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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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      ATTENTION Forum Database Breach   03/04/2019

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RiverC

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Everything posted by RiverC

  1. I recently circled back to see what was going on with this mod, and found that some beta versions had been released on Curseforge / Twitch! In this thread I'm going to comment on what I see in gameplay and what I think might be bugs. Feel free to do so as well / make note if something I'm seeing doesn't seem right or is slated to be fixed already. These comments pertain to TerraFirmaCraft-MC1.12.2-0.26.2.92.jar - fire pits don't appear to generate. I've only been able to get the firestarter to start minecraft fires, which it does a fine job at albeit slowly. When you place the sticks, straw or no, and hold down the firestarter on the spot, it always generates a minecraft fire block. Sort of cramps my style! - male deer appear to be dropping medium sized pelts, whereas the wiki states they should be able to drop large pelts; a large pelt is necessary to make a straw bed. - mob health/damage seems to be different than expected; other than player health, mobs and weapons seem to reflect vanilla behavior. This may be because of WAWLA; it also doesn't indicate male or female on animals. (thus my third problem may be that does don't drop large pelts anyway.) - gameplay question: This is an old question I never asked. What do people typically make stone-age dwellings out of? Knowing a bit more about survival dwellings and construction in general, I wonder why wattle doesn't exist, since it's more or less the standard wall building material for huts, and lathe+plaster is based off of wattle+daub. Thanks. Things look great so far!
  2. Cant Make a firepit

    Firepits aren't completely implemented in 1.12 yet, afaik. I thought I was doing something wrong, as well.
  3. Twitch/Curse Beta Versions, Play and comments

    Yeah, 1.12 doesn't seem to have any specific add-on mods at this time. I'm using WAWLA/HWYLA + Better Foliage (seems to work mostly tho' it creates a lot of lag), jei and journeymap. Either way, there's a new beta today, as I suspected there would be (based on the previous update rate.) Speaking of wattles, there was a 'morematerials' mod for 1.10 (iirc) that added wattles and allowed you to make daub that you could apply to them. Wattles were implemented as a variant of iron bars, but made of just sticks, with a kind of wicker texture, and with a very quick break speed/low blast durability. I don't recall if they were flammable - fire burning on bar models looks weird either way. A very useful material to make a hut quickly, and not usable as a roofing material (due to the spaces between the model.) One other thing I noticed is that shift-clicking doesn't set down pottery, so it made firing clay impossible. Would be interesting to see firepits implemented similarly to kilns, just to make a continuation between the mechanics; i.e. shift-click setting down eight straw, then eight sticks. Could be four and four-- or could be sticks and stones. Either way, this closely mimics the real construction of a fire pit and isn't too significant a hassle. Can't wait to see if the decor mod is implemented for 1.12- hopefully we can get some momentum!