Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Hygiliak

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About Hygiliak

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    Wood Cutter
  1. Suspend Decay on preserved food

    Can't we just drastically decrease the decay rate of properly preseved food (pickled cheese etc), and leave fresh food as it is? The incentive here would be to keep all fresh food in one pantry so that when someone comes online he can take it all and preserve it, while leaving any new fresh food he finds in the pantry so that anyone that comes online will find it and preserve it. Tldr: I suggest massively decreasing the decay rate of all high-end preserved foods
  2. Improving TFC Terrain Generation

    If we make the world finite, is the any way to make the world loop back at its edges?
  3. I am a proficient lurker on this forum. I have been visiting it at least once per day for years. I'm 100% sure that there are many others like me.
  4. Best of Luck Dunk

    That's prejudice!
  5. Use for Obsidian?

    How about making obsidian knives, javelins and arrows deal a lot of extra damage versus wildlife?
  6. Use for Obsidian?

    The best use for obsidian would be to use it as it as a special stone for making arrows, javelins , knives and axes (slicing and percing). Make their damage twice as much as the best stone damage, and give it half the uses.
  7. Prevent grass growth

    I am trying to imagine in what circumstance would you need to modify the code in order to achieve this effect. Grass only spreads to adjacent blocks so it's very easy to control grass growth with non-dirt blocks. If you really need to have adjacent grass with dirt, just use gravel instead.
  8. Chisel: staircase corner and more

    Congratulations! Great change!
  9. I wish could die of thirst

    Since when single player I play exclusively Hardcore, I can tell you from experience that a max health of 50 is almost certain death if you don't eat/drink soon. This change has removed a lot of tedium and random dying because of bad spawn from Hardcore single player, while keeping 99% of the danger of starvation/dehydration. Props to the devs for this. Bravo!
  10. Ceramic bowls - another tedium

    From where I stand this should be the bowl progression: 1. Wodden bowl - is consumed after each use 2. Ceramic bowl - has a chance to break after each use, the chance gets smaller after each breaking (starts from 20%, gets smaller by 1%, stops at 1%) 3. Metallic bowl - never breaks I would also make them placeable objects that you can stack in a pile like ingots, but that's just me being crazy
  11. Torch Discussion

    Not quite so. Since you can relight it indefinitely (which is not realistic but believable enough), I'm sure it's believable enough for a burned out torch to count as a stick. I stick to my sticky cause! Maybe we will have more uses for sticks in the future. You can never be too safe!
  12. Minecraft was a pretty stangnant pool for years now. The way they chose to manage their company was abysmal. The only things keeping Minecraft afloat were the modding communities and the thousands of servers that run it. This is a huge powder keg that could go anywhere. If Microsoft is smart and use the community to its advantage, they can both give real direction for Minecraft and realise its true potential. Of course they could be dumb and waste it, but that would be incredibly insane. And yes, Minecraft is easily worth $2.5 billion in the long run.
  13. [Added] Colored pots

    Proposed solution: clay Vessel/Jug + dye = colored clay Vessel/Jug Fire up and be done
  14. Torch Discussion

    The burned out torches should drop a stick. Seems common sense to me...
  15. [Added] Colored pots

    I think this is a very neat idea. I hope it's not a huge hassle to implement...