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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Search the Community: Showing results for tags 'Exploration'.

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Found 3 results

  1. Together We Thrive Server (New/Old)

    Hello there Terrafirmacraft Community, just wanted to state out that we have a Terrafirmacraft Server out with Town Plugins and some mods! Feel free to come check us out and enjoy your stay on the server. Also feel free to come and check out our fourmpage about the pack. http://www.minecraftforum.net/forums/servers-java-edition/pc-servers/2852890-together-we-thrive-terrafirmacraft-survival-server Server: 167.114.102.205:25627
  2. Exploration

    To begin, I love this modification of Minecraft as the best and most interesting. It is difficult to suggest much since the rewrite is mostly in darkness ( we still don't know if the new incarnation of this pack is going to be in 1.7.10) ... never the less this is my half cent. I love building and all the small nuances of this pack, find the smithing to grindy, so when I get bored I like to explore and go out and about. I find the Biomes a bit to Big for my taste and empty, using a mod like recurrent complex Mr One Wolf created many places to explore and fight mobs (love his pack to hardcore for my taste) I'm taking about Terra Firma Punk. Flying Ships, Submarines Mysterious houses, and plenty of ruins. Something similar would not be difficult to implement on a new pack, maybe towns with villagers. It takes a lot of work to get it right but is worth the effort. The loot does not have to be great, is just for fun, and then back to the grind on the anvil. Kitty, thank you for all the unending hours of hard work you have put in to this project. A grateful fan in my beautiful Canada .
  3. Impressions from a new player.

    I am new to TerrafirmaCraft, so I know I might have a few misconceptions.. I did feel that I should share my first impressions. First, I have been looking for a better survival experience then what vanilla Minecraft offers.I became enamored with TFC, via the let's play seriesIcy and Friends Play: Terrafirmacraft. IcyNewYear, sold me on checking out TFC, his video's gave me a good idea what to expect. Although there have been a few things that still managed to surprise me. First the world feels so empty, there are hardly any animals. Nor do I find any preexisting structures. Compared games like "Don't Starve", the world feels so very barren.. It's been like a year and I have seen only like 4 pigs, and 3 chickens. I've traveled almost a kilometer around my homebase, I still haven't found any surface Bismuth, and only traces of Tin not enough to make a bronze anvil. I have multiple mines that go deeper than level 60, and found Iron Ores and lots of copper and zinc. Yes, I have sluices; I am building a grid of sluices to check an area, for Bismuth. I even have underground sluices to look for Tin. While I enjoy the exploration aspect of the game, I do wish there was more to find then just more rocks.. Second, how on one hand the developers don't want exact numbers, but then give me a clock / calendar that tells me the exact time. I just find it odd.. that's all. Lastly,I am puzzled with the talk that this mod needs a combat revamp. What I wish for was roads that gave me a movement bonus, like in"Don't Starve". I have mines all over the place and no reason to build roads connecting them.. With theamountof travel end up doing. Would be godsent if I was a little bit faster on planks and cobblestone. There is a lot to the game that I really enjoy that I didn't talk about. I did want to start a discussion on these topics. I already see that finding ores has been discussed, and I am curious about the ore distribution. Soon I will be at the point where it's just not fun looking for ore that just doesn't seem to exists on my map.