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Search the Community: Showing results for tags '79.25'.
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This seed puts you at about -9100 in a somewhat cold biome. There are sheep, onions and sugar cane nearby, and pigs (though I only had one and I killed it). You start on the South and East side of a very largefresh-water lake. No clay within 10 chunks, but there is some to the North East. Follow the coast until it starts to double back then go inlandtwo or three chunks. There is garlic here and a pond large enough to turn into a farm.Since it was so challenging to start, I have been fishing a lot and getting my butchery skill up. There are sheep on theland across the lake tothe north of spawnalso, and a possibility of cows and horses there too. I used the word superlative as my seed. The /seed command shows -1368177132. - update - Moved my camp to the pond on the east shore. Cows are to the east and some oats. Tomatoes are to the North. Copper ispast the opposite shore to the North-West. Eventually I have to move over there. Found Olives and Bananas. Killed lots of fish and pheasant to get to Adept before I killed a cow. Started the farm kind of late. I hope they mature before winter. I am growing onions, garlic, bell-peppers, oats, and carrots. I really like this seed. Have not found any saltwater though. PS I have set ravineRarity to zero so your results may differ.
sorry, if wrong forum thread. any formula for calculating the taste of the sandwich and salad?I looked at the source code. Method combineTastes.As I understand, the value of tastes are added and multiplied by weight.For example.tasteSweet with master skill of cooking:bread (х2): -29cheese (х3): -39pepper (x2): -19apple (x2): -9soy (x1): -29tasteSweet = 0 + (-29)*(2 / 10 * 2) + (-39)*(3 / 10 * 2) + (-19)*(2 / 10 * 2) + (-9)*(2 / 10 * 2) + (-29)*(1 / 10 * 2) =0 + (-29)*0.4 + (-39)*0.6 + (-19)*0.4 + (-9)*0.4 + (-29)*0.1 = 0 + (-11.6) + (-23.4) + (-7.6) + (-3.6) + (-2.9) = 0 - 11.6 - 23.4 - 7.6 - 3.6 - 2.9 =-49.1when i craft sandwich, i have sweet taste = 31why?