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Terex

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Everything posted by Terex

  1. How the game looks to a new player.

    You can easily disable hostile mobs the first few nights by turning difficulty mode to peaceful.
  2. The new rocks

    Pro-tip for those struggling with frame rate issues and still want fancy graphics, give Java more memory and start the MC launcher with a low desktop resolution (basically as low as you can go to get good fps).
  3. Fire pit to keep monsters away

    Apparently there is a bear in the game already? I couldn't find one. I'd love to seen a screenshot.
  4. I really could not care less how much health and saturation my player has in TFC. It's really a shame if the potion effects are removed from meals. I love to have the haste, speed and jump boosts from a meal. Please bring them back.
  5. build 78 features.

    It looks good with fancy graphics settings. With fast graphics settings not so much... Having said that, i agree with all the above /
  6. Some companion mods suggestions

    Thanks mate! Those changes worked for me And i too needed to disable grass fx to avoid crashing MC. But since the shaders mod is also moving the grass, i see no difference.
  7. Some companion mods suggestions

    How are you making this work? The custom grass and extra leaves on fruit trees? I tested the compatibility mod for carpenter's but it does no longer work (crashes MC).
  8. Sweet! It works! I get the buttons on the chests now.
  9. Some companion mods suggestions

    There is a compatibility mod? heh cool didn't even know that! I didn't get as far as making the tools so the compatibility mod may still be useful if it works (since it is based on MC1.6.2). Did you try carpenter's mod already yourself?
  10. Changes to food

    I love the new TFC (b78). Really good work, awesome improvements. Great terrain and ore generation making mining more exciting than ever before (and less a chore). I do want to comment on the changes to food and decay. Before a unit of food was instantly consumed. Now it depends on how much in oz there is of it and how much % of it has decayed. To me i feel that the game still needs to be rebalanced. I'm in day 3 in my world and already have more food than i know what to do with. There is one cherry tree near me and killed one deer. I'm fine that a piece ofmeat can be eaten multiple times before it is consumed, but the fruit (cherries) surely should be consumed in one bite! I'm happy to hear other people's opinions on this.
  11. Ideas about food preservation.

    As statedin another thread by Kitty, only temperature affects the rate of decay (not storage, etc). So being in a jungle biome or close to the artic will have a significant effect on your food. Maybe the decay rate is exponential, so that is something to keep an eye on.
  12. Changes to food

    I also observed slower decay in a jar/vessel. Maybe the new "fanny pack" of TFC?
  13. [78.3] Pond and surface cave generation

    My test worlds are also littered with shallow caves. I fell down a sinkhole more than once. The surface is no longer that safe to walk on as it once was I think the ponds look like that because two water source blocks cannot create a third source block. So holes dont fill up with water.
  14. Metric vs imperial

    Funny that you mention that Kitty. In the beginning i found a cherry tree and stuffed my inventory full of cherries without realising i could combine them. I had inventory management problems from day 1
  15. Ideas about food preservation.

    I believe that the further you get into the game, the easier game mechanics should become. So some food should be allowed to be preserved in some fashion with the right tools (like being able to store food in snow/ice from the last winter). Just my thoughts... It would be kinda tiresome to still run around looking for fresh food once all other game challenges have been overcome (like achieving blue/red steel). The new game also gives a LOT of food from a single harvest/kill. It is almost blasphemous to let some of it go to waste ha ha. But feels like real life that does.
  16. Some companion mods suggestions

    Wow, i just tested the Carpenters blocks mod and works with TFC wood planks! How cool is that? We can build sloped roofs and all that jazz with TFC block textures. Not sure if the tools can be crafted but i think so once you get iron ingots a long way into the game. Btw. I can only run the lowest quality ofChocapic13' shaders at 30 fps (720p) on my 2.5 year old Dell XPS laptop. It's already very satisfying.
  17. Ideas about food preservation.

    Do vegetables on plants also decay? I doubt it right? Seems more tempting to not harvest anymore... Ofc winter may kill the crops but aside from that...
  18. Metric vs imperial

    Realistic in whatever the weight of a porkchop is or a handful of cherries.
  19. Gem tipped tools

    I'm not arguing for extreme realism. On the contrary. But my mild suggestion for use of gems is a fair one. I'm not suggesting to alter gameplay.Combining gems gives a reason to keep the tens of pieces of every type probably only two double chests can hold. This mechanic would let you achieve, one day, the perfect gem of all types for display purposes.
  20. Metric vs imperial

    I'm fine with units of measurement either way, as long as the values are realistic.
  21. build 78 features.

    Love the hot springs in my world. I didn't yet try swimming in them... xD
  22. This is a related bug (or the same?). My game crashes instantly when trying to view the food tab. Some kind of ticking error. I'll try to get the crash log next time if that helps.
  23. Gem tipped tools

    This discussion on gems is kinda dumb if we are going to be pedantic. The protection meter, the only thing crafted with gems in the game is not a thing in real life so ... take that out? I would be happy, if anything, we can combine gem fragments into larger gems like in the games Diablo 2, 3.
  24. Life In The Woods?

    It's been a while since I've played TFC, but i'm sure up to this point that was not the case, right? I mostly remember finding copper ores from the surface nuggets. Does that mean there is no more depth restriction on how far the ore body could be below the surface? Or can any ore body be at shallow levels? Then in turn that would mean any rock type can be at the surface.
  25. B78 Pre-Release Live-Steam 04/08/14!!!

    http://www.twitch.tv/pakratt0013/b/516292258