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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

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  1. terrafirmacraft

    this video has the better quality but if you skip to this one it might confuse you without watching the videos below ep 003 http://www.youtube.com/watch?v=xDwe6RBk0JQ --ep 003 beware this video has bad quailty only for this and the last video my apologies fraps screwed me ep 002 http://www.youtube.com/watch?v=V7-xWlX5d7U --- ep 002 beware this video has bad quailty only for this and the last video my apologies fraps screwed me ep 001 http://www.youtube.com/watch?v=Xpzt_9U2A0o -- ep 001
  2. The HappyDiggers TFC server attempts to stay as close as possible to the TFC experience. Players joining only need to have the latest TFC installed. The Freebie TFC has no whitelist and is open to anyone as long as they are friendly to other players and the staff. Players who enjoy our little community and are willing to support us with donations get access to our huge donor servers. Please read through the information below and follow the rules. Rules Features Server specs TerraFirmaCraft Server IP: tfc.happydiggers.net:4000 Technode FirmaCraft Server IP: tnfc.happydiggers.net:3000 Discord: https://discord.me/happydiggers TeamSpeak: ts.happydiggers.net Dynmap for Freebie TerraFirmaCraft world: http://tfc.happydiggers.net (Anyone can view the map. To chat it requires in-game registration using /dynmap webregister) Dynmap for Freebie TechNode Firmacraft world: http://tnfc.happydiggers.net (Anyone can view the map. To chat it requires in-game registration using /dynmap webregister) Twitter: http://twitter.com/HappyDiggers YouTube: http://youtube.com/HappyDiggers The TnFC server runs the TechnodeFirmaCraft mod pack which uses an unofficial copy of TFC. The mod pack is available on the AT Launcher. See our Servers page for the current version of TnFC that we're using and the correct share code. The TerraFirmaCraft website and forums are not the place to ask for support for anything related to the TechnodeFirmaCraft mod pack. Some useful commands and info Read the signs at spawn, they are there for a reason. Mod-whitelist for TFC server Server Tours VIP server rank ARK: Survival Evolved
  3. Welcome everyone to Nodcraft! Server IP:208.104.160.3 List Of Mods: TerraFirmaCraft Smart moving (Optional) CustomNPCs ExtraFirma Leather Water Sac Archimedes Ship Mod Links For Mods: TerraFirmaCraft:http://terrafirmacraft.com/download.html Smart Moving:http://www.minecraftforum.net/topic/361430-164smp-smart-moving/ (Scroll Down till you see older versions 1.6.2 and download 14.4.1) P.S (for smart moving you need to have player api, as it says.) CustomNPC's:http://www.minecraftforum.net/topic/833003-162164-custom-npcs-splanmp/ ExtraFirma:http://terrafirmacraft.com/f/topic/4581-1627717-extrafirma-addon-v103/ Leather Water Sac:http://terrafirmacraft.com/f/topic/3460-1627715leather-water-sac-for-tfc/ Archimedes Ship Mod:http://www.minecraftforum.net/topic/1857899-164-152forge-archimedes-ships-v14-passenger-seats/ So yes! Have fun on the Server! BTW the server has 4 GB of RAM P.S My skype name Is: Lavawane360 Just incase you want to message me.
  4. 3/23/2014 I'm not dead!http://terrafirmacraft.com/f/topic/4581-1627717-extrafirma-addon-v103/?p=76411 Good day to you all, and welcome to the show.. This is: ExtraFirma, a TerraFirmaCraft addonI'm xChainblade on Minecraft, by the wayWhat is this addon?This addon is designed to add aesthetic and somewhat fantasy items and blocks, including colored tallow candles, an extremely powerful crossbow that fires devestating tool metal bolts, beautiful metal lanterns in precious metal variety, a mortar and pestle with herb grinding and bandage crafting, and much more, here and to come.Why did you make this addon? What does it do?I wanted some more aesthetic choices in my building, but since TFC 'removes' a few choice lighting blocks (glowstone, redstone lamps, etc) I didn't have much option in the way of lighting. Thus, the lanterns were born. I got carried away and starting adding a barrage of new blocks and items, until the creation I've set before you has spawned.A crossbow to one shot a zombie, a candle to mood light a cathedral, a name tag to keep that Creeper, a Lead to guide your herd, or a fence and bookshelf to match your wood planks.This addon does NOT (except maybe the crossbow which has a damage config, or the plant dyes) break the balance, flow, or difficulty of default TerraFirmaCraft. I'm doing everything in my power to make this a purely additive mod, and not bring in or take out any systems that mess with the core gameplay. Any suggestions regarding increasing or lowering difficulty of any system in TerraFirmaCraft will be ignored.Content:Adobe Drying: Early game is very limited in terms of building materials. Thatch, logs, and raw clay blocks are really your only options. You can craft adobe lumps like