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gopp

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Everything posted by gopp

  1. Hello, I bring here this suggestion for edible mushrooms and their cultivation, that i know it has been suggested at least 3 or 4 times in the suggestions forum, but i thought it would be nice to bring it here so someone with the knowledge and productive enough could "outsource" it. Now mushroom cultivation consists in cultivating mushrooms (duh) in a suitable environment (aka a decomposing mulch, very humid environment) and the use of manure, which I won't include amongst my ideas since the developers seem to be grossed out by it. So it begins: My first idea consists in soaking cut logs (with barrels this could create conflicts with tannin, and idea i had to avoid this is soaking the logs for less than 8 hours, anything more than that turns the logs into tannin if they're of the kind used for tannin) and placing them in a moist, low light environment (like a cellar or under a tree). This could be done with a log pile block, place your soggy logs on the ground and when you've placed enough a GUI is unlocked on the block, allowing to drop your mushroom into the pile so it grows by spores like it would in a forest. The progression for this block would be something like this: Darker log pile ---> Same log pile with little mushroom-colored spots on it ---> Log pile with small mushrooms growing ---> Log pile with fully grown mushrooms, the process should be pretty quick, like a month or two since mushrooms are very fast growing. When harvesting, the player opens the log GUI and gathers all the mushrooms and leaving the pile of logs alone again so more mushrooms could grow. Another (and more "modern") idea I had for this is, instead of logs, you use soak straw inside a barrel/vessel, place said soaked straw on the ground like you would with a thatch block (This is, IMO, the most viable option since soaking a log inside a barrel could conflict with tannin, a way of circumventing this could be setting the time for the log to "soak" to something like 4 hours, more than that time and your log either disappears or turns into tannin), and the same process with the soaked logs takes place. Yet another idea I had for this was, instead of using a whole mushroom as a "seeding body", the mod could use spawns, which are, basically, a culture of the mushroom's fruiting body (or mycelium) on grain or straw. The method I thought for this is soaking cereal grain or straw with water inside a barrel/vessel, then using said soaked stuff to fill up a vessel with it, adding a cut up mushroom (could be done with a crafting grid recipe, something like a bowl - mushroom - knife, so it doesn't conflict with decay trimming and the weight dividing mechanics) and sealing it for X amount of time for the mycelium to spread around that mulch. When it's done (in a few days I guess, shouldn’t take too long) you get X quantity of spawn, which could either be used with the soaked logs or the soaked straw blocks. Mushrooms could be classified as vegetables for TFC purposes, I don't see a point on making a new food group for it, and their flavor could be affected by the place they grew in i guess, like the kinds of logs, temperature and environment. Also they could be grown on any season/environment as long as they're underground and are not exposed to snow. So, to finish this: As most things in life, the exact time when mushroom cultivation began is uncertain, the earliest WRITTEN accounts date from around the 16th century, when a French farmer began growing edible mushrooms in the waste stuff his melon farm left, also there are accounts of the Japanese cultivating mushrooms in rotting, water-soaked logs around the 16th-17th century, but mushroom cultivation could be FAR older than that, since many ancient civilizations (Like the Romans, Ancient Chinese, Celts, Germans, Slavs, amongst others) really liked eating and using mushrooms for medicinal purposes, IMO this mod could fit well into TFC. Disclaimer: All these processes have been simplified to a degree, fungiculture is actually a complex activity that requires sanitizing both the mulch and the spawns, but like everything in TFC, this should be more simple than it’s real life counterpart (like metallurgy, tanning and brewing for example).
  2. You know in my comment: I'm talking about the mod "Streams - Real Flowing Rivers", right? Not flowing TFC water. Just in case... I'll upload some when i'm at home.
  3. V3.6.B79, check. Empty sac, check. Can fill sack from still water ponds, check. Can empty sac, check. So yeah, i have no idea why it's not properly working.
  4. Boy that was pretty fast, thanks. EDIT: nope, still can't gather water from flowing water.
  5. [79.17] Mediterranean Mountains

    There's no clay anywhere... Spent like 20 minutes flying around in creative just to see if there was any clay around, but it's nowhere to be found.
  6. There's a problem with this mod and streams - real flowing rivers, when using water sac i can't gather water from streams that have a low water level (less than half a block) and flowing water, unlike with clay jugs and buckets.
  7. There's a problem with this mod with both leather water sac and smart moving, when using water sac, i can't gather water from streams that have a low water level/flowing, unlike with clay jugs and buckets, and with smartmoving mod it's the same, i can't drink from streams that have a low water level, everything's alright with still water or flowing water that has a "high" level (like more than half a block) though, i don't mind directly drinking from it, because i can gather water with a jug, but the leather water sac issue is sort of annoying.
  8. Andeerz your suggestions are fascinating, you seem to be very knowledgeable about metallurgy in general. I wish the developers could implement some of those suggestions you've made to make the game more "believable" or even use someone like you for advise on all things concerning metallurgy.
  9. [0.79.29] DarkAgeCraft Off Line

