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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

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Found 3 results

  1. Charcoal Pit

    Hey guys, i recently started playing this mod with some friends. gotta say i love the new survival aspect, even though i did have to lose out on some of my other favorite mods. The issue im having is with the charcoal pit. I got the actual charcoal, filled up the storage logs to the max, set them on fire and covered it all in dirt. The pit collapsed and found myself with my first creating of charcoal. According to all the guides ive seen, you are supposed to dig it out with a shovel. But not matter how long i go at it it fails to be extracted. The shovel takes damage and eventually break, but the charcoal just keeps getting to the point were its about to break then instaly replenish(can see this from the texture update) The only thing ive noticed is this while running forge: TerraFirmaCraft(TerraFirmaCraft:Build 76 Hotfix 17): TFCraft-Universal-Core-B2-Build76Hotfix18.zip () forge seems to see it as 17 and not 18, not sure if every1 else is like that. Further details: mods being used- [ForgeModLoader] Found a candidate zip or jar file [1.5.2]bspkrsCorev2.08.zip [ForgeModLoader] Found a candidate zip or jar file ConfigMod for MC v1.5.2.zip [ForgeModLoader] Found a candidate zip or jar file CoroAI for MC v1.5.2.zip [ForgeModLoader] Found a candidate zip or jar file ExtendedRenderer for MC v1.5.2.zip [ForgeModLoader] Found a candidate zip or jar file InventoryTweaks-1.54b.jar [ForgeModLoader] Found a candidate mod directory rei_minimap [ForgeModLoader] Found a candidate zip or jar file Reis-Minimap-Mod-1.5.1.zip [ForgeModLoader] Found a candidate zip or jar file TFCraft-Universal-Core-B2-Build76Hotfix18.zip [ForgeModLoader] Found a candidate zip or jar file TooManyItems2013_03_23_1.5.1.zip [ForgeModLoader] Found a candidate zip or jar file Weather v1.5 Mod for MC v1.5.2.zip [ForgeModLoader] Found a candidate zip or jar file Zombie Awareness v1.85 Mod for MC v1.5.2.zip Core Mods: GUI API MultiMine Also as a side not, any1 have a link to TFC for MC 1.4.7? the ones is tried all seemed to fail, wanted to try it out with RP2, and if so is there a specific version of forge i would need
  2. Bloomery trouble

    I've been making a bloomery on TFC Beta Build 69 For MC v1.4.5 and it's not working. I've used both kinds of design and I tossed the ore and charcoal in and nothing happens. Here's what it looks like: http://s1273.beta.ph...html?sort=3&o=1 (just click arrows to find other pictures)
  3. Prospectors' pick madness

    Anyone else having an awful time trying to learn how to use the prospectors picks? Stop me if you've heard this one before: Casually using the pick on the surface, trying to find some easy to get mineral deposits. Suddenly, get a "large deposit" hit onBismuthinite. Yay! Excitedly, I dig down about 6 blocks, and proceed to get more positive "large deposit" hits. I start making a tunnel towards the area I got the most "large deposit" hits on (from the surface). Every block I break down my tunnel I use my pick to do another analysis. My "large deposit" trail suddenly turns to "nothing found". Ok, we'll just turn around since this was obviously the wrong direction. Before I even break the first block I do another analysis in the other direction on my tunnel (which is only about 10 blocks long right now) and get a "nothing found". This doesn't make any sense if the prospectors pick senses ores within a 27x27x14 cube... I'm not moving far enough to justify the rapid changes between "large deposit" and "nothing found". Fast forward half an hour, and I've expanded my tunnel to be 20 blocks long in two directions from where I dug in. Both ends go cold, but the middle is hot. I've dug intermediate tunnels along the entire way on both sides, most of which say "nothing found" or "small/medium deposit". I do the exact same thing 1 level down, but the entire thing is completely "nothing found". At this point I've spent about 8 stone picks and 3 bismuth picks mining this massive region, neurotically determined to find the ore. In fact, I'm sitting in it right at this moment, my inventory filled with granite. Which brings me to my question: Does anybody know exactly how the pick works? For example, in IC2 the ore density device takes an average reading within 5-7 blocks (depending on the model you have) and gives you a numeric estimate of the ore value. In Equivalent Exchange, the Divining rods scans either a 3h x 3w x 3l, a 3h x 3w x 16l, or a 3h x 3w x 64l column of space in front of the face of the block you right click. So if you right click the top of a block, it will scan downwards. I've heard through various sources that it scans in a 27x27x14 box, but does it scan in front of the block you click (in which case I am confused beyond belief), or does it scan the area around where you are standing (in which case I am also confused, because why would it go from hot to icy cold within 1 block of distance?). Or as a third option, could it be one of these modes with LOTS of false positives/false negatives thrown in, so there is pretty much no reason to use the bloody thing to start with? Any reports of people using these for anything better than finding the general (read: within 2 chunks each direction) location of an ore? Sincerely, The guy who has gone completely insane