http://i.imgur.com/D1WKaKB.png. Place 4 of these on the ground and let the block dry, and collect it. Craft 4 of the bricks you get from breaking the dry adobe in your 2x2 to get 2 solid blocks of adobe brick.Method of obtaining the beautiful 1.6 hardened clay coming soon. Candles: You'll first need some Tallow, which can be obtained by cooking Suet in a firepit or forge (8 tallow per 1 suet). (Gain suet by killing cows). Craft 4 tallow with an empty wooden bowl (shapeless) to get a Bowl of Tallow. Craft a bowl of tallow together and either a Spider String or Wool Yarn along with (optionally) any dye of your choice to receive 1 colored candle. (Bowl has 8 uses) http://i.imgur.com/wwEPHBE.png Lanterns: A beautiful lantern that can be turned on and off via a shift right click with an empty hand. Crafted using 2 glass panes, a candle of any color, and 2 metal sheets of precious variety (brass/tin/wrought/sterling silver/gold/rose gold) like http://i.imgur.com/uTty9HM.png. Composite Crossbow and Bolts: A vicious weapon that is easy to use and even easier to swiftly slay the most fearsome foes. Crafted using 2 Weathered Horns (gained by killing male sheep or cows), 3 small planks of any wood type, and 2 braided string (crafted like http://i.imgur.com/9pjLqzL.png with either string or yarn), making the complete crafting recipe for the Crossbow http://i.imgur.com/2Oa357K.png. An alternate recipe uses steel ingots instead of weathered horns.Bolts are somewhat harder, starting out as http://i.imgur.com/FwolaJJ.png (the clay molding recipe is the same). The anvil recipe uses a single ingot. This gives you 1 arrowhead, which can be crafted into 4 bolts, first by making fletching http://i.imgur.com/MS9rHgd.png to save on your feathers, and then by crafting the full bolts like http://i.imgur.com/OcaPT3K.png. Metal bolts of higher tier have greatly increased damage of those of lower tiers.Bolts are chosen from the left to the right in the hotbar (and MUST be on the hotbar), and are loaded in that order. Hold right click with an unloaded crossbow to load, and when loaded, right click again to fire. You can tell what bolt is loaded in the crossbow by its special text on hover.Bolts can be recovered at a very high success rate (>95%) if fired on monsters or terrain. Bolts fired onto other players are almost always lost on impact.Finally, crossbow damage can be configured from 50%-150% in the config file. Do note that anything above 100% does severe damage. Melee Weaponry: ExtraFirma currently adds two new melee weapons with a clear use: The Halberd and the Dagger.• The Halberd does more damage than a sword, and has a longer range (+2 blocks), but swings twice as slow. Used for fending off low amounts of enemies at a time safely (1-2), you can easily devastate someone with this vicious weapon.Grid recipe:http://i.imgur.com/1Uudrpd.pngThe anvil recipe uses the plan + a Double Ingot of a tool metal. Finished using two sticks, likehttp://i.imgur.com/WFSxLbB.png.• The Dagger does less damage than a sword up front, but given enough time and the ability to stick on your target, more damage over time can be acquired. A stab with the dagger applies the Hemorrhage debuff, causing the target to suffer 1-2% of their health in damage every 2 seconds. The dagger's range is actually shorter than your fists or a sword, so be careful.Attacking a hemorrhaging enemy has a second effect: exposing their weakness from the wound, you sometimes jab the same bleeding spot again for a massive damage eviscerate and applying a longer Hemorrhage debuff. There is an internal cooldown on this proc of 3 seconds.Attacking a player asleep in a bed is almost surely an instant death...if the upfront assassination doesn't kill them, the fatal hemorrhaging that is applied will.Hemorrhage can be removed with a Bandage, but doing so makes you not get the Regeneration effect from the bandage.Grid recipe:http://i.imgur.com/v6pVvKq.pngThe anvil recipe uses the plan + aSingle Ingotof a tool metal. Finished the same way every other tool is finished. Bookcases: Building an aspen and schist fortress, your library can look a little bright with the oak bookcases. Remedy that by crafting a wooden bookcase of any wood type like http://i.imgur.com/9eBZzt2.png, using any books (TFC or vanilla). Medicine: In climates with average rainfall over 1500, you'll find purple Kingsblood plants. These benefecial herbs are key to creating basic medicated bandages, and can be grown by right clicking on one of the plants with a knife in your hand. This turns the plant into a smaller (ungrindable) version, and adds another to your inventory. This smaller clone with eventually grow into another Kingsblood plant.A similar method of growing plants can be done to the vanilla Rose and Dandelion, by crafting 1 of the plants with a knife (which takes 1 damage).You'll also need a ceramic mortar and wooden pestle. The mortar is first crafted like http://i.imgur.com/9fvsDwN.png, and fired into the ceramic