Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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AHrubik

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Everything posted by AHrubik

  1. [Vanilla] Ghost support beams

    I can confirm this too.
  2. Maize/Sugarcane question.

    What is the minimum temperature to plant and maintain a Maize/Sugarcane crop. I'm currently living above -14000 and it's April. I'm wondering if I can eventually cultivate a Maize/Sugarcane crop or if I'm going to have to build a farm further south to do it.
  3. Maize/Sugarcane question.

    Don't take this the wrong way because I appreciate you (all) being available but I was under the impression this is what wikis are designed to avoid. What about adding a specific section to the wiki that contains more detailed information that has a simple "I understand" gateway requiring a click to view?
  4. Maize/Sugarcane question.

    I see. Shouldn't the burden be on those people to not lookup what they don't want to know and not on the players who would rather not spend hours in tedium trying to figure it out.
  5. Maize/Sugarcane question.

    Is there a master list for these somewhere yet? This is kind of important to know.
  6. Skeletons a bit op-ed?

    I like the idea that zombies are the weakest due to the built in mob mentality but I think 1500 hitpoints for a skeleton is a bit OP. What makes them formidable is their damage + cyclic rate. Take into account their hitpoints and how often they spawn in armor and they are a little OP.
  7. Config file sync between server and client?

    Use one of the 3rd party launchers to create a pack. You can then control the config files that are installed when playing.
  8. Confirming the confirms.I'll add mine just in case it's needed.http://pastebin.com/Y431GzEb
  9. Animal feed - silage

    Building and maintaining livestock is a late game mechanic. You may have to work up to planting fields of grain in order to properly maintain your livestock to familiarity.
  10. the land in the picture and why it can't be turned into farmland?
  11. Anyone know what might be wrong with...

    It worked. I never would have guessed that. Thanks!
  12. Anyone know what might be wrong with...

    [1.7.10]DamageIndicatorsMod-3.2.0.jar[1.7.10]TerraFirmaCraft-0.79.10.375.jarBetterFoliage-1.0.1.jarCarpenter's Blocks v3.3.0.1 - MC 1.7.10.jarCodeChickenCore-1.7.10-1.0.2.9-universal.jarfastcraft-1.9.jarJourneyMap5.0.0RC2_Unlimited_MC1.7.10.jarMineTweaker3-1.7.10-3.0.9B.jarNotEnoughItems-1.7.10-1.0.2.15-universal.jarOptiFine_1.7.10_HD_U_A4.jarPlayerAPI-1.7.10-1.1.jarRailcraft_1.7.10-9.3.3.0.jarShadersModCore-v2.3.22-mc1.7.10-f1208.jarSmartCore-1.7.10-1.0.jarSmartMoving-1.7.10-15.2.jarSmartRender-1.7.10-2.0.jarTerraFirmaCraftNEIplugin-1.7.10-1.1.1.5.jarWaila-1.5.5_1.7.10.jarWawla-1.0.9_1.7.10.jar
  13. Anyone know what might be wrong with...

    Same dirt as above
  14. Anyone know what might be wrong with...

    this is what is dug up right behind it. I'm guessing it's Slate dirt?
  15. Torch Improvements

    Remember this is a game and tedium is not fun. The idea behind the torch change was to eliminate the torch forests that inevitably grow as a result of playing. Personally I think the mechanic is balanced and works as intended though I would have preferred there to be a long term lighting solution (lamp) present as well.
  16. Grain storage

    I'm fairly certain temperature affects food decay and altitude affects temperature. Find a very tall mountain and build a warehouse/silo at the peak. I'm thinking you'll need to be above z -/+14000 and y +225.
  17. early structures for latest builds?

    If you haven't seen Episode 2 of Dunks new B79 LP series even he almost burned down his starter hut.
  18. Thatch as of Build 79

    <best Russian voice> What is this "TFC Tuesday stream" and where might I watch it? Is it archived?
  19. Why this mod become hardcore ?

  20. Thatch as of Build 79

    I like the change. I can remember having players on my build 76 server that made all of their buildings out of thatch and clay blocks never even trying to get beyond it to something better. It was the ugliest shit I'd ever seen and of course they were gone within a couple of weeks claiming things were "too hard" or there was nothing to do.
  21. [TFC 0.79.27] Technofirma Mod Pack

    I really wish people would make better use of Github especially when it comes to Minetweaker. I'm sure there are hundreds of hours of repetitive work going on hiding or changing recipes.
  22. 1.7.10 mods with TFCb79

    You might try updating the latest (possibly beta) Catalyst drivers.
  23. 1.7.10 mods with TFCb79

    Do you have an AMD video card/chipset?
  24. Slowed movment from tall grass

    Adding to this the fact that terrain slowing seems like a painful way to add realism to what is supposed to be a game especially if there is no mechanic to undo the slowness (ie snow shoes, boots for mud, etc).
  25. Thatch as of Build 79

    I added Carpenter's blocks to my personal pack and used Minetweaker to adjust the recipes to use TFC items. Thatch unfortunately isn't compatible with Carpenter's blocks as a cover but Vanilla Hay is. I used Minetweaker to create a Hay recipe using straw which I can use to cover the Carpenter's blocks and make a "thatch" looking roof.Below is the Minetweaker code necessary to make the script. Use a note program to create the script. Save the file as <insert any name>.zs. It should be put in the scripts directory once created by Minetweaker. recipes.remove(<minecraft:hay_block>);recipes.addShaped(<minecraft:hay_block>, [[<terrafirmacraft:item.Straw>, <terrafirmacraft:item.Straw>, <terrafirmacraft:item.Straw>], [<terrafirmacraft:item.Straw>, <terrafirmacraft:item.Straw>, <terrafirmacraft:item.Straw>]]);recipes.remove(<CarpentersBlocks:blockCarpentersBlock>);recipes.addShaped(<CarpentersBlocks:blockCarpentersBlock>*5, [[<terrafirmacraft:item.stick>, <terrafirmacraft:item.stick>, <terrafirmacraft:item.stick>], [<terrafirmacraft:item.stick>, <terrafirmacraft:item.SinglePlank:*>, <terrafirmacraft:item.stick>], [<terrafirmacraft:item.stick>, <terrafirmacraft:item.stick>, <terrafirmacraft:item.stick>]]);recipes.remove(<CarpentersBlocks:itemCarpentersChisel>);recipes.addShaped(<CarpentersBlocks:itemCarpentersChisel>, [[<terrafirmacraft:item.Copper Ingot>, null, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);recipes.addShaped(<CarpentersBlocks:itemCarpentersChisel>, [[<terrafirmacraft:item.Tin Ingot>, null, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);recipes.addShaped(<CarpentersBlocks:itemCarpentersChisel>, [[<terrafirmacraft:item.Zinc Ingot>, null, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);recipes.remove(<CarpentersBlocks:itemCarpentersHammer>);recipes.addShaped(<CarpentersBlocks:itemCarpentersHammer>, [[<terrafirmacraft:item.Copper Ingot>, <terrafirmacraft:item.Copper Ingot>, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);recipes.addShaped(<CarpentersBlocks:itemCarpentersHammer>, [[<terrafirmacraft:item.Tin Ingot>, <terrafirmacraft:item.Tin Ingot>, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);recipes.addShaped(<CarpentersBlocks:itemCarpentersHammer>, [[<terrafirmacraft:item.Zinc Ingot>, <terrafirmacraft:item.Zinc Ingot>, null], [<CarpentersBlocks:blockCarpentersBlock>, null, null]]);