Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Bihlbo

Members
  • Content count

    90
  • Joined

  • Last visited

Everything posted by Bihlbo

  1. TFC1 1.12+ port

    Just want to say that I think a 1.12 port for TFC would be HUGE. It would enable modpacks to really open up their possibilities, and I think it's going to be really popular. Don't give up!
  2. [0.79.?] Progression flowchart

    hey, you sure can! I went and tried, thanks to your question. As I got set up I had a flash of memory - I'd done this before, a couple years back. I remembered why I thought you couldn't do it was that tannin would not be produced in the vessel. However, now I realize I probably used one of the woods that doesn't make tannin, but for all this time I thought it wasn't possible. Thanks!
  3. [0.79.?] Progression flowchart

    Unless I'm mistaken, making leather requires at least 3 barrels. This flowchart makes it look like leather and bellows can be had without metal tools, which leads to barrels. I suggest moving leather to under barrel technology.
  4. Your chisel creations!!

    I know what I'm seeing in that internal shot is one kind of wood plank inside another wood plank. It's flush, it's not a cutout, which is what I would expect. What I don't know is how that is possible. I haven't been able to reproduce it. Any tips?
  5. Is there "good dirt"?

    When I first started, I was near some peat and the dirt I found was very dark. "Nice," I thought, "crops will grow great in this." But I haven't found anything that told me if that is true or not, and I'm still getting started enough that I've yet to grow a plant to maturity so I can't compare. Is there any way to tell how nutritious the dirt is for crops? I read somewhere that a hoe can tell you, but my hoe just makes farmland. Is pale dirt as good as dark dirt?
  6. Quote format

    I have a request for the forums. When you quote someone there is virtually nothing in the formatting of the quote that separates it from the body of the post. the quotes begin and end in this section, and the only thing you need out of quotes is for them to be obviously separated. Indent them, put them in a box, whatever, but it's too hard to read topics with the formatting being used currently.
  7. Arctic Expedition

    Recently I decided to make a trip for the arctic, to see what that would be like. I wanted to do my best to simulate an arctic nomad just starting out, so I collected very few supplies. Here's what I had on me: a bed and a crafting table 2 stacks of sticks and rocks 3 types of trees, 3 saplings each a fishing pole and some potatoes and cabbage 32 logs Some things I learned: 1. F3 gives you temperature data and that is pretty interesting. Sure enough, once the temp dropped to about 0.22 there was a hard line in the environment where snow covered everything. 2. Snow in TFC accumulates strangely. It has 8 levels of thickness, up to the snow layer being an entire block thick (but you can't stand on it like you can a placed snow block). Thicker snow slows you down, and if it's on ice you are very, very slow. I couldn't find a recipe for snow shoes, but I really wanted some. Also, if you cheat to enter the nether, the temp doesn't change and the roof gets covered in snow. 3. Past a certain point it's all ocean. I went over 20km without seeing any variation in biome at all, so I just stopped at a few oceanic islands to set up my base. It could be unique to the seed I was playing, or it could be a predictable feature of the arctic, I don't know. At any rate, that presents more than a little challenge. 4. At latitude -45000 or so the temperature is colder than at McMurdo Station (http://en.wikipedia.org/wiki/McMurdo_Station). Here's what I did! I had on hand enough materials to get by and build a shelter, though a poor one. I spent the first night huddled under my logs like a chump. Then I started looking around for building materials. There are no trees that far north, and later I found out why. So what I brought would have to suffice. That means no burning my logs, no building with planks, etc. The first real shelter I made was done by digging under the ice. I picked a shallow location and dug the sand and dirt out from under the ice, which provided me with a roof. A ladder led to the surface. My precious torches never had any effect on ice or snow at these temperatures, so I didn't have to worry about it melting on me. That got me thinking. I made a bucket. I built up dirt and sand forms that held water, which then froze pretty quickly. Building from the ground up I could make an ice house with that. But in the process I learned that even though using your hand or a shovel to break snow doesn't give you a snowball, using water does! (And that's more fun than building with ice.) Soon I had me a snow dome with an ice skylight, planted on the ice right next to the island. Food is an issue. Potato and cabbage seeds could not be planted under the ice in my first shelter, and it was pointless to plant them above ground where they'd just freeze and die. So no crops. The island had some wildlife, which I killed (no point in saving them, as I can't breed them). The chickens were herded into a coop for their eggs, so I got that. I tried fishing. Maddening. Every cast required quite a few ice blocks to be broken. Once the snow igloo was complete, I broke out a 2x6 strip right in the floor so I could have a dedicated pool of water for fishing, and this has been successful. I can eat eggs and fish, even if they won't make a meal. But I need to cook them. Luckily there is peat in one of the small islands nearby, so that is my sole fuel source right now. My sticks cannot yet be replaced, so if I haven't killed any skeletons I don't get a new shovel for peat collecting (such was my attempt to ration sticks). No surface rocks are left within a kilometer of my igloo. I found lots of copper deposits, but only one sphalerite, and therefore not enough small ore to yet make a pick. You're probably wondering why getting more sticks and wood seems so hard when I came with saplings to grow. It seems that snowfall, when it accumulates, replaces both torches and saplings. After one night digging out my first shelter, I emerged at dawn to see all my saplings destroyed, except one douglas fir. My hope is that if I find a large enough cavern I can grow it in a sheltered place. So far I haven't found any cave entrances in the islands nearby, and without a pick I cannot dig to find a closed cave. I have food for now. Eventually my fishing pole will break and I'll need to use string and sticks to make another one. Eventually I'll run out of resources to make weapons to kill spiders for string, and I'll run out of sticks. So fish is not a long-term solution. Eggs are, but the peat will eventually run out and you can't eat raw eggs. If I don't find enough ore to make a pick and a cavern to shelter my tree, I'm going to starve to death.
  8. REAL TFC

