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Server Move 09/13/2018I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
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Search the Community: Showing results for tags '1.4.6'.
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Hello! Welcome to the medical mod post. This is a mod I have created to fix the lack of medicine in the current game, and is an "add-on" to TFC (although it will also work in vanilla, but will be super OP as the heal rates are adjusted to work with TFC health) . I created it because I currently play on a server which runs TFC, and we are actively fighting mobs and wished for a alternative to sleeping to regain health. It is possible you also know me as "locoroco555" as that is my old user name. This mod does not edit any TFC code, and can be installed without TFC. (I just reccomend agaisnt using it without TFC) The mod adds the following items and features to the game: - five different types of powder - five different types of bandages - non-medicated bandage - pestel - Mortar and Pestle - Allows use of bandages on other players by simply hitting them with the bandage - Allows use of bandage on self, by right clicking when the bandage is equipped - Fully customizable rates - Poison Things! - Heal or Poison Animals CURRENT RECOMMENDED VERSION (1.4.6): http://dl.dropbox.co...edical%20v7.zip (as of the above version, you can now place the zip file directly in your mods folder) Mod Post on Minecraft Forums (outdated): http://www.minecraft...l-mod-spmp-146/ If you like the mod and want to see it grow and expand, pass me a like both here and on the minecraft forums post (link above). News: Feb 3: Exams done, however, I will be delaying the release of v8, due to the little progress I have made in the past little while. I hope to have it completed soon though. I am also looking into adding random virus' and the possibility of having a wound infected. Remides will be craftable of course to cure these, as the bandages will maintain their current purpose of providing quick healing in tight situations . Jan 26: v7 released today, download above and enjoy the now fully customizable config! Also, first exam done 3 left! Jan 22: Final exams this week and next week, so I wont be able to begin adding the planned features till the first. But I am hoping to release an update which includes a config file, some new bandages and improved recipes by the fourth. Screenshots: (coming soon, for now take a look at recipes) Recipes: Note: Sadly, due to an image limit on the posts, you will need to clink the link to see the recipes The recipes for the bandages requires colours of dyes, I will mention the required dye colour under each recipe. The bandages build on each other. I have done this to make the bandages increasingly more expensive as you build it up. I do not plan to change it in the future (unless of course the community absolutely hates it). This mod also happens to add a use for bones by using them to make dyes! If you find the recipes annoying, I suggest you try the easy crafting table mod (google it). It makes crafting things much easier, so it will assist until I eventual change the recipes. Base Items: These are all shaped recipes. Pestle: https://dl.dropbox.c...l%20Recipie.png Mortar & Pestle: https://dl.dropbox.c...26%20Pestle.png Non-Medicated: https://dl.dropbox.c...d%20Bandage.png Glass Shard: http://dl.dropbox.co...ass%20Shard.png Medical Powder: These are all shapeless recipes. Powder I (uses pink dyes): https://dl.dropbox.c.../Powder%20I.png Powder II (uses orange dyes): https://dl.dropbox.c...Powder%20II.png Powder III (uses red dys): https://dl.dropbox.c...owder%20III.png Powder IV (uses magenta dyes): https://dl.dropbox.c...Powder%20IV.png Powder V (uses purple dyes): https://dl.dropbox.c.../Powder%20V.png Medicated Bandages: These are all shapeless recipes. Medicated Bandage I: https://dl.dropbox.c...Bandage%20I.png Medicated Bandage II: https://dl.dropbox.c...andage%20II.png Medicated Bandage III: https://dl.dropbox.c...ndage%20III.png Medicated Bandage IV: https://dl.dropbox.c...andage%20IV.png Medicated Bandage V: https://dl.dropbox.c...Bandage%20V.png Poison Items: Antipoison Powder: http://dl.dropbox.co...on%20Powder.png Antipoison: http://dl.dropbox.co.../Antipoison.png Poison Powder I: http://dl.dropbox.co...0Powder%20I.png Poison Powder II: http://dl.dropbox.co...Powder%20II.png Poisoned Shard I: http://dl.dropbox.co...20Shard%20I.png Poison Shard II: http://dl.dropbox.co...0Shard%20II.png (special thanks to the NEI mod for allowing me to screenshot my recipes) Download: Note: The same file is used for both the server and the client, so you only need to download it once 1.4.6: https://dl.dropbox.c...dical%206.1.zip Previous Versions: v6.1 for 1.4.6: https://dl.dropbox.c...dical%206.1.zip How to Install: Client: 1. Download mod here: http://dl.dropbox.com/u/53815608/FTRD/mods/medical%20v7.zip 2. Take the downloaded zip file and place it in your .minecraft/mods folder 3. Run minecraft 4. Heal yourself! Server: 1. Download mod here: http://dl.dropbox.com/u/53815608/FTRD/mods/medical%20v7.zip 2. Place the downloaded zip file in your server's mods file 3. Run your server 4. Launch your client (Note the mod is needed client side is needed to play on the server) 5. Heal yourself! Future Plans: -change textures for the mortar and pestel and the pestel -add new ways and methods of healing -continue balancing -improve recipes (they can be a bit of a pain at the current moment) -adding new tiers of bandages -implement a medical crafting grinder, which converts dyes into powder without the need of a crafting table -check if flowers respawn (if they don't create a work around so that you can make medicine even without flowers, suggest ideas for a work around please ) -attempt to make more compatibility with the minerals, seeds, and other things found in TFC (potentially add a true false to the planned config file, to toggle recipes on or off) -add a stethoscope, which displays the heart rate of the player right clicked on with it (this will allow for more efficient healing during SMP, so a dedicated medic does not require the fighting players to stop and request a bandage, it will however, require that the medic understand the system I will implement, as where the lower your health is, the higher the heart rate will be (or something like that)) Added Features: (just keeps track of what has been added since the first version (v6)) New in v7: -config added -anti-poison added -poisons added Servers: (servers that use TFC and this mod) FTRD Roleplay (this is the sevrer I originally made the mod for): http://ftrdroleplay.weebly.com/ Ranoke: http://terrafirmacra...rtmovepveb2-75/ Disclaimer: Please note that I am not responsible for any damages to your computer, to your minecraft, to your saved worlds, to your server, or for ay other thing that could possible go wrong. Please also respect my right as a modder, who created this mod from the ground up by not releasing my mod publicly. If you wish to use this mod in your mod pack, go right ahead (however, you will need permission form TFC devs to use TFC in your pack) just post a link to this post and credit my name ENJOY!!