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EternalUndeath

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Everything posted by EternalUndeath

  1. Clams, and shellfish.

    clamming tool could be made with 3 flint horizontally, with a stick in the bottom middle - maybe 2 sticks. it would work just like the gold pan, only it would be used on sand with water directly above it, instead of dirt in a river biome - would occasionally turn up clams the same way the bowl turns up gems - mussels being common, clams being uncommon, and quahogs being rare. Placing a mussel in your crafting area gives you a 'small shell' and an 'uncooked shellfish'. Clams would do the same, but would give you just a 'shell' and 2 'uncooked shellfish'. When crafted, clams have a small (~5%) chance of dropping a pearl on the ground. Quahogs would yield a 'large shell', 4 'uncooked shellfish', and have a slightly higher chance of dropping a pearl (maybe 7%?). You could also craft together a wooden bowl, milk bucket, and quahog to get clam chowder, which would have the same stats as mushroom stew. Uncooked shellfish would cook to Shellfish Meat, with the same stats as Cooked Fish. ...just my 2 cents [edit] just realized you can't have multiple outputs for crafting lol. So have the shells drop like the pearls, with maybe an 80-90% chance
  2. Big List of Mobs

    cuz 3e rock yer socks, while 4e is crap
  3. More advanced chemistry

    It's not so much that we think you want IC2 stuff in here, it's just that everyone's focus seems to be a little too modern-oriented. People need to keep in mind that you start off this game literally pre-stone age
  4. Regarding the 'The problem of Cassiterite' poll

    Once I start my TFC LP in... maybe month or two - I'm probly gonna apply for editor status. That'll make it easier for me to remember the edits that I have to make, since I'll already be explaining the mod to an audience
  5. Possible ideas for BIOXX reguarding pvp.

    lol I actually used to fancy myself a writer, how'd you know?
  6. Things you think should be added to agriculture.

    ...Pumpkin pie now. For the love of god Bioxx pumpkin pie now.
  7. More Weapons

    >4e *twitch* ...
  8. Advance leather armor

    Maybe we can just look at the armor list in the D&D 3.5 handbook and say 'pretty much that'
  9. I love this idea so much, but unless Id Software intends to lend their AI development team to Bioxx I don't see it happening
  10. Possible ideas for BIOXX reguarding pvp.

    Well now, I can't entirely agree with that statement. TFC is 'survival mode as it should have been', and goes for a much more believable feel. Given the fact that human history is just one bloody struggle after another and that people spend all night murdering mobs anyway, I can definitely envision a bunch of Steves with javelins hiding behind leaf blocks, waiting for a rival steve to come out of the forest so they can kill him and take all the resources he's been gathering. I can also see that escalating to the bronze age, with half the server in one communal castle and the other half in another, each with a militia bedecked in bronze armor and swords, warring bitterly over rights to a large native gold or cassiterite mine midway between them. Then up into the iron age (and here's where it gets a bit sketchy since most of this hasn't been added), with the castles changed into small urban cities, still hostile from the early days of the server, but now with steel knives being planted in backs, and Steve hiding in a corner, his player sweating over his freshly crafted flintlock pistol as he aims it at the enemy king, knowing he only has the one shot since he won't have the time to go through the tedious reloading process... ...Frankly I can definitely see room for a pvp focus, though not a strong one
  11. More advanced chemistry

    Loving the concrete idea Electrolysis would then require redstone, and therefore cinnabar. Plus, if you're just moving into the bronze age, electricity [redstone] was centuries away from being harnessed effectively as an energy source. If electrolytic refinement is indeed added, it should require some sort of electrolyzer block that would hold water similar to a cauldron, and would have to be made with a high tier material like steel. It could make ore refinement a more efficient process than just smelting certainly, but it cannot replace it. As far as oil goes, not only would that require new terrain generation and therefore old world abandonment, but what exactly would you USE it for? Everyone seems to be thinking about IndustrialCraft-like endgame content for this mod, but we're all forgetting that the START-game content hasn't even been fully fleshed out yet. Let's perfect the age we're in before we start going into later ones, shall we?
  12. Enhanced Calender

    I had a good idea
  13. Mineshafts and mining

    Well I already said that double ingot + plan = minecart... Frankly about the tracks tho, I think 8 is just a bit too much. I'm thinking maybe 4, which would be their max stack. Remember, rails are fuckin heavy. Why the sleepers tho? Steve making mine tracks should represent the absolute earliest form of rail making, which as far as I know was 'beds + rail * spike = track'
  14. Enhanced Calender

    I know minecraft has no real shadows. That's why I said shadow texture. The arrangement would function as one complete structure, the same way the bloomery does, and it would apply a flat texture to the bottom of the block above the surface it's built on, that would change block position with the calendar.
  15. New biome

    In order: 1. So pretty much just a pretty-ed up surface ravine? 2. Not a bad idea, I'd like to see that. 3. No, no, and hell no. Gravel is the worst block in all of minecraft, an entire biome of it is the LAST thing I want to see
  16. Big List of Mobs

    you know why?
  17. Enhanced Calender

    Better still, have a built structure made with raw stone, maybe 5x5 in a particular pattern, which will change the 'shadow' texture it generates based on the time of the TFC year - a viable calendar for players not advanced enough to craft calendar blocks
  18. Mineshafts and mining

    It's not that they bother me, I think they're actually a great thing to have and add even more to the cast-away feeling the mod offers - I just feel that adding the support beams instead of the plank/fence arrangement would be a good idea
  19. Terrain Generation

    rainforest =/= jungle ...Gotta admit, adding rainforests would be pretty badass...
  20. New biome

    1. Your spelling is indeed right, but you misplaced the apostrophe in "you're". Not the right error, but still an error. 2. If you call a mentally handicapped person a retard, it's still rude. Your argument is invalid.
  21. Wooden Buckets

    The f- Fancy colored ropes... gold silver and copper coin piles... feudal japanese leather armor... rings? That's it, I want the finished mod NOW. Brb guys, cryostasis tiem
  22. Advance leather armor

    So pretty much banded mail
  23. Big List of Mobs

    >3e ...-slow nod of approval- You pass.
  24. If you want to edit the wiki.

    Hey, so, what exactly constitutes 'raw numbers'? Obviously something like 'cassiterite has a 0.00X% spawn rate and occurs with a XX% chance per chunk' is out of the question, but where does it stop? Would something observable like 'A thrown spear will travel a maximum of X blocks' be acceptable? Or is the numpad banned entirely