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Everything posted by AllenWL

  1. Nifty tricks

    Put some two-high berry bushes or short trees (with leaves just one block off the ground, or even better, artificially made so the leaves are right on the ground), around the place, and it makes very nice shelters you can hide in in a pinch if can't get in shelter fast enough at night. Not really fool-proof, as while mobs will lose sight of you, they will still walk into the bush/tree you're hiding in, and spiders and zombies will still hurt you if you bump into them. But it can give you respite to heal up a bit, and confuse the mobs before you dash into the next bit of shelter. Also, if you happen to not see any igneous rocks nearby to make a stone anvil, go look for a hot spring. From what I've seen, they always have igneous rocks. Thatch makes great mob traps. Bows are pretty good weapons, as they can one-hit a lot of mobs when fully charged. It doesn't work against skeletons, and because it's slow to charge, and doesn't seem to do much damage to spiders, it's not a good weapon against spiders, which can take multiple hits from a fully charged bow, and will most likely be on top of you before you can fire more than 2, maybe 3 fully charged shots. However, they do make great hunting weapons, and you can easily kill a squid by swimming out to the ocean, aiming down, shooting a squid, then sinking straight down, grabbing the items, and swimming back up. Plus, because you can often retrieve a arrow after you shoot it, single stack of 16 arrows are more than enough arrows to carry around. Unless you can't actually gather every arrow you shoot. Pigs and chickens are very good for raising your butchery skill. Practice on them before you move on to more hard-to-breed animals, like cows. You can transfer liquids in barrels by picking one up and right-clicking on another barrel. Got way too much barrels with so little tannin/limewater in them that you can't do anything with them, but don't want to dump it? Pour it all into one barrel and you're good to go!
  2. Rename Protein to Meat

    Eggs do not actually turn into animals themselves, egg white is just there to protect the yolk and embryo(and to provide some nutrition), and the yolk is nutrtion for the growing embryo. Both parts will never turn into a chicken. They will only be used up, and be more or less discarded.
  3. early structures for latest builds?

    I use sand supported by logs, with a thatch roof. Logs are easy enough to gather, and sand is very easy to gather, and thatch is even easier. Plus, sand looks very nice as walls.(in my opinion anyways) But if there is a fire.... the sand crumbles down, destroying every non-solid block in it's patch, and the rest burns, meaning very little remains salvageable. I lost pretty much all my stuff on a server I play on when someidiots not-so-smart people made a charcoal pit next to my house. It kinda sucks when you come back on the server and find your house ruined with a nice pile of charcoal sitting next to it. On the plus side, it makes a very nice ruined house. If I didn't need a place to stay, I would have kept it like that. Seriously
  4. Water vapour from mouth when its cold

    I don't think it will be nice. I once tried a mod that made you sweat in hot places. Sounds cool, right? In practice, it wasn't. It annoyed me enough to make me quit using the mod just because of that. Granted, anywhere that wasn't a river, ocean, or cold place made you sweat, so you where pretty much sweating 24/7, but... Hmm, maybe if it only happened at very low temperatures(say, below freezing) and was transparent, it might not be so annoying. But I really really love the idea of breathing sounds.
  5. Improve Firestarter

    I don't think they drop it rarely enough. I got around four/five ingots from killing zombies, and I don't even go out of my way to kill them. It took about three in-game nights. But then, I suppose it's still not enough to really be that op, as you still need an anvil to make tools and such out of them, and the anvil needs a ton more stuff, and... yeah. The firestarter does to the wacking thingy I think... it could do the thing where it dips down and disappears instead, not sure. but I personally feel that it is off. I would rather prefer a pulling back thing like the bow. As for the question, two sticks rubbing together will make a somewhat raspy sound. If you look up 'fire plow' of youtube, you'll get lots of videos where people make fires with fire plows. A lot of them have the 'raspy two-sticks being rubbed together sound' so you can listen for yourself just in case I'm not making any sense
  6. I would personally like to store those on the tool rack too, because I really love tool racks. Sure, they store a lot less, but they are quick and easy to access, which makes them so much better for tool storage than chests for me. I like being able to go up to my tool rack and be able to pop off the tool without hassle rather than having to open a chest, find the knife, put it in my hotbar, and close the chest. I would like to be able to grab a log, pop it in the firepit, pop off my fire starter, light the fire, then pop it back on the tool rack. And with rope, I don't usually need astack of rope, and having rope on a tool rack will be very nice for me. I get your way of thinking, but rope is used to lead animals too, and when I think of a rope used to lead a horse, I tend to think of a large, hefty rope as well. In my point of view, if a rope that can be used to drag horses, bulls, and all the rest of the animals can be stored in one a chest, a rope hanging on the wall should go in the chest too.
  7. make bushes.. unpickupable?

