Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Crysyn

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  1. Thanks for the reports :)

  2. Rules for posting Texture Packs

    The spoiler tags would work perfectly. As to your questions I would say reference the website is fine there instead of the individual images. When the count is low from a site I would see it as like referencing an article in a magazine, its not a problem to say that article from that magazine (that photo from that site). When its referencing a large quantity (not necessarily a large proportion) from a single source then it would seem ok to say as found in a location, more of using an entire book's information instead of a chapter of it. The multiple textures question is a bit more of a Hmmmm... One of my fav vanilla mod packs is Misa's mod pack which has well like you said, almost a hundred for each texture type to show variation. I would say pick a few to show (no more than four, as it is just a preview) and then leave the rest to text like 'Added in a new dozen quartz textures' or some such. Maybe keep a running total for the variations some where. As for the quick response.. Kitty is very responsive on the forums and snags us as needed if we are taking too long. This just happens to be a post thread I am subscribed to because people deserve a quick response on something like this
  3. Rules for posting Texture Packs

    [shakes the dust off his forum shoulder pads] I would actually say list the sources in the post itself. It can be at the bottom in a smaller font but to be fair to the original sources/inspirations of your work a little tag line at the bottom does not seem to much to ask for
  4. [Solved] Level type for a server?

    You should be able to leave the settings at default to get a TFC world. World regeneration is just completely redone (as it is/was my understanding). I've not had to change things over.
  5. [TFC 0.78.9] ExtraFirma Addon v1.0.4

    I am unable to pour Bismuth Bronze into an arrow head mold to make the bolts.
  6. Avoiding The Grind

    Hey guys, as mentioned all over the place TFC2 is not the next version of TFC1 therefore this post which talks about nothing but how to fix the perceived grind in TFC1 has been moved to those forums.
  7. Make beds buildable rather than craftable?

    Last Word
  8. Boulders Spawn Rate

    Confirmed that this has at least been pendingly addressed. I can always unlock it after release again but for now its a wait and see
  9. Horse meat

    Horses are not breeding machines. They are only fertile half of a year (half of spring and fall and all of summer) and are not a good source of food because of that. It is not practical to breed horses especially when in the real world they cost so much to purchase and maintain. Those costs are not present in TFC but I am sure something will be worked out to while they can be eaten and no adverse effect should granted to the player, it simply does not make sense to .. But you actually have to be able to put them to good use. Avi will see to it that things are balanced out in the long run but it still makes no sense to try and force people to play how You want them to play. I have always been around I spend most of my time moderating the IRC channel and then coming on here to snap close forum topics that have become a detriment to the system. Feel free to stop on by any time and chatter at me there
  10. Tribes with A.I. Controlled Characters

    Alright guys I am leaving this post here in its form as a bit of a warning/example. You may be wondering why I did not simply delete and remove all posts like I have done before to clean up a topic that has gone way way off topic.. The simple fact of the matter is this. We expect you to use this particular part of the forums for being suggestive BUT ON TOPIC of the mod and things for it. What I am not going to do THIS time and THIS time only is give every person who has a deleted post up there 5 warning points PER POST (And guess what happens to people who fill up their warning bar?). This takes time out of my life because people feel here is the time and place to waste time in their lives. Go poke around the other forums, go chat on IRC, go do something. But do not clutter up posts here to the point of uselessness. If you would like to talk to me about this then by all means hop into the IRC.. Any PM's on the forums, even apologies, will simply be ignored... again refer to time wasted remarks up above.
  11. Horse meat

    Hello All Just my two cents, in a little list. 1) Food is food, you can eat whatever you want and unless that whatever you want is outright poisionus then nothing should happen adversely to you. Horsemeat is a concentrated protein like any other kind of meat out there. 2) The adverse effects of eating this meat are what they are. If this bugs you you feel bad. There is no reason as to why the game should enforce something like this. I am not sure why it would make anyone feel better that you have negative status effects for eating something in a game when it does not give you a bad one when out of the game. To sum my two pointed two cents up, the game should be made open for many ways to choose how to play it and not be skewed towards any one play style just because that is how You choose to play it. Will I eat horses? Nope. But if I got into a crappy random world where nothing but horses spawned and all the oceans and rivers dried up? You bet your ass I would. Because its a game and that is the world the game provided me to try and survive within. Lets not limit what we are capable of.. removing functionality from a game just seems... stupid to me.
  12. NPCs?

    Alrighty.. No NPCs, no reason to keep this open.. Sooo Pft! Closing
  13. Easier way of making charcoal?

    1 and 2 are an annoying old argument that should not even be used as talking points any more and just ignored when people bring them up. What I do want to comment on though are 3 4 5 6 and 7. Everything progresses in the game and its what people strive to do all the time.. Can you eat raw meat? Sure it will keep ya going, but we figure out how to cook it and store it so our effort can have a much longer lasting effect and we do not have to constantly be looking for food all the time. We should be seeing a progression in that same area in everything we try and do so there is a sense of accomplishment. That would be the reason to have a progression mechanic for charcoal much like there is for everything else that is already in TFC.. You start out with your hand stone tools and progress into longer and longer lasting metals. You start off cooking over a fire or eating raw meat to eventually farming so you dont have to follow the herds and are then able to produce more and more food with less and less effort. Charcoal currently has no mechanic that moves forward with it. We are never given a way to even do something as simple as reduce the varriance in what is produced say with something like a clay kiln for making the charcoal in.. I think what you missed is that these forums are for fleshing out ideas like this, not making ordered lists that only have 2 entries in them despite the implied numbering and blowing them off. Just my two cents.