version in a pit kiln. Right click to place down the ceramic version, which will now accept valid, fully grown Kingsblood plants with a right click. Once the plant is in the mortar, right click again on the mortarwith a valid pestle, crafted like http://i.imgur.com/hQ4MJR7.png (currently only the wooden pestle exists), and after a certain amount of grinds, will turn the plant in the mortar to paste. Right click again to receive the ground paste. The pestle takes damage in the process, and will eventually break.Lastly, you'll need some leather strips for keeping the whole bandage together, crafted likehttp://i.imgur.com/s8TmTpH.png. Take these leather strips, two string or yarn, a wool cloth, and the paste and craft them together like http://i.imgur.com/lmuZYyV.png.Hold right click with the bandage in your hand (if you aren't at full health) to use. This instantly heals you for a small percentage of your health and applies a 1 minute regeneration buff on you if you're not bleeding, or removing the bleed if you are. This also applies a 3 minute 'Recently Bandaged' debuff on you, which prevents the use of another bandage or healing item for the duration of the debuff. Misc. Items and Extra Crafting Recipes: Many crafted recipes I felt were left out or forgotten from TerraFirmaCraft, so I added a few that I use and thought other people might use as well. These include:• (Brass)Name Tag: http://i.imgur.com/yDGKUiu.png (Right click on a sign with text to rename the Name Tag to whatever is written on the first 2 lines of the sign.)• Steel Tracks: Crafted like the Wrought Iron tracks, but with Steel.• (Vanilla)Iron Bars: Crafted like the vanilla iron bars, but with Wrought Iron ingots.• Compass: http://i.imgur.com/6yuRZ4g.png Four Wrought Iron ingots for a casing surrounds a chunk of Magnetite ore, which follows the magnetic field of Minecraftia.• Redstone Logic Tiles: http://i.imgur.com/1VrFiW7.png• Carpets can be re-dyed using 1 dye and 8 carpets. Surround the carpets with the dye.• Red and Yellow Dye: Obtained by grinding a Rose or Dandelion in the mortar.• Brown Dye: Obtained by grinding a Weathered Horn in the mortar.• Green Dye: Obtained by grinding a Cactus in the mortar, or an Olivine ore with a hammer. (green and lime) Ropes and Rope Anchors: Once Iron is obtained, you can craft a sturdy Rope Anchor, which can be placed on a wall and used to lower a rope down to a maximum of 128 blocks. Crafted like http://i.imgur.com/bnUKyBM.png with either Wrought Iron or Steel, they can be placed on any sturdy block's side, and when right clicked with a Rope (jute), will lower a rope. When right clicked with an empty hand, it will raise the lowest rope 1 and place the rope item back in your inventory.Ropes can be climbed like ladders, and can only remain when the block above them is either a Rope Anchor or another Rope block.Ropes are non-functional when used in conjunction with Smart Movement and Player API. This is on their side, since I properly implement isLadder().I can't easily fix this. Download Link: DELETE YOUR EXTRAFIRMA CONFIG FILE EVERY NEW UPDATEv1.0.4: Requires 78.9 or higher.http://www.mediafire.com/download/9f0736xl6id4hl6/extrafirma-universal-1.0.4-1.6.4.jarOld Versions:v1.0.3: Requires 77.14 or higher.http://www.mediafire.com/download/037vyhssmbwgoy5/extrafirma-universal-v1.0.3.jarv1.0.2_β: Requires 77.14 or higher.http://www.mediafire.com/download/i390iqirpcfrpb7/extrafirma-universal-v1.0.2_b.jar v1.0.2: Requires a build 77.13 and below.http://www.mediafire.com/download/7uf763am3ul8jlc/extrafirma-universal-v1.0.2.jar Changelog: v1.0.4: 1.6.4 UpdateThis update mostly was just for the 1.6.4 port, and I had to fix quite a few things to my code that were changed in base TFC. Alchemy update will come next.• New:Added the Fish Net, a block that can be placed in water and supplied with any dough or maize seeds to passively trap fish•New:Added Icepetal and Whiproot plants. Icepetal found in cold regions, whiproot found in wet regions. Can be cut/cloned with differing growth times.•New:Added pastes for both of the above, ground in the Mortar•New:Added the Calcinator, used to craft some recipes involving in-air burning and high temperature heating (solids)(uncraftable yet)•New:Added Soda Ash and Quicklime, crafted in the Calcinator using Salt + Flux + heat. Used in some recipes (glass)•New:Added the Retort, used in heating liquids to specific heats(uncraftable yet)•New:Added the Alembic, used in distillation of substances (uncraftable yet)•New:Added the Beaker, used for mixing liquids and solids to be further refined (uncraftable yet)•New:Added Alcohol Burner, used for heating alchemical apparatuses, fueled by Ethanol(uncraftable yet)•New:Added Leather Bag, used for storing (6) items of size small or smaller. Great for an herb or mining bag! Can be placed down similarly to the ceramic vessels not yet•Changed:Rose Red, Dandelion Yellow, Cactus Green, and Horn Dust are all now crafted in the mortar•Changed:Hardness of Adobe Bricks severely reduced to allow punching•Changed:Lamps now recognize Walls as valid post destinations•Changed:Rope hooks now require Rope instead of braided string. Grow that jute!