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Found 5 results

  1. Cubic chunks

    Some time ago (a lot of time ago) the cubic chunks topic popped up in the IRC if I remember correctly, and after some discussion, the outcome was that it would be really helpful with a mod such as TFC. Today I just revisited the page of cubic chunks and was wondering...does TFC2 still use the old chunk system or is it in the plans to change direction and head for something like cubic chunks? That would help I think, especially due to the terrain height and the laggy leaves. Also, when you break a block, minecraft doesn't have to re-render the entire chunk. EDIT: Also, that could increase vertical height, but that's a secondary aspect, at least for me, I never built anything that touched the sky in TFC.
  2. Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No): Yes TFC Version #:0.79.20.710 Forge Version #:10.13.4.1448 SSP/SMP (SinglePlayer/MultiPlayer):Single Description:When travelling to chunks that haven't been loaded for a long time, or are newly created causes extreme lag before freezing and crashing. Tried installing Optifine and using the "-Xmn1G -Xms1G -Xmx2G -XX:NewSize=512M -XX:SurvivorRatio=2 -XX:+DisableExplicitGC -XX:ParallelGCThreads=4 -d64 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:+AggressiveOpts"JVM arguments to cure this, unsuccessfully. I know there are threads about this, but still couldn't find a solution after reading them. If you want me to allocate more memory, I have to say I can't. 2GB is half of my memory and my fans go insane every time. Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No):No, BUT this occurred before editing the configs, too. And I edited only the cave-ins rarity and disabled ore destroying. Do you have any mods other than Forge and TFC installed? (Yes/No):Yes If yes, which mods? PlayerAPISmart MovingSmart Render (needed for Smart Moving)CodeChickenCoreNEIFastcraftTerrafirmacraft NEI pluginOptifineVoxelmap (Zan's minimap)Liteloader (needed for Voxelmap)If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No):Yes. (Basically, before installing it.) Pastebin.com link of the Crash Report: About the crash reports: I checked all of the crash reports. There are 5 types of crashes (I know nothing about Java, don't blame me if this was stupid): Unexpected error: Already tesselatingUnexpected error: No OpenGL context found in the current threadException in world tick: GC overhead limit exceededException in server tick loop: Java heap spaceAbsolutely nothing (literally, empty crash reports)Plus sometimes, Windows does forced shutdown for Java. (I go insane with clicking, a message pops up and it closes* Java before crashing.) *: By that time the screen's turned white. So here's an example for each report: http://pastebin.com/j0pm5vhrhttp://pastebin.com/7yDBk7fmhttp://pastebin.com/KwkHtsTChttp://pastebin.com/abdVzJu3For the last one: Create an empty .txt file.And here you can find all of them (except for the empty ones. dropbox didn't let me upload them):https://www.dropbox.com/sh/alpvqe01g1vi1fr/AAAcQ-N7L_CDuoqRs532NIvVa?dl=0 I can send you the mods folder, the world save, the configs or the .jar from the versions folder if you need them. The seed is-880908599, the crash will most likely occur if you go south. (I decided to cross z=0 (btw, you should make an achievement for that). Most of the crashes occurred during the journey.)
  3. TFC Version #:Beta 0.79.15.538 Forge Version #:10.13.2.1272 SSP/SMP (Single/MultiPlayer): Both Suggested Name: Bermuda Triangle Crash (Recommend something better, please) Description: Reference screenshots:http://imgur.com/a/Y1HRE World Seed "459909687" Spawn point x:22 z:-9030 Travelling roughly 300 blocks North from spawn causes chunks to stop generating, FPS to drop dramatically and the client to time out. This issue occurs while traveling over water at approximately x:22 z:-9314.Originally, the issue occurred on our server, when any player approaches said coordinate from any direction, resulting in the server crashing and all players being disconnected and "Timed Out". To attempt to isolate this problem I've attempted to reproduce the issue in SP with 100% success, unfortunately I'm unable to identify the cause. This very same issue occurred, a few versions ago, on our server in a different seed. After several crashes/relaunches due to this strange anomaly the world became corrupt and wouldn't load. Two more instances of this issue in random seeds while choosing a new world for the latest version of TFC. The only like circumstances that seem obvious to me are the presence of "Freshwater", "Saltwater" and "Fish".What's strange is that I've experienced all three of those criteria countless times in other seeds and not had the same issue. Mimtos' "Fish Crash" post seems relevant.http://www.reddit.com/r/TerraFirmaCraft/comments/2q5f6k/fish_crash/ I'd appreciate any help correcting this issue or insight into the cause. If this is a bug, perhaps it can be squashed by the next version! Thanks in advance! o_o Have you deleted your config files or are using default configs and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods?Fastcraft 1.13 (Occurs with or without Fastcraft installed) If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them?N/A Pastebin.com link of the Crash Report:I'll edit in my crash log and any other relevant requested information later once I get home.
  4. Chunk Gen Crash

    Version #: 0.79.12 SSP/SMP (Single/MultiPlayer): both Suggested Name: chunk gen crash Suggested Category: Severe Description: Using the world seed 8483780134542625046, Travelling beyond the first island to the West crashes the game. Minecraft stops responding and doesn't generate a crash report every time, but I have attached one below. It should stop responding before you reach X:436 Z:-7942. It's not just one chunk to the west, as I travelled North for a while and then cut across West and also crashed. Have you deleted your config files and are still able to reproduce this bug?: Yes *If you answered no to the above question, delete your config files and try to reproduce the bug. This question is here because many bugs are caused by mistakes in config files. All bug reports should have an answer of "Yes" to this question. Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods? Fastcraft, it also crashes without fastcraft. Tried with Java 7u71 and 8u25 (just 7 installed, just 8 installed and both installed), Minecraft 1.7.10 and forge 10.13.2.1236 If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? I Don't use them *Both Optifine and Cauldron edit the base classes of forge that TFC uses. Because of this, we cannot officially support any issues that happen only when these mods are installed. Pastebin.com link of the Crash Report: http://pastebin.com/vUmfdkj7
  5. Server Crash, Help Me!

    When I start my server I always get this one error: Pastebin of crash report ------> Hello Help me, I've tried everything I can think of.