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Posts posted by Kreicus
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Updated the pack, fixed the health/hunger ui and the bloomery/blastfurnace name change.
Sorry for delay, busy holiday time
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lipki, Hi, and thanks for the image post, it should work fine for anyone who needs to update immediately.
I'll be making my own for the pack but it'll probably look like yours as you followed the format perfectly it seems. With the holidays this is a busy weekend for me but I'll have a full updated pack
by at least monday nightas soon as i can. I think there are other GUI's i want to edit as well since they got tweaked across the board.That slight offset on the gui was annoying me greatly so this is a cool change.
PS: I know it was you who helped make this change happen lipki
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Did a few more things besides updating to .13 I fixed many of the renaming/location issues in MC and in TFC (tfc mobs, mc stone textures, etc) Also I redid all the vanilla UI's also so they look good while using NEI. Also did the creative menu because I test a lot in creative and didn't like seeing vanilla UI . This may be a start of me making this into a full vanilla texture pack as well
Thanks!
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Thats pretty cool that you can support every block in that diagram!
Sincerely,
The Colorblind
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UPDATED!
o/
yay
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Made some updates for .17 Fixed some GUI's, fixed the new coal image, updated doors and a few other odds and ends.
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I do really like the look of the GUI's you have. Very smooth, easy on the eyes and pretty. Looking forward to what this becomes
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Small update for .11 (Fixed nestbox)
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UPDATED for 78. Not all addon mods are updated. There may be some errors with vanilla textures. Let me know of any and all errors, thanks!
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Updated!
I only had time to update the GUI's to the new format, will get the rest updated soon.
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I've been using your pack for a few sessions now and enjoy it. One thing I came across though - out of the four grain types that I have, rye and oat and barley are using the new sprite but wheat still uses an old one. I mean the grains you get after refining the harvested produce with a knife.
Hmm, I just tried this out and I get the correct wheat/straw and the correct textures for them. Can you provide a screenshot or try it again with current versions/builds for me? thanks for the info thoughNevermind, I see what you mean. the icon changed to that similar to the other grains, mine is still the old version (but is textured in my defense!) I'll fix it soon Omicron, thanks!
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Derp, I missed that when I changed the update date. Fixed now
And then I fixed that Thanks Kitty
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Updated the download, fixed the few issues that Zodsmar talked about. The torch, flint, lilypad. I didnt fix the particles because i wasnt planning on doing anything with them, though i might, but ill have to do it to all the particle effects. Just not sure what to do because my theme is a 3dish gritty style that may not look good on 'flames' and smoke and such.
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Zodsmar,
Thanks for the information, I'll get on fixing those issues, and you're right, I should finally make this fully vanilla compatible. I think the majority of the issues you mentioned are due to Mojang simply changing ALL OF THE TEXTURE NAMES for no apparent reason other that to mess with me. So, keep an eye out, I'll be fixing this soon.
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The leather water sac mod has updated and added a couple new textures. It'd be really awesome if you could work your magic on em when you get a chance...
I was surprised that the update actually added new textures, so i figured I'd give you a heads up. Thanks Kreicus!
You keep me on my toes ate0ate
Updated for those new textures,...also added in the vanilla fern texture to my random grass textures, for a little variety.
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Thanks ate0ate. I stealth updated it so either rename them of download it again. Thanks for the info !
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The mod textures are amazing! Great to see add-ons for TFC getting some support. The rope anchor for extrafirma doesn't seem to be textured though. Oh, and the fishing rod textures still need to be swapped:)
he might have added more since i downloaded it, i'll redownload and see what i missed, thanks for the info and comments
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UPDATED!! Woo
Now supporting addon mods, if you want any other mods added to this texture pack, let me know.
See main post for which mods.
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What kind of cold hearted person would ask you to change your mod to something you were against from the beginning! The nerve of some people.
EDIT: Thanks a bunch for this change !
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I definitely meant it as the texture pack I'm currently using. I love the texture pack. He's done a great job and I recommend it to people all the time.
It can be found here:
http://terrafirmacraft.com/f/topic/1747-x64-h3d-texture-350-tfc-build-0779-updated-08-28-13/
Thanks,...and nice pics.
Since the alloy one is slightly out of date now i will think of a new way to present it
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Updated to 0.77.9 !!
Everything should work ok, probably a few things I'll have to tweak here and there. I know the general animated textures still work, unsure about the CTM textures.
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Sorry about creating that new page. I didn't know it wasn't allowed without the Wiki Mods' permission.
Feel free, just if the page isnt finished post a large note on top saying as much, or dont link it anywhere on the page, so we dont have misinformation That said..
Everyone:
During this time of transition ito B77 there will be a LOT of things that are wrong on the wiki for some time. However, please continue to post changes here because there are so many changes now it will be hard for us to remember all the things that need to be done, just understand that many things will be wrong right now so dont hate us over it .
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Could have sworn i posted this yesterday but...
I liked your list fallonsky. Was easier to read then the commits. Thanks for posting even though it was short lived
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[x64] H3D Texture 5.1.2 [TFC Build 0.79.15] (Updated 01-13-15)
in Resource Packs
Posted
Thanks for posting that it was. Nothing was changed by me, but I guess dropbox updated file paths. It should be fixed.