    Thank you, for taking time out of your precious day to butt into a topic that you were in no way involved, and had no need to get involved in, just to insult me and re-open an argument that had already been resolved. Glad I could help.
  9. taro8, I have to admit to struggling with the same questions. I often will start a project, work hard on it until it's done, then wonder why I bothered. Minecraft is more of a toy than a game - you can do things with it, but why you do the things and what things you do are up to you. It's kind of difficult sometimes to admit we're playing with toys when we load up Minecraft, but that's what we're doing. You can't win at playing with blocks in a sandbox, but you might do cool, fun things with it anyway (especially if your friends want to join you). And when you're done playing with a toy and want to do something else, that's okay too.
  10. REAL TFC

    Srgnoodles, think for a while on what would be acceptable content, in your narrowly-defined corner of the world, for a post about doing TFC in real life. Would digging a tunnel through stone be okay, or would you minge about how he didn't forge his own tools? If it's about cutting down a bunch of trees and replanting them, are you going to poop all over it because there's nothing about making charcoal? [edit for harshness] You could have encouraged someone in doing something they think is fun, and thanked him for taking the time to share it with us, but instead you violated Wheaton's Law, which really is the least anyone asks of you online.
  11. Questions By Vagabond

    Animals do not produce offspring at all unless you force breeding to happen with fodder. So if you hunt all the animals in an area, they are all gone. To get more you will have to travel or feed some to induce breeding. Squid are the only exception; squid simply spawn at random, just as they do in vanilla MC. I don't know about sluices scanning above themselves, but my guess is they do.
  12. Tin & Zinc Bar Textures.

    Yeah, because this is a texture you're talking about, this is in your power to change yourself. Change the textures for your game. Take some screenshots. Show us that the change is better. Tell others how to do the same so we can see for ourselves. I'm fairly confident that would have an impact on the game. Saying, "You did it wrong" has a lot less chance of impacting the game.
  13. TIREDNESS METRE

    I totally agree with Xechon. Each minute you play advances time in the game by over an hour (72 minutes). If you spend 20 seconds looking at something, thinking about your plans and what you want to do with it, or looking in a chest for an item and thinking about what you have to make to get what you need, that 20 seconds equates to an average lunch break for most people who work for a living. That's where your Steve is getting his rest, and if you play like me he gets a lot of it.
  14. Tin & Zinc Bar Textures.

    The important thing is, can you tell them apart? If one was silvery and the other plaid that would work too. If it bothers you, make some textures and provide them to us so we can try them out. If they're good enough I suppose there's a chance Dunk might consider using them for the official download. But honestly? You'd have to be really pedantic to care, and pedantry doesn't make a game better.
  15. Arctic Expedition

    The seed I used was Shackleton.
  16. How many ages are their currently?

    Eventually everyone gets to this point in any sandbox game. You get to it pretty fast in Minecraft, then you either make new goals for yourself, start over, put it down, or jump into a mod like TFC. But it all boils down to "get stuff to make getting stuff easier and do things".
  17. Post your TFcraft Pictures

    Generally a "chunk error" refers to a part of the world that won't load. This is a worldgen error in which a chunk (from the looks of it) is generated without data about the surrounding terrain. I find they are not uncommon, but almost always unsightly.
  18. How many ages are their currently?

    It's mostly an abstract construct that makes designing the game easier. In actual play you don't know there are ages unless you go read about them on a message board. Why are you wondering about ages, maybe we can help with that.
  19. Arctic Expedition

    If it's so vague that there are only half a dozen or so words that are used to describe the temperature, that's not only useless, it's unrealistic. If you want it vague, go for 64 colors. In the spread of temperature from the arctic to the equator the temperature varies enough that the spread between the colors is greater than a human's ability to detect a temperature change.
  20. The state of the game?

    Actually I think they call them provinces.
  21. Meal Preparation Station Update Suggestion

    Yes, it absolutely does. Maybe you and I don't have similar personalities, but for people like me the concept that a basic table takes a lot more wood than a scribing table is like paying more for an apple than for an apple pie. It's wrong. (maybe not sane, though)
  22. Pain

    I did read your post above mine. But that is a reason it was thought of, not a reason why the change would make the game more fun. For instance, it also makes sense that we'd move slower when wet and need to urinate every day, but those things would just be annoying, not fun. Is the goal really to encourage new players to approach the game without as much of a vanilla MC mindset in order to more readily adjust to the changes TFC makes? If so, good job introducing that DESG, you just gave this post a purpose. If that is the goal, damage from punching is just a drop in the bucket of the things that could be done. An intro/reference screen for the basics would be far easier.
  23. Pain

    You could be handling it a lot better. Getting petulent and emotional doesn't help you in any possible way.I asked a serious question that if you hadn't ignored it, would have given you a chance to justify your suggestion. Here it is again: How does taking damage when you click on something with nothing in your hand make the game better?
  24. Meal Preparation Station Update Suggestion

    Great suggestion! I'm not a fan of your recipe for the table, though. As it stands you can place a log and it's an adequate table. You are suggesting it should be 3 logs (or 2 and 3/8ths). That seems excessive for as little as it does. Just make it 5 planks in a T shape. Also, I think the table you whipped up looks perfect.
  25. Pain

    No his reply was appropriate. Making a change that affects your ability to punch a tree has no bearing on your ability to cut it down, because you cannot cut down a tree by punching it. Your suggestion makes it sound as though you don't have any idea what you're talking about. As to the merits of your suggestion, are you really suggesting that clicking with your mouse while nothing is in your hand causes you to be damaged? Punch something = lose health, right? How in any way does that make the game better?