    Seems that i already sent a request months ago, and i forgot heh, never really got the chance to play... anyways, username is gopp, in case you deleted me from the whitelist. EDIT: yep, im not whitelisted anymore, someone please add me back again
  10. [0.79.29] DarkAgeCraft Off Line

    Minecraft user name: gopp Your Age: 22 Your Time Zone: CET Location Country and State: Serbia Tell us a bit about yourself: Building, crafting and mining, that's literally all that's to do in TFC How can you help us: I can build, craft and mine, not so good trading.
  11. [Offline] AssHat TFC Is Back

    holy shit finally, where have you been? also are you going to add extrafirma add-on in the future?
  12. It died around a year ago, and people still want in. The server was pretty good, but it had to come to an end.
  13. Server's pretty good and all, but in my opinion extrafirma's a must for ANY server.
  14. so what's the recipe for the bag? i can't seem to find it or to make it in the leather interface... Also what's whiproot and icepetal for? I can't make bandages with them.
  15. Try removing (and pasting them somewhere else) your mods and config folder in your minecraft install directory if you can't connect the server for some reason (which you should be able to...) and copy-paste the stuff from the TerraForge.zip, or just download the mods manually. The modpack just contains the mods you need for the server. You can also try a clean install if nothing works, it SHOULD Work because it's just a bunch of mods and some config files...
  16. ---- Minecraft Crash Report ----// Quite honestly, I wouldn't worry myself about that.Time: 26/05/14 04:26 PMDescription: Rendering screenjava.lang.AbstractMethodErrorat TFC.Items.ItemTerra.addSizeInformation(ItemTerra.java:143)at emris.LeatherWaterSacTFC.ItemSheepBladder.func_77624_a(ItemSheepBladder.java:57)at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:663)at net.minecraft.client.gui.inventory.GuiContainer.func_74184_a(GuiContainer.java:226)at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:202)at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)at TFC.GUI.GuiInventoryTFC.func_73863_a(GuiInventoryTFC.java:175)at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at TFC.Items.ItemTerra.addSizeInformation(ItemTerra.java:143)at emris.LeatherWaterSacTFC.ItemSheepBladder.func_77624_a(ItemSheepBladder.java:57)at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:663)at net.minecraft.client.gui.inventory.GuiContainer.func_74184_a(GuiContainer.java:226)at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:202)at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)at TFC.GUI.GuiInventoryTFC.func_73863_a(GuiInventoryTFC.java:175)-- Screen render details --Details:Screen name: TFC.GUI.GuiInventoryTFCMouse location: Scaled: (284, 199). Absolute: (1136, 221)Screen size: Scaled: (480, 255). Absolute: (1920, 1017). Scale factor of 4-- Affected level --Details:Level name: MpServerAll players: 2 total; [EntityClientPlayerMP['gopp'/784084, l='MpServer', x=818,00, y=143,54, z=-6676,53], EntityOtherPlayerMP['dodgersfan2134'/756732, l='MpServer', x=820,78, y=144,00, z=-6678,84]]Chunk stats: MultiplayerChunkCache: 441Level seed: -5122095565697747025Level generator: ID 00 - DEFAULT, ver 1. Features enabled: falseLevel generator options:Level spawn location: World: (379,139,-10073), Chunk: (at 11,8,7 in 23,-630; contains blocks 368,0,-10080 to 383,255,-10065), Region: (0,-20; contains chunks 0,-640 to 31,-609, blocks 0,0,-10240 to 511,255,-9729)Level time: 16332447 game time, 2136361986 day timeLevel dimension: 0Level storage version: 0x00000 - Unknown?Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseForced entities: 14 total; [EntityClientPlayerMP['gopp'/784084, l='MpServer', x=818,00, y=143,54, z=-6676,53], EntityItem['item.item.MuttonRaw'/784388, l='MpServer', x=817,63, y=138,13, z=-6677,63], EntityItem['item.item.extraFirmaMaterialshorn'/784391, l='MpServer', x=818,78, y=140,13, z=-6677,19], EntityItem['item.item.bone'/784385, l='MpServer', x=817,66, y=138,13, z=-6677,53], EntityItem['item.item.MuttonRaw'/784386, l='MpServer', x=817,47, y=141,13, z=-6676,19], EntityItem['item.item.extraFirmaMaterialssuet'/784392, l='MpServer', x=818,81, y=142,13, z=-6676,25], EntityItem['item.item.Sheep Skin.medium'/784405, l='MpServer', x=817,16, y=141,13, z=-6676,38], EntityItem['item.item.MuttonRaw'/784412, l='MpServer', x=817,97, y=142,58, z=-6676,70], EntityItem['item.item.MuttonRaw'/784411, l='MpServer', x=818,16, y=140,13, z=-6677,19], EntityOtherPlayerMP['dodgersfan2134'/756732, l='MpServer', x=820,78, y=144,00, z=-6678,84], EntityOtherPlayerMP['dodgersfan2134'/756732, l='MpServer', x=820,78, y=144,00, z=-6678,84], EntityBoat['Boat'/784090, l='MpServer', x=841,65, y=144,19, z=-6677,95], EntitySquidTFC['Squid'/784275, l='MpServer', x=777,34, y=139,22, z=-6643,88], EntitySquidTFC['Squid'/784277, l='MpServer', x=779,50, y=139,56, z=-6645,22]]Retry