So, I downloaded 0.1.8.
These are the things I met while crossing an island I spawned on. Not all of them are bugs - some are minor issues or things that I find strange. Some of them are propositions. I will drop it all here, so you don't have to read this in "Suggestion" forum, too. I will mark redthe things I see as bugs and greenthe things I propose to improve the atmosphere and feelings from the mod.
Please, enjoy this wall-of-text:
0) After loading into the world the server part of the game did not respond - block broke w/o drops, and after a minute I was lagportedto the spawnpoint and since then game behaved normally.
1) When cutting high grass with knife, ifI break top block then bottom block, I get 2 straw; if I break bottom first, I get 1 straw (top breaks itself, no drops). That not how real grass works.
2) Clay looks like sand.
3) Water sometimes doesn't flow.
4) Rivers are still cut on waterfalls sometimes.
5) I'm in peaceful. Hunger bar doesn't drop (so I can't eat), but nutrients bar do drop, lowering my hp a bit. And the thirst bar drops, too. Either all bars should drop or none in peaceful.
6) Rivers still start with 1 meter drop from lake level.
7) What about adding some local portals - connecting with other local portals along the island? A connects to B, and B connects to A. This will add a bit more value to scouting.
8) Sometimes, hexes become visible - when 2 borders of the cliff or hole are parallel to X. I think you should either add some noise, rotate or distortthe hexes a bit.
9) When you rightclick on the laying stone with a block (of wood, in my case), you get the stone dropped and the block you clicked gets placed and disappears. When you try to place the next block from the same slot in the clean place, all blocks lost "due to laying stones" reappear.
10) When you click on the block with laying stone on it - and not on the stone itself - stone disappears with no drops. Is that intended?
11) High hexagonal cliffs look a bit lamy. Sorry, Bioxx, but its true. You need height noise, rotation, distortion or some "erosia" pass (or all of that, shaked and mixed).
12) When stacked things expire (rotten meat), they loose 1 thing of stack and restart the timer.
13) Cotton is a snack.
14) River generation is not bad, but how about more natural way of doing it? Like, making a height gradient map or something? I'll try some algorithm myself.
15) What about adding a stationary water with direction, drag and the sounds of a flow? It will add a buttload of atmosphere.
16) Swamps have holes in the water sometimes, looks strange. It might be due to incoming rivers (are they trying to do an unnesessary dropdown?).
17) All the grass in the swamp is 2 meter tall - as if it was cut with some giant razor. Maybe, randomize it a bit? And I don't remember 2-meter grass growing in swamps.
18) How about placing a "sea sound effect" blocks in the sea somewhere? Because the silence is not the sound of seas. Again, easy, buttload of atm.
19) Trees in "fancy" look niiiice, but framerate doesn't.
20) After going through tfc forest, I feel my real face all being cut by 2-meter-high grass. When I last time was in forest, the grass was 0.5m max. It just doesn't grow in forests due to the lack of light. But ferns and bushes do. The lack of diversity of grass height (what about 1.5 m grass, btw?) plays against the atmosphere.
21) And the leaves don't start from 2 meter high. Again, no light - no photosynthesis - no leaves. Except pines, they don't care.
22) I forgot how to bonfire. Can we have a `help` command which teaches us how to do simplest of things? As the player unable to lit a fire cannot enjoy the mod in its full.
23) Sounds of wind (and, maybe, birds) in the forest will be good.
24) It would be nice, if swampy land and water diminished player moving speed (gods save you from quicksand-like effects!).
25) What about placing markers pointing to the nearest portal? Like, the portal could be in 45-degree cone from the direction the marker points.
26) When you place last block on the laying stone, the block disappears. Nothing could be placed from that slot. But if you place other block in the wild, the initial, disappeared is placed first (vertically, btw - it was wood in my case) and then the block you're actually trying to place is put down in quick succession - on the same ray you look.
27) When you do the same as in 26) but you place some other block in the slot, things get messy.
27) The high grass loves to grow in pits, btw.
28) Seems like you using linear metric instead of von Neumann one to update the tree thunks and leaves.
29) I created a new world and there was music! Wow! (And chestnut!)
30) I think we need another biome with dense bushes, up to 2-3 meters.
31) Maybe, sometimes portal should spawn broken?
N) Forum bug - if I add a file to the post and then remove it, it will still diminish my upload limit.