•Removed:All of the fences. The stock TFC fences are better looking anyway•Removed:Some internal items that were no longer used (plans)•Removed:All of the metal plates. You can now place metal sheets on blocks, which is a far more useful system than mine was.•???: probably some other things as well, it's been in the pipe for a few months now so I can't remember it allv1.1.0: The Alchemical Update (A running list and a work in progress)• New: Added Ethanol, crafted by distilling Rum, Vodka, or Sake in the alembic•New: Added the Rain Collector, a block that can be placed on top of a Barrel to passively fill it with water as it rains. Must have an unobstructed view of the sky and be raining•Changed: Enabled the bolt quiver, which can hold 4 stacks of bolts. Crossbow prioritizes the quiver's bolts over your inventoryv1.0.3:• Added Halberds, a long range, slow weapon used for fending off few enemies from a longer range• Added Daggers, a short range, fast weapon used for assassinating a single target at a time, causes a hemorrhage and can strike twice on bleeding targets• Cleaned up more code• Added in framework to easily add new weapons of any type• Added a Steel Pestle, same as a wooden but lasts far longer• Added in copper versions of the redstone logic tiles, can use silver ingots for double outputOld:v1.0.2_β:•Updated to TFCraft 77.14 and above (new API)• Enabled the placing of torches on ExtraFirma fence posts• Updated mappings to MCP 8.05• Fixed OptiFine sillyness with the ropes and anchors• Minor bugfixesv1.0.2:• Added wood fences of all types, crafting with 4 sticks and 2 small planks in the center• Changed mortar to be fired from a clay mortar, recipe http://i.imgur.com/9fvsDwN.png• Added Rope Hook, crafted using 2 iron or steel ingots around an iron or steel plate -Right click on the hook with a braided string to lower a rope 1 block• Added halberds, but will soon be craftable and do damage• Fixed some bugs involving arrowhead craftingv1.0.1:• Candles come in all colors. When crafting a candle, add a dye to the recipe. Crafted candles cannot be re-dyed.• Fixed floating candles• Green dye can be created via crushed Olivine and crushed Cactus. Crush these the same way you crush rocks for flux.• Method of crafting tallow now uses suet. Gain suet by killing cows or sheep. Cook suet to get 8 tallow. (Less annoying when cooking beef and mutton)• Cleaned up tons of code• Added some Shift Help tooltips for Adobe and Name Tags• Added decorative blocks for Malachite, Jet and Olivine, crafted using 4 of the ores, reversible• The bow is now a Crossbow with higher damage, but a 3 second draw time (all old recurve bows turn into crossbows, arrows only renamed). (Crossbow does massive damage. A red steel bolt has a chance of killing a spider, skeleton, or player in a single hit.)• The loaded crossbow now shows what bolt is loaded in the tooltip• Crossbow damage can be configured in the config file using a multiplier, 1.0 default• Added two status effects: Recently Bandaged and Adrenaline -Recently Bandaged prevents you from using another bandage until it wears off -Adrenaline greatly increases your run speed, attack damage, crossbow draw speed, and pain suppression for a short time• Added Kingsblood, a flower that generates 4x rarely as a Rose in a climate with more than 1000 rainfall. Can be grown soon, used for herbalism and medicines.• Added Stone Mortar (block), used for grinding herbs and plant matter into pastes. Made with smooth igneous only.• Added Stone Pestle, used with the Mortar. Takes damage each use. Made with smooth igneous only.• Added Minor Healing Bandage, crafted using Kingsblood paste. Heals 12% of your health instantly, and gives 1 minute of regeneration 1. Applies the 'Recently Bandaged' debuff, preventing the player from using another bandage until the 5 minute debuff wears off.• Added leather strips, used for crafting bandages.• Added config options to configure crossbow damage, some crafting recipes, and bandage debuff timerv1.0.0 :• Initial release What I need from You:Any and all bug reports, crashes, instabilities, incompatibilities, good suggestions, and anything you can think of that will better the mod in a constructive manner. Give me a good reason, and I'll give it a good thought.ExtraFirma is also configured to already accept any localization files in the form of .xml. Use the default en_US.xml as a template when submitting other languages.Legal?: This mod is licensed under everything TFC is licensed under and is property of myself and the two main TFC developers, Bioxx and dunkleosteus.I edit, distribute, and reproduce NO files or assets from Terrafirmacraft in this mod. Some art assets are based heavily on assets provided by Terrafirmacraft to keep visual continuity, but none are direct copies.
