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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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Search the Community: Showing results for tags 'Build 77'.

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Found 3 results

  1. In this series I only allow myself to eat food from crops, not animals, in an attempt to focus a bit more on the farming aspect of TFC:
  2. Build 77 Starting Shelters

    I love this new build! I'm wondering what kinds of shelters you're building on your first night with build 77. Do you have any favorite designs that you've come up with? If you have any that you'd like to share, please put them in a "spoiler" so as not to ruin the new surprises for other members. Here's my favorite so far: My first TFC night was rough. I had the cutest little child zombie attacking me. It was cute until mommy and daddy showed up... and the entire extended family! There was a massive hoard of zombies. My shelter held firm until a spider slipped through my 1x1 window and I found myself hopelessly outmatched. A mad dash out my shelter and past the hoard wasn't enough. Apparently javelin skeletons have this neat trick where they light you on fire... Lesson learned. Mobs are to be avoided at all costs whilst in the stone age. I prefer cheap starting shelters that use the footprint of a charcoal pit. The idea being that once I craft a saw, I can build a real shelter and torch my starting shelter for some charcoal. The new spiders present a challenge because I don't want to be holed up in a shelter all night without any windows and just wondering whether it's safe to come out or not. I want to see outside. To build this shelter you need 1 dirt block, 16 thatch blocks, and 2 stacks of logs. If you can't manage to collect a second stack of logs in time you can make do if you have at least 4 logs of a different type. Place the first 8 logs around the dirt block. To place one log on top of another, you'll first need to either fill the bottom log pile block with 16 logs or place a different type of log in each of the 4 slots. Once you've placed the second block, remove the excess logs at the bottom and repeat with the next block until you've completed the second layer. Finally you can finish your tower/shelter with an offset thatch "lip" around the perimeter to keep those pesky 1x1 spiders at bay. I feel safe in my tower. I usually spend my nights in the center block cooking meat, making torches, knapping tools, or getting pottery ready for my pit kiln in the morning. Once the distant monsters have burned, I walk off the tower's ledge and draw any mobs under the lip out into the sun where they can burn. When the sunsets, I go up the tower through the front two blocks that I then replace (Tip: A single thatch block is faster). I fill the log piles with wood as I progress. I store water and food in one corner, ores in another corner, etc. This simple tower is serving me well so far but I'm really looking forward to my first saw.
  3. Zombie Issues...

    The whole idea of zombies being able to track you from miles away, plus the fact that hitting zombies just spawns more zombies, and that early game tools and weapons hardly do any damage to mobs, and rain.... All these factors can lead to someone spending up to two whole days stuck inside an early shelter with nothing to do but punch at the legs of zombies upon zombies upon zombies eventually dying of thirst. Its too bad that the poor game design and features that continue to be added vanilla Minecraft end up interfering with a lot of the better ideas and game play that is added to the game by all these mod devs. I am just interested to see if this has happened to anyone else. It has happened to me twice so far in only two worlds on the new build. At this point, I'm just looking forward to seeing these mobs put underground in future updates...