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About sum1

  • Rank
    Freshly Spawned
  1. Imaginative Combat Difficulty Tweaks

    This just sounds horrific I like it
  2. Regarding the 'The problem of Cassiterite' poll

    Just like to say that the idea proposed by Brodiggan, is in my opinion really rather good. By making tin relatively common but time consuming to extract in usable amounts it removes the sense of hopelessnes that many people feel when for hours on end they run around with their pro pick and get nothing but "nothing of interest". It would give people a choice between a bit of work to acheive an acceptable goal or trying to luck out and hit the motherload. More options whilst still a challenge is ideal.
  3. Things you think should be added to agriculture.

    The problem is that hunger as a mechanic itself is flawed. It is much easier, once you have a settlement to simply make a bed, set your spawn to the location and then when low on health or hunger commit suicide. This returns you instantly to full health with little or no loss if you do it in a controlled way. Something needs to be done to counter this if agriculture and food is to become truly useful. The only possibility I can currently think of is to have hunger levels persist through dying so that it cannot be used as a free refill.
  4. The year

    Now I dont know what exactly Bioxx has planned for the seasons part of the mod, so if im just stating things that are already planned (or even ingame already and I have just been too unobservant to notice) I apologize. So what I thought was that as the time of year changes so too should the length of each day, not a huge amount but noticeable difference between summer and winter. So in winter days are short and nights long and the reverse in summer. This I think is already planned judging by the apple tree appearance but saying it nonetheless but I think that trees should appear different depending on the season with no leaves on deciduous trees in winter and no chance to drop saplings. How annoying to code and how laggy these changes would be I dont know, but I personaly feel that they would add to the feel of the game a huge amount.
  5. 1.Minecraft name: Sum1 2.Age:17 3.Your favorite thing about TFCraft: The way it is required to actualy think about what you are doing and plan ahead. Games that could just be played by a halfwitted monkey hold no interest for me, and whilst vanila minecraft posed a slight challenge at first it soon all became a monotonous chore. TFCraft has made minecraft into something that I can actually enjoy playing again. Also javelins.