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About dittoisepic

  • Rank
    Stone Miner
  • Birthday 12/06/1999

Profile Information

  • Gender Male
  • Interests Archery, hiking, poetry, exercise, shopping, going out with friends.
  • Location

Contact Methods

  • Skype Sean Knorr

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  1. Current survival strategies

    Being well aware that the game is not finished or nearly set up for survival, there are still those who will undoubtedly try, myself being one of them. So to all of you out there who have given this a go, what are your strategies? Personally, I eat mostly rotten flesh and any garden contents I come across, following rivers as long as I can.
  2. Islands? Basic systems here?

    Alright, so I'vescoured the forums and can't seem to find much comprehensive information. Could someone kindly provide more information as to the following?: 1. What is the island system? This is very confusing, as I see it mentioned constantly but find no thread explaining anything. 2. Are there any basic systems predicted/in place, such as food, mining, crafting, etc and if so, what are they?
  3. [0.2.4] TFC2 Prerelease

    I'm still very confused. What is the island system? What are portals everyone's talking about?
  4. [0.2.4] TFC2 Prerelease

    Sorry, Tier 0 Islands? What? Could you give me a quick refresher of the island system and what the tier is? Secondly, trees seem to generate on rocks, missing their base and simply having the rock instead
  5. Tree Schematic Contributions

    I'd love to see the ability to eat some birch bark for dinner. If one finds themselves lost in a forest, birch bark can be broken off with a knife, or, with some scraping to your fingers, your bare hands, and the inner part is a tough yet edible type of starch. Edit: The tapping of maple trees is also something to consider.
  6. [0.2.4] TFC2 Prerelease

    Hype. Are Pam's foods changed to work like TFC ones, or is this a temporary vanilla-like farming system?
  7. Release Date? Soon?

    I, too, have invested in a one-way hype train ticket, even if it is doomed to crash. I would understand the inevitable crashes before we have something playable, of the literal and figurative varieties
  8. Not meaning to sound needy, but status update?
  9. Username: dittoisepic Discord: Sean#8911 Age: 17 in a month Experience in TFC: Expert Tell us a little about yourself: I'm a softhearted person who won't hurt a fly, unless said fly tries to hurt my friends, then I will murder it. I prefer co-operation to fighting, as it makes everyone more productive, and am a good community leader/organizer and good at making peaceful solutions to conflicts in and out of groups. Regarding TFC, I have a lot of experience building nice-looking houses and communities, and I'm a very good blacksmith. I also know how to use a propick very effectively and can mine, and have excellent mob fighting skills. If on the server are some ''roles'' [Miner, Blacksmith, Farmer, etc], what would you like to be?: Community organizer . Alternatively, building things is something I'm quite good at, as well as gathering resources from more dangerous areas, because I'm good at fighting. What would you do as your role?: Community organizer: This job doesn't seem essential, until you put someone on it. Then you'll never take them off. With ten people, having the next tasks organized will work wonders for our community. I would be organized on discord and in contact with everyone, allowing people to get their opinions and objectives through to me. Big projects have issues getting done on servers until it's someone's job to make sure it happens. That's where I excel. What would you do on the server?: In my downtime on the server, I would be building our houses, roads, and whatnot with materials we have. If we need to do something dangerous, I can handle that as well. If I have nothing to do, i'll be helping someone else or gathering wood. I'll also ensure that chests are properly organized, because organized items make everyone faster. What will you do to help the server?: Community development/ interactions. I'd be a safe space to go to to talk if anyone has issues with something on the server, or even in real life. I'm there for people. What are your strong points (in TFC)?: Organization, planning, diplomacy, building, smithing What are your weak points (in TFC)?: I've never really done much farming, and would probably end up draining all the nutrients. I've never looked into animal husbandry either. Secret Word:TDaveFC Edited for clarity of wording.
  10. I tend to stick to the spells and fireballs as opposed to the automation. In my mind, if you can bribe, blackmail, slaughter, or otherwise force the enemy's hand, It's far more secure than a machine. AM2 was of particular interest to me because it tied all the powers to the player, really. I recognize how this is my personal preference though, and granted, I tend to grab supplies from my techy allies, then do thegrunt work with my magic.
  11. OK, good. This will allow actual trade on some multiplayer servers that doesn't get you destroyed. In my mind, this is the main feature of forestry, although I never was a beekeeper type, so I never really got past teir 2 bees.
  12. Did you see my little post about mailboxes, as you asked for?
  13. Mailboxes essentially allow players to send items long-distance without too much difficulty, although it isn't free and a railroad would likely be better in the long run. They also have something of an autoshop feature, although this too consumes some resources. It's very secure and in my mind allows for safe trading where you don't need to worry about getting stiffed, killed, or greifed.
  14. Will the forestry port include mailboxes?