    I'd like something like break a bush, get 0~1 sapling or something that say, takes around a few months to grow into a bush and start popping out berries, the chance of getting a sapling and not killing the bush getting higher with your agriculture level. I say 0~1, because that would keep berry bushes non-growable/multiply-able, and I frankly like it that way.
  8. Rename Protein to Meat

    I just have one thing to say. You know the five food groups? You know the thing they taught you when you where a little kid and they where telling you why it was important to have a balanced meal? Remember how they where named Fruit, Vegetables, Grains, Protein, and Dairy? Yea.
  9. Thatch as of Build 79

    I find thatch makes a perfectly fine roofing as long as you don't bring spiders over to your house
  10. Well, maybe it can be slightly less annoying if some ores with low melting temperature lowered the heat less than ones with a high melting point or something? Like, dropping copper into the crucible will lower the heat less than if you say, threw a iron bloom into it.
  11. I have an idea for obsidian.

    I'm pretty sure obsidian is sharp enough to cut atoms(or molecules. Whatever). Like, 98% sure. But like said, obsidian is freaking fragile and brittle, and it being so durable in minecraft is well, what do you expect from a game where diamond makes the strongest tools? Obsidian, other than being used and knives and arrowheads, can also be used embedded in things, like say, a wooden club. Aztecs(I think. Could have been the Incas) used wooden clubs with obsidian 'blades' embedded in the sides. Apparently, it was strong enough to behead a horse in one stroke, which is pretty darn powerful of a weapon. Obsidian could be found rarely in areas with volcanic activity and be used to make fragile, yet stronger stone-age weapons, a knife that is much faster than a stone one(but again, more fragile) or more powerful arrows. Frankly, I don't think we need any of them. We have weapons enough. A stone javelin takes 4 shots to kill a zombie, a copper sword, two, and those aren't even the strongest weapons we have. And seriously? Faster knives? what for? Other than cutting grass and crafting what use do knives have that require a faster block breaking speed? More powerful arrows are the last thing we need. A stick feather, and stone makes 8 arrows, and a bow and arrow kills a zombie inone hit. One, fully charged shot from a bow, and you have a dead zombie. Heck, if the zombies are close enough, you can can even kill 2~3 with one arrow. Do you think we need anything better? Though... I wouldn't mind bows and arrows getting a nerf and obsidian arrows coming in
  12. I play. But seeing that most people are on the other side of the world from me, I have a bit of a trouble matching times. I mean, I'm not playing at the dead of the night just so I can see other people.
  13. [Solved] Animal gestation times with a changed year length?

    #1. 99.99% sure it's #1
  14. Rename Items

    I don't think adding a piece of shiny stone on the pommel is a very good way to balance the weight, but sure, why not. But instead of a speed boost, I'd rather the tool/weapon not fatigue you as much to use. I would really like to name tools and armor too. Not just for practical uses, but some tools I use for a long time, or has some special meaning, I really like naming and keeping, you know?
  15. Woo! Time to get back on and start playing! Though... what's the keep items bug? Does that mean we lose items if we die from mobs now?
  16. I wish could die of thirst

    I don't know about the screen turning red. You should be able to keep track of your own thirst/hunger. But I do agree that thirst should kill. Because hunger and thirst no longer directly kill you, I've seen(well, not really, they just said that they do it) people who go mining or something, and simply just don't bother to come out to eat or drink. I don't think eating and drinking should just be something that is 'nice if you can do it, but unnecessary'
  17. Gasses! in Future build?

    Ah yes, glen's gasses. A very fun mod. Extremely annoying when you open up a pocket of natural gas inside a mineshaft though. Whenever I play with glen's gases, I mine all my coal by placing a torch, then mining a coal block near the torch. Such nice explosions....
  18. Sluices and overworking areas

    Ok, thanks for the information. This answers all my questions and very nicely too. I guess this means I need to go further and further out to sluice/pan
  19. Sluices and overworking areas

    I learned that a sluice could be used to get nuggets in a area overworked by a gold pan, because it had a higer threshold before it overworked an area or something, so I made a sluice. After a few tries, I got it working, but... I have a few questions. For one, how do you know if a sluice overworked an area? What can I expect to get from a sluice? Does using a sluice raise my prospecting levels? What's the difference between a gold pan and sluice? And finally, do overworked areas ever recover? The place I'm in has little ores, and I really don't want to have to go exploring god knows how many blocks for ores.
  20. Ask the person below you

    I have no idea. Would you like to be a hero, but secretly be a villain(like a hobby), or do you want to be a villain, but secretly be a hero(like a part-time job)?
  21. Mining in b79

    I looked on the wiki, and they say the reason cobble destroys support beams is because the support beams arenot supposed to protect you from cave-ins. They are meant toprevent cave-ins. Well, I'm not a miner, so unless I get first-hand expirance, I can't really say anything, but I think you should be able to prevent all or at the very least nearly all cave-ins through support beam usage.
  22. Smoke racks?

    So, this probably was asked sometime before, but.. how do you make smoke racks? I'm trying to preserve some food, but I have no idea how to make a smoke rack. I get that it has something to do with yarn, but other than that, I have absolutely no idea what the heck I'm supposed to do Anyone help?
  23. Simple economic idea

    Well, currency has been discussed to death and beyond, then some more. You can look it up here Also, NPCs are in the 'do not suggest section' and well, I don't really think a 'in-game-shop' really is big enough to merit a full, admin-only NPC. Edit: Ok, I give up. making links are hard....