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Peffern

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Everything posted by Peffern

  1. Some observations of how people play

    I tend to play nomadically with a small group of 1-3 other people. We move almost every other in-game day, collecting crops and materials, as well as finding the locations of animals. Once we have accumulated a large number of bronze-giving ores, we settle down somewhere with an iron-bearing ore. Then we set up a house and split up, heading out to bring home various types of animals, ores, or other things that we encountered but did not pick up. Then we progress from there in our big house. Since until the house stage we keep undoing and redoing our house, the torch thing isn't really an issue. Once the house gets going I'm sure it'll be a pain, but hopefully there will be some kind of lantern we can use in the future (I refuse to use pumpkins).
  2. Apiculture ...* And more soon *...

    Bee boxes. Need to be a thing. Either by scooping and displacing bees, or by placing the box nearby and baiting it or something, I don't know. But we definitely should be able to make bee boxes and keep them and farm them for honey and wax. Also, in 79 there is now taste on every food, so maybe the honey that comes out of the beehives could be dependent on what flowers are nearby. So you could deliberately get a certain type of flower to get your honey to taste slightly different.
  3. 1285: Out of Memory Error

    Im running MultiMC and FastCraft. Whenever I try to do anything, MultiMC spits this out and the whole thing crashed. Anyone know what's causing it or how to fix it?
  4. Torch Poll

    You can carry lit torches in your inventory indefinitely. Since I play nomadically until i have bronze stuff, this doesn't affect my play style particularly. Once I settle down and make a big house I'm sure it will be annoying, but if you think about, by the time you have a big house you're sleeping during the night anyway. I think it's fine (but I would advocate for some sort of (more) permanent light source so that people could do underground bases if they wanted to).
  5. Will be Starting Server, Looking for Participants

    I'm not going to put the IP in the main forum, so send me a PM with your IGN and skype, and I'll give you the IP.
  6. Musket Add-On Concept

    lead
  7. Will be Starting Server, Looking for Participants

    I edited the OP. PM me to get the IP.
  8. Will be Starting Server, Looking for Participants

    Okay, the Server has been opened and everyone is whitelisted. It's Communist CoOp but I won't be around for the very start. Maybe a few hours from now I'll go on.
  9. Will be Starting Server, Looking for Participants

    Ok. Server is up. PM me with your mc name and i'll give you the IP. Yes I have heard of FTB, used to play it quite a lot. Yes I've done technofirma, no I'm not interested in doing it again.
  10. Will be Starting Server, Looking for Participants

    Great! I'll add you on Skype. PM me for the Server IP.
  11. Will be Starting Server, Looking for Participants

    Just post here, if enough people show up I'll give out IP over PM. I'll add you on Skype.
  12. Will be Starting Server, Looking for Participants

    What Name? My name? I'm in the United States (GMT - 5 Time Zone).
  13. Block breaking lag

    Ever since updating to 78.17, I've noticed that when breaking blocks with a pickaxe, the block will reappear after being broken without dropping an item, then breaking again a few seconds later and dropping an item. I'm using a shadermod but I have shaders disabled. Does anyone know what's causing this or how to fix it?
  14. Made knife. No straw.

    A couple of notes: first, make sure TFC is installed currently and correctly (as was stated) and make sure to make an actual knife, not a knife head, and target tall grass, not crops, grass blocks, seaweed, reeds, or sugarcane (or flowers).
  15. Making crops grow faster.

    Try roaming. Remaining in one area can diminish your stock of food (not to mention limiting your ore capabilities and finding things like flux and clay) unless you have multiple people, so keeping on the move can allow you to find new sources of food in wild crops and animals.
  16. Another strategy is to set the year length to something huge like 120000000 when you log off, then set it back to normal when you return. This will stop the progression of seasons. Crops and animals will still tick normally, so if you have chickens you will return to the ungodly sound of a few thousand roosters every morning but it's better than losing all of your crops because of the winter.
  17. Charcoal Pit Not Working

    Basically, the firepit needs to keep burning throughout the entire length of the charcoal burn time. The firepit will pull logs from a log pile directly on top of it, but if that log pile is only partially full, it may run out of fuel. Again, putting an additional 4 logs in the pit itself can help buffer.
  18. Gypsum Help!

    I thought gypsum always spawned with at least one other ore. Someone back me up on that.
  19. Can't light forge

    That should be working. As was said, unless one of the blocks adjacent to the charcoal is not stone/the pile isn't actually full (ghost block).
  20. Smithing

    The rules only refer to the last 3 actions taken. So "hit last" means that the last action must be a hit. "hit not last" means one of the two actions that ISN'T the last one must be hit. so "hit last, hit not last" is either something-hit-hit or hit-something-hit.
  21. Sphalerite Indistinguishable from Gneiss

    You can hit stuff with the propick to determine if its an actual ore block. Also, you may be encountering some scattered sphalerite blocks away from the actual vein (happened to me). once you hit the actual vein you'll be good to go.
  22. Meh, saturation seems like a good enough motivator for me. I've been smithing through the night and almost starved to death more than once.
  23. Quick question on bloomery/blast furnace

    They don't, but you will probably need a forge which does. Trapdoors will not stop rain from getting on the forge, so making the chimney bent can prevent the rain from getting.
  24. I need help

    You can use 7 rose gold ingots to make an anvil, but it's honestly not worth it unless you have an abundance of copper. What you should do is focus on making copper and bronze tools, and saving your extra bronze as ingots, when you have 14 use a stone anvil to make them into 7 double ingot and make a bronze anvil.
  25. REFINED blooms < 100% (produced by splitting a Refine bloom >100% that is not a multiple of 100%) can be melted in the forge to make a partial ingot that can be combined with other partial ingots. RAW blooms <100% (produced when your total bloomery output is less than 100%) have to be thrown back into the bloomery with more charcoal and ore until it surpasses 100%.