  5. I started a terrafirmacraft tutorial series the other day, Im covering topics, Such as Knapping, Clay / Pottery, Basic Alloys... ect... ect If you care enough to check it out heres the link -http://www.youtube.com/watch?v=xb_RDd9JiCM (If anyone is good with intros.... I could use one. Who ever makes me one will be linked on my channel forever even if I change intros. thanks.)
  6. I'vestarteda youtube let's play and am a big noob it would be reallyhelpfulif you could comment on my video with some tips. It's also coming to my youtubes birthday and would like to reach 25 subscribers. Series 1 Part 1 - Biggest Noob Ever Part 2 - A Home... Well Really Just A Shed
  7. Dead body [idea for TFC]

    In my opinion, what fits perfectly to this mod is what happens in real life: when you die, there is a dead body (with all the things of the inventory) which is loot-able. You respawn in your home (in your spawn point), as normally, and have to go to the place of your dead to get your stuff back, which is in the dead body (THIS IS SO COOL!!!). Ok, and I have a very good idea, if this dead body stays more than three days, it happens the following things: -You get poisoned when you are near the dead body -And your hunger bar reduces faster. (optional, I think the poison idea is better ) Ok, so, if that dead body is far away of your home, maybe you wouldn't want to do anything with it, but if it is near your home and near your minecraft environment, you would want to remove it from your sight. To remove the dead body you have two options: -Incinerate the body, with fire. -Bury the dead body And in the case you die in the water, the dead body will be floating in the water, and if the three days passes, a part of the lake or river will be contaminated, so again, you will have to remove the dead body With the contaminated water, it will go to normal water when it rains Bioxx, this is A VERY COOL IDEAAA!!, ISN'T IT? This would fit perfectly with Terrafirmacraft! TFC is a very cool mod and fun to play, its challenging, because it adds realism with all the different types of rocks, metals, wood, the way you do things..., all changes!,but the most important thing is that is fun too. I think my idea removes the problem of suicide because if they want to do that, you have to remove the dead body and all that process. I hope you enjoyed my idea, I`m just giving my two cents to improve this awesome mod! And also, it would be very fun to see dead bodies in minecraft! You could have for the first time in minecraft a cemetery!! With all the tombs under the dirt, with that tombstones... EPIC! I have to say that I created this account only to post this, so I hope you liked it. And sorry for my bad english, it is not my mother language
  8. HELP! Login failed

    Hey guys i just need help because i am wanting to play this amazing game, I am using the launcher for ease but when i try to log in up come's up saying (net.tfcl.utils.GeneralException: Error connecting to login servers) If you could help it would be much appreciated, thanks your time
  9. Hey there! So after watching some TerraFirmaCraft videos on Youtube, I was very interested in the mod - so I followed instructions found in videos/online for how to install/play the game. Although everything went well, I could only play for 2 mins max before my FPS would shoot down to about 1 frame per 5 seconds, ultimately resulting in me restarting the entire launcher to play for another 2 minutes. After scouring through forum posts, suggestions, and lagg fixes found online, I found nothing - the only thing that people really thought the problem was from was not enough RAM being allocated to TerraFirmaCraft, and they were right. However, their suggestions for allocating more RAM to TFC did not work, so I came up with a revised workaround. I've been playing now for about 3 hours with no hickups at all. Here is the guide: #1. Download TFC Launcher (Currently version 1.5.1 supported): http://terrafirmacraft.com/ Once downloaded, open the launcher so it can download all of the necessary files. It will place them under %Appdata%\Roaming\tfcraft TFC comes preinstalled with PlayerAPI and Forge, but I recommend downloading the latest versions of each anyways, as I know mine were out-of-date upon download. Just make sure the versions downloaded match the versions of TerraFirmaCraft currently available (1.5.1 at the time of this post). You may want to update your Java too, as TFC will not run correctly if it's not up-to-date. PlayerAPI (1.5.1) download: http://www.minecraft...api-player-api/ Forge (1.5.1): http://www.minecraft...hp?topic=7053.0 Java (64x): http://java.com/en/download/index.jsp #2. Download Optifine (highest version that TerraFirmaCraft supports, currently 1.5.1): http://www.minecraft...