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Search the Community: Showing results for tags 'shaders'.

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Found 4 results

  1. Newish Player Modifications

    Howdy all, I've delved into TFC enough now to know how I want to play. I'll do the requisite forum search when I can, but it'll be a while. Gotta get TFC forums set up on phone, transfer passwords, etc. Did a bit of searching for shaders but failed. Got Optifine going well but couldn't get anything to appear in the shaders list except internal and default or whatever. I hear there is a separate mod install required for shaders in version 1.7.10 or something? Just looking for some advice here, the Youtube tutorials really suck. Not looking for anything amazing and I'm not worried about performance but I NEED those water and sunshaft effects! Also I've watched Etho smithing... I've decided I'm disinterested in the minigame of hitting certain abilities in the proper order to align the pixel. I like everything else; the heating and cooling, welding, etc. Just curious if there is a mod that... well here's how I'd do it... Have the mod start in "unset" state. Tell the player to go into a smithing window and move the pixel indicator to the middle-ish, note the location of the pixel indicator, tell the player to press each button in order (i suppose mod could do that too), record the movement, do math, then provide the player with the fewest button presses to accomplish each smithing action. Anywho I'm just curious if there's a mod that affects smithing in such a way without spawning ore in my pockets
  2. Shaders hot springs particles help

    Title pretty much says it all. When using SEUS v11.0 there are no particles being spawned above hot spring water whether I add their IDs (430, 431) to the gbuffers_water.vsh file or not. When using Continuum-ultra the particles spawn and look fine when viewed against a backdrop but then has some weird alpha problems when viewed against the sky or ground like this. Anyone know how to resolve this by changing the shaders files or is it not possible?
  3. SEUS 10.1 Need Help

    I've recently been dabbling in using shaders mod, and this is a long shot for being in the correct forum section(as there is no Help area that isnt TFC Support only). I've gone through and fixed tons of issues with the SEUS 10.1 Standard Shaders. Everything is running fine... Except for weather. When it comes to weather I am not getting rain particles nor snow particles. I just cant seem to find a way to get them to show, and I have not come across an answer anywhere else. Why am I asking in the TFC Forums? Simple, The shaders are working perfectly smoothy in vanilla. So I have come to the conclusion that since weather in based on season, that TFC uses custom rain/snow determined by season. So, any ideas?
  4. Hey there, I dont know if there is any topic like this /if yes I am sorry/ but I would like to know how to add shaders in TFC 0.79? Only a small instruction. Thanks