipse to do this, and if so, are there exact item ID's or names for the TFC items? Otherwise, do I use a Custom Recipe plug-in that somehow interacts with the TFC items? Please, PLEASE, help me solve this. It would be so greatly appreciated. Also, let me know if you want to contact me, I would be up for that. -ApexZone [Kyle] [server Manager: Nevaeh's Realm]
  14. PLEASE Help Me Figure This Out!! BukkitForge/TFC Server Set-up.

    Yes, I did. I actually did solve this, my BukkitForge version wasn't compatible, so I had to downgrade.
  15. I need a bit of help, and it would be GREATLY appreciated. I am trying to run my own BukkitForge/TFC server. I installed BukkitForge (Build #256) , Forge (6.5.0.486), and a few plug-ins (Essentials, ChestShop, etc) The plug-ins work fine, but when I add TFC (Build 75) to the mods foler, my server crashes and says it is still online. I can't join the server on Minecraft either, it says "Can't connect to server." My server is running 1.4.6, as well as my client, and I'm not sure what I did wrong? PLEASE , please help me with this, as you know how to do it, and no one else can help. Thank you so much. -ApexZone (Kyle) (Server Manager: nevaehsrealm.mcph.co:45967) I was looking through the BukkitFroge forums, and found that some people had the EXACT same problem I did when trying to set up a TFC BukkitForge server: http://bukkitforge.c...eaking-tfc.403/ Can you please tell me what to do to fix it? Below is my crash report: ---- Minecraft Crash Report ----// I'm sorry, Dave. Time: 3/16/13 11:25 AM Description: Exception generating new chunk java.lang.NullPointerException at TFC.Core.TFC_Climate.getBioTemp(TFC_Climate.java:134) at TFC.Core.TFC_Climate.getBioTemperature(TFC_Climate.java:289) at TFC.WorldGen.TFCWorldChunkManager.b(TFCWorldChunkManager.java:248) at zb.<init>(SourceFile:27) at za.a(SourceFile:58) at za.e(SourceFile:97) at TFC.WorldGen.TFCWorldChunkManager.a(TFCWorldChunkManager.java:301) at TFC.WorldGen.TFCWorldChunkManager.b(TFCWorldChunkManager.java:283) at TFC.WorldGen.TFCChunkProviderGenerate.d(TFCChunkProviderGenerate.java:136) at im.c(ChunkProviderServer.java:131) at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:310) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284) at ho.c(DedicatedServer.java:179) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at TFC.Core.TFC_Climate.getBioTemp(TFC_Climate.java:134) at TFC.Core.TFC_Climate.getBioTemperature(TFC_Climate.java:289) at TFC.WorldGen.TFCWorldChunkManager.b(TFCWorldChunkManager.java:248) at zb.<init>(SourceFile:27) at za.a(SourceFile:58) at za.e(SourceFile:97) at TFC.WorldGen.TFCWorldChunkManager.a(TFCWorldChunkManager.java:301) at TFC.WorldGen.TFCWorldChunkManager.b(TFCWorldChunkManager.java:283) at TFC.WorldGen.TFCChunkProviderGenerate.d(TFCChunkProviderGenerate.java:136) -- Chunk to be generated -- Details: Location: -26,2 Position hash: 12884901862 Generator: RandomLevelSource Stacktrace: at im.c(ChunkProviderServer.java:131) at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:310) at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:284) at ho.c(DedicatedServer.java:179) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) -- System Details -- Details: Minecraft Version: 1.4.6 Operating System: Linux (amd64) version 2.6.32-279.2.1.el6.x86_64 Java Version: 1.7.0_05, Oracle Corporation Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1298863896 bytes (1238 MB) / 1450573824 bytes (1383 MB) up to 1450573824 bytes (1383 MB) JVM Flags: 8 total; -Xmx1400M -Xms1400M -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=2 -XX:+AggressiveOpts -Xincgc AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 43, tcache: 119, allocated: 0, tallocated: 0 FML: MCP v7.25 FML v4.6.15.514 Minecraft Forge 6.5.0.486 6 mods loaded, 6 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BukkitForge [bukkitForge] (BukkitForge-1.4.7-256.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BlockBreak [block Break Event] (BukkitForge-1.4.7-256.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build75.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BukkitForge Details: BukkitForge null-null (with bukkit API version 1.4.7-R0.1) Plugins Loaded:[Didn't get far enough to load plugins :/] Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 28; [] Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)