-and-much-more/ #3. Once all of these mods have been saved to a location on your computer (Player API, Forge, and Optifine), you need to place them in the proper TFC location. This is under %Appdata%\Roaming\tfcraft\minecraft\bin\jarmods. After all of the files are placed in here (simply drag and drop the 3 mods listed above inside the jarmods folder), just the loadorder.txt file needs to be edited. This file is found under %Appdata%\Roaming\tfcraft\minecraft\bin. Open the file with whatever text-editor software you have. Change the file-names located in this folder to match the file names EXACTLY to what you just placed in the jarmods folder, including the file extensions. For example, my text file reads as: minecraftforge-universal-1.5.1-7.7.2.682.zip Player API forBuild76.zip OptiFine_1.5.1_HD_D1.zip Once you're done, save the file. #4. At this point, a lot of people seem to be able to play the game fine. I however, was not. It was far to laggy, as not enough RAM was allocated to TFC. Here is how to allocate more RAM according to this described download: Create a text file on your desktop, name it whatever you please. I named mine TFcraft.Next, open the text file with whatever text-editor program you currently own. Place the following text inside the file:java -Xms1024m -Xmx2048m -jar TFCLauncher.jar "%APPDATA%\tfcraft\minecraft\bin\minecraft.jar;%APPDATA%\tfcraft\minecraft\bin\jinput.jar;%APPDATA%\tfcraft\minecraft\bin\lwjgl.jar;%APPDATA%\tfcraft\minecraft\bin\lwjgl_util.jar" -Djava.library.path="%APPDATA%\tfcraft\minecraft\bin\natives" net.minecraft.client.MinecraftThen, save the file as a batch file. You can do this by using the drop down menu at the bottom of the save window and choosing "batch" as the save preference.#5. That's it! 2 gigs of ram has now been allocated to the TFC Launcher, and for me, this has ran the client perfectly. Simply double-click the batch file you just created to launch the game.You may need to adjust optifine settings accordingly once the game is started for the best performance. It's worth mentioning too that you can allocate more or less gigs of ram if you choose by simply editing the text I provided - just change the values of 1024 (1 gig) and 2048 (2 gig) respectively to whatever amount you wish to allocate. Just remember it is best to use gigabytes as the representation, not gigs. So writing it out, it would be 1024, not 1 gig. ~~~~ I hope this tutorial helped you; I really wish I had it when trying to get TFC to run properly. Enjoy! ~~~~
  10. Yesterday, me and my teammates at http://loudtnetwork.com will be starting Let's Plays of Terrafirmacraft for about a month and my series starts out as me going to sleep on our vanilla server and I start dreaming about Terrafirmacraft. Since most people in our group is going to be doing a series on Terrafirmacraft they will be in my dream to! http-~~-//youtu.be/jVJINzj2rDY I hope you enjoy.
  11. Plug N’ Play Maniacs is a gaming crew who enjoy playing and recording all sorts of games. They are crazy, they are funny and will surly entertain while bringing your high quality entertainment. Players currently doing TerraFirmaCraft: LadyLexy: Episode 1 "Finding Water" Varience Episode 1 "Surviving The First Night"
  12. Forestry and TerrafirmaCraft

    Hello. I get an error when I run Forestry (2.1.2.17+ tested) and TerrafirmaCraft mods together. Error report: http://pastebin.com/uZXjVdx2 Can this be fixed? Thank you.
  13. Ссылка на плей-лист: Также новый сезон кооператива:
  14. Loading World Converting World

    I have installed all the necessary mods to run TerraFirmaCraft, and it seems to launch correctly. However, whenever I create a world or open a world that seems to be created already, it gets stuck on "Loading World - Converting World" or "Loading World". I have tried reinstalling, but I will try again if I need to. When I use the crash report program, it doesn't seem to do anything, as no crash screen seems to appear.
  15. Crash :(

    Installed forge. Then put TFC build 75 in mods folder, crashed. Won't let me put the crash report in. I will as soon as I can.
