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Dano6655

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Everything posted by Dano6655

  1. Anyone know what might be wrong with...

    welcome to why we love kitty so much and why anyone who calls her rude for being so frank should cry themselves to sleep you won't get answers so fast that solve the problem anywhere else
  2. [Poll] Ceramic Bowls

    salads are larger
  3. Torch Poll

    I kinda get the feeling that a lot of people are ok with the torch changes because the jack-o-lanterns exist. Based on player actions we really need a real permanent light source. Base aesthetics are at an all time low. Extrafirma save us!. Carpenters torches are cool too but people are less willing to use the mod.
  4. Multiplayer

    It may be optimized towards multiplayer but despite what people may think, single player is actually easier in many ways. Time not passing when you're not online is actually a huge advantage in most cases. Especially when food decay is involved.
  5. [79.6] Kaolinite and Graphite near spawn

    I seem to remember kitty saying that ore generation was random and was not the same even when using the same seed
  6. I think before we start talking about gravel being support we need to start with cobble. The purpose of support beams is to stop the stone above from turning into cobble and falling. If a cave in happened above a support the cobble would will and take out the support. It's kind of annoying how narrow the supports are actually, especially considering how common and large cave ins are now
  7. this needs to be applied to cobblestone as well
  8. Thanks for new fixes and tweaks!

    only relevant if you're not playing on someone else's server which i am
  9. Thanks for new fixes and tweaks!

    Thank you so much for this. now can we have cobblestone hardness reduced as well? It makes no sense that cobble is harder than the raw stone. I am not a fan of the cave in change because I feel that cave ins are already past ridiculous in their current state.
  10. [Solved] No Nutrient mode?

    you need to be at least expert in agriculture to use nutrient mode
  11. 1001 Small Suggestions: Community Brainstorming~!

    We had this argument in a thread I made a while ago. Despite my arguing that skeletons were basically the only mob you'd even want to spend time using a ranged weapon on, damage was left the way it was Also unless powder kegs were disabled in a recent version (like 79.6 or later) they do work. I tried it a few times on the server when we were setting it up edit: just tested it it works
  12. I choose option 2 IF the bowls are no longer consumed upon finishing the meal because it makes zero sense
  13. Another food discussion, but about Savoury

    Correct me if I'm wrong about this but if you're eating food with less saturation it's easier to fill your nutrition bar?
  14. [0.79.29] DarkAgeCraft Off Line

    have you guys been able to come up with any solutions for the bugs that running cauldron and tfc together causes?
  15. [Solved][0.79.7] Debris graphical duplication

    how good is the compatibility between the mods?
  16. yea for like the largest area i've seen nothing but rock salt chert and claystone which was miserable. i wasn't even able to find tin or copper surface ores indicating a vein at the top of the second layer. thank god i finally found limestone lol
  17. Compared to the previous version breaking blocks like smooth stone is considerably slower. Also with bioxx reducing the hardness of raw stone, I believe he should do the same for cobble and smooth stone. They both take significantly longer to mine than the raw version and that doesn't really make any sense. The defensive material argument is just pure BS. It's not anywhere slow enough to actually deter a player from griefing etc if they choose to. In it's current state it just serves to waste the time of those of us who are building with it.
  18. Torch Discussion

    I'd like to point out that since TFC is designed or multiplayer, most people are playing on servers and a lot of the people who didn't change their configs haven't done so because it's mostly out of their control. I also assume numerous people, including the person who runs the server I play on, are simply waiting until extrafirma updates to get lanterns from that
  19. Ceramic bowls - another tedium

    i agree with the original post 100%
  20. [Solved][0.79.7] Debris graphical duplication

    Ok so i'm playing on a server in 79.7 with cauldron using these mods: optifine map writer carpenters blocks zan's minimap NEI waila fastcraft minetweaker and i'm getting the same graphical glitch he's talking about where debris show 2 things coming out of them but you get the normal 1
  21. How do you catch a fish?

    is there a reason for this? i think fishing is slow enough that i don't think a balance reason is necessary and realism definitely doesn't apply here since a single person could never fish up a fish population in our scope of time
  22. Bruuf there's actually a few areas in towns where people from outside nations can loot chests and that shouldn't happen.
  23. Torch Poll

    I feel that if torches are going to go out. Vanilla mob spawning of hostiles mobs has to change also. It's just extremely annoying. At the same time I really want permanent light sources for builds. Light is a huge thing when it comes to aesthetics.
  24. [TFC 0.79.27] Technofirma Mod Pack

    enviromine in tfc? how does that work out? seems like it would conflict with tfc a lot
  25. Torch Poll

    After playing with the mechanic I have to say I find it extremely irritating. I don't think it improves the game at all it just interrupts me playing the game either by making me relight torches or by having mobs attack me while I'm trying to do stuff. I am however playing on a server that is using the default config so I'm living with it for now