entities: 0 total; []Server brand: mcpc,craftbukkit,fml,forgeServer type: Non-integrated multiplayer serverStacktrace:at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)-- System Details --Details:Minecraft Version: 1.6.4Operating System: Windows 7 (x86) version 6.1Java Version: 1.7.0_55, Oracle CorporationJava VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle CorporationMemory: 232704736 bytes (221 MB) / 432275456 bytes (412 MB) up to 518979584 bytes (494 MB)JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512MAABB Pool Size: 3745 (209720 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 32, allocated: 1, tallocated: 31FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 19 mods loaded, 19 mods activemcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableFML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableForge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailablePlayerAPI{1.2} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availabletfc_coremod{0.78.17} [TFC[coremod]] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availableleatherwatersac{3.1.B78} [Leather Water Sac] (1.6.4_LeatherWaterSacTFC_3.1.B78.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availableanimalbikes{2} [AnimalBikes] (AnimalBikes_1.6.2-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips164.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableBiblioCraft{1.5.5} [biblioCraft] (BiblioCraft[v1.5.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availablecustomnpcs{1.6.4} [CustomNpcs] (CustomNPCs_1.6.2-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availableterrafirmacraft{0.78.17} [TerraFirmaCraft] (TFC-0.78.17.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableExtraFirma{1.1.0} [ExtraFirma] (extrafirma-universal-1.0.4-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableForgePerms{1.6.1.7} [ForgePerms] (forgeperms-1.6.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailablePermissionsEx{1.5.0.0} [PermissionsEx] (forgeperms-1.6.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availablemod_MinePainter{0.1.7f1} [MinePainter] (minepainter-0.1.7f1-mc1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableMyTown{1.6.1.16} [MyTown] (MyTown-1.6.1.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availablemod_SmartMoving{14.5} [smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availablemod_SmartRender{1.1} [smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availabletradeboothmod{0.6.4.2} [Trade Booth Mod] (tradebooth.0.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableLaunched Version: 1.6.4-Forge9.11.1.965LWJGL: 2.9.0OpenGL: GeForce GTS 450/PCIe/SSE2 GL version 4.4.0, NVIDIA CorporationIs Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Pack: DefaultCurrent Language: English (US)Profiler Position: N/A (disabled)Vec3 Pool Size: 262 (14672 bytes; 0 MB) allocated, 31 (1736 bytes; 0 MB) used
  17. Yeah it's alright now. Pretty good server by the way, i don't know why you guys don't have lots of people, it's pretty solid with those add-ons and with no free spawns (only mytown command). If anyone looking for a server is reading this, look no more, this one's pretty good, and I've been looking for THAT special server for quite a while now.
  18. IGN:gopp Age:22 Why this server?: the other one i tried out was a spamfest of annoyance. 2 sentence description of yourself/interests: i'm a quiet guy and i just want to burn my free time playing tfc
  19. i'm getting some errors with tradebooth, it makes the game crash on startup for some reason. I'm using all the mods you provided in the first post.
  20. how about pickled and dried food?
  21. B78 Pre-Release Live-Steam 04/08/14!!!

    ALL ABOARD THE HYPE TRAIN
  22. Female Gender Option

    It just baffles me how some people complain about things that are so insignificant and make no sense at all, i mean, you can just slap a skin into your character and everyone will know that you're a "GAMURRR GURLLL PLS DON'T HIT ON ME GUYS ;)", you also have your character name which could represent your gender, what else could you possibly want? Also most people that make topics like this one do it for the attention and it's kind of annoying to see it on the tfc forums too... It's like a disease.
  23. Female Gender Option

    Does gender even matter at all in this mod, how is it "more geared towards the male players"? geez... It just seems that you WANT attention. Just use a female player skin and be done with it, enjoy tfc.