  16. Alright, before I get harped on by people saying that it's posted somewhere in the forums, I have searched for over three hours. This is the fastest results. I have tried everything from downgrading minecraft, to using a different API, to using a different jar, to using the exe, to looking for a pre-working zip file with everything already done. Whether it be in server form, or SSP form, or even SMP form. None of it works, period. Now; for my issue, as each case is individually special, and different in some aspect. I want a server, that can host me, and about 10 of my friends please. Alright: I have tried editing the jar, and opening it. Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. Tried Downloading and opening it. Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. Tried accepting one from my friend Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. Tried downloading the regular .jar file for singleplayer instead. Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. That is all I get. After all tampering, changing, editing, modding, resetting, deleting, redownloading. I've tried the clean download, tried the modded download, sent it to my friend over skype. Worked for him, except it crashed after the spawn was created. he sent it back to me, thinking something changed, nope. Still get that error. Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. This error is the bane of my existance. I have tried, and looked, and downloaded, and updated, and downgraded, and fucked with everything you can imagine. My ire is rising and I want to put my fist through my screen, but I know that *that* won't fix *anything*. Moving on. I don't get irritated easily, but this has got to be the most infurating thing I have ever messed with. The .Jar file just *refuses to be executed*. Fuckin' wanna execute it myself. Geez. Alright so, I will instead of posting new posts, continue to edit this one as "fixes" or "attempts" come along until we get this monstrosity in working order. Please help, I am desperate and I really enjoyed watching this mod spotlight. This looks like so, so, so, much fun. ------------------------------------------------------------------------------------------------------------------------------------------------ Question What exactly are the "Prerequisites" I've googled, and searched... I know of mod loader, but... Is that all? Answer (Edit, oh yeah http://terrafirmacraft.com/download/ has all the instructions and prerequisites for tfc.) QUESTION Where are these? Look at the BOLD BRACKETS Those are the ones I'm talking about. I followed these steps SEVERAL times. To no avail, otherwise I wouldn't be here. (Optional) When upgrading delete your configs to fix any change of id errors.Install the latest recommended Forge Universal / Official Mirror into your jar file. For best results, use the version of forge that TFC was compiled on.Install PlayerAPI[[[Place TFCraft_Universal into your Minecraft mods folder after installing the >>>prerequisites.<<< <--- It does not explain these.]]]Be Awesome!ANSWER(NONE YET) ------------------------------------------------------------------------------------------------------------------------------------------------ PERSONAL UPDATE Alright, after messing with SSP client, deleting my entire .minecraft I got as far as "Done Loading" [================= ] It just stops after that, any tips? ANSWER Emris_Morath This always happens to me when i use a 32bit Java. Remove every Java install and download/install the latest 64bit version, that should fix the Java memory Error. Also in my signature, i have a step-by-step server and client tutorial. I have seen your signature on almost every thread, I tried the uninstall-reinstall, that did not work, nor did your signature. QUESTION What else do you suggest doing? ------------------------------------------------------------------------------------------------------------------------------------------------ OUTSIDE UPDATE Try using this setup I was told. I will be indeed trying this! Forge 6.5.0.486 and Player API for Minecraft 1.4.6 QUESTION now.. How the hell do I..? xD ------------------------------------------------------------------------------------------------------------------------------------------------ OUTSIDE UPDATE ------------------------------------------------------------------------------------------------------------------------------------------------ UPDATE "Could not create the JVM means you don't have enough memory to even run the server. What are your computer's specs?" This is not even remotely the problem Intel® Core™ i5-2500k CPU @3.30GHz per core, quad core -- Link here http://www.newegg.co...N82E16819115072 2 4gig Ripjaw™ Series RAM sticks -- Link here http://www.newegg.co...N82E16820231314 2GB 512 bit processor ATI Radeon Sapphire Graphics Board -- Link here http://www.newegg.co...N82E16814102954 64bit Windows 7 home premium ------------------------------------------------------------------------------------------------------------------------------------------------ UPDATE "If you can't even get a single-player install to work I would recommend you get multiMC http://www.minecraft...dows-linux-mac/ and use that as your launcher and installer. I'd also make sure that you are using a 64bit java, but I'm sure you've already tested both 64 and 32 bit versions in your frenzy. But let me know if you can get a multiMC setup of tfc to work on your system." QUESTION How do I use this exactly? I'm not understanding it one bit. (or even 8bit. ;p) Do I open the "Mods folder" And drop everything in there? Or..? ANSWER (none yet) PERSONAL EXPERIENCE UPDATE I was tweaking with it for about 10 minutes, I figured out how to start an "Instance" and name it, and icon it.. But from there, I am very lost. I named it Terrafirma Craft, but.. Nothing beyond that, it's just normal Minecraft. QUESTION How do I mod this, or update? And how do I do the rest of the stuff that's needed? ANSWER (NONE YET) PERSONAL EXPERIENCE UPDATE I was messing around with it a bit more, and decided to rightclick. That seemed to bring me to the "Edit Mods" Do I drop all 3 of those mods in there? The Forge 6.5.0.486 and Player API for Minecraft 1.4.6? And that's it? And I need the uhh.. Core universal, right? ANSWER (NONE YET) ------------------------------------------------------------------------------------------------------------------------------------------------ MY PERSONAL EXPERIENCE FIX!!! Firstly, I must thank the three of you who have helped me trial and error to great success! Secondly I would ask the mods to Lock and STICKY THIS TO HELP OTHERS. Feel free to trim up my guide/errors/questions! And finally, my fix! THANK YOU #3 flamestrider Get This thing right... If you can't even get a single-player install to work I would recommend you get multiMC http://www.minecraft...dows-linux-mac/ <---- here and use that as your launcher and installer. I was messing around with it a bit more, and decided to rightclick. That seemed to bring me to the "Edit Mods" Do I drop all 3 of those mods in there? The Forge 6.5.0.486 and Player API for Minecraft 1.4.6? And that's it? And I need the uhh.. Core universal, right? AFTER THIS, FOLLOW Forge 6.5.0.486 and Player API for Minecraft 1.4.6 http://files.minecraftforge.net/ forge 6.5.0.486 install this first http://www.9minecraft.net/player-api/ API <- this may not work, the link that is. The damn things keep taking me to Minecraft Forge... You may have to google API for 1.4.6 then install this!! http://terrafirmacraft.com/download/ NOW INSTALL THIS!!! create a new instance! Then right click it and click "Edit mods!" (Now, I'm not sure what one worked, but Edit mods and add "TFCraft-Universal-Core-B2Build75" to Coremods and Mods Add Forge 6.5.0.486 and Player API for Minecraft 1.4.6 to the MINECRAFT.JAR, PUT FORGE IN FIRST!!!! spam click "Reload", THEN PUT THE UNIVERSAL CORE MOD INTO "CORE MOD" AND "MOD" (not sure which one worked! ) THANK YOU TO ALL THOSE WHO HELPED IN THE FIXING OF MY SINGLE SINGLE PLAYER ERRORS! <3 now... To get a server working... Hmmmm
  17. LetsPlay TFC German

    Hi TFC-Community, short intro to my self: I´m from Germany and 37... I started a LetsPlay / How-to Series in German on TerraFirmaCraft because i found so many Videos on YouTube in English but no good German once. So now i´m on Episode 18(live 21.01.2013) on my LetsPlay / How-to Series. In the Videos i try to get into every single peace of TFC to show and to explain how it works and what´s needed to make it. So long Story short... here is the Link for our German TerraFirmaCraft Players ^^ http://bit.ly/WsMJex I hope you like it... cheers
  18. Hey guys I recently started up a LP Series on my Minecraft Channel. This series is one part blind lets play and one part guide on the TFC basics. I do my best to follow along with the wiki, but there are mistakes occasionally here and there. I'd also like to mention that adult language is in use on occasion so if that offends you dont watch. I have six episodes up at the moment you can find the playlist for the series Here's the first episode. Feel free to drop me some feedback and I always respond to comments on the individual videos. http-~~-//www.youtube.com/watch?v=xsgDc5Uvzy8&list=PLxhn8Yy5NDA_v5SEawve4Ypw0khaG2Bht
  19. ItemTracker

    I made a server and i tried to have TFC and smart moving on it. It seems to have some sort of itemtracker thing in the cmd. it says "WARNING ForgeItemLoader the mod terrafirmacraft is attempting to overwrite existing item at 344 form <tw from Minecraft> with TFC.Food.itemterrafood." There is about 25 of these for different things if that makes any sense please help me?
  20. Very good building seed

    Hey guys, Looking for a good seed to just build on. Maybe something with just a flat plains biome? Or a very scenic mountain biome. Really, I just got bored and wanted to see what I could build in this. If you know of any it would be greatly appreciated. Thanks.
  21. Hey peeps, Im streaming really often these days. If youre interested in texturing / learning how to texture, then come to my stream and follow me if you like it. There are even some videos already where you can look at my stuff when im offline. Follow me on twitch to get notified whenever i stream. Here you can download my process so far : http://terrafirmacra...ment/#entry1545 http://www.twitch.tv/dead91f32 - Offline
  22. Now what are we to be expecting in Build 70 of TerraFirmaCraft? Could the build be the long-awaiting Construction Overhaul update? Another set of tweakings and fresh features to agriculture? Or... could it be another significant update to the terrain generation? Let me hear your speculations, if you wish to do so! -Sda209 P.S. - I have a headache, so it is advised to not infuriate this user, or the consequences will be severe... EDIT: Because only a part of the construction update was implemented, I had to change the title.