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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

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Found 3 results

  1. "Fire Bad!" Torches Suggestion

    I just picked TFCraft up again after leaving it alone for about a year or so, and I was surprised by the new torch mechanic. Not just about it's presence, but about the fact that I didn't absolutely hate it. I remember being horrified when Notch announced that he was going to make torches burn out in vanilla Minecraft back in the day, but relighting torches in TFCraft is actually kind of cool. However, for a whole settlement, it feels like a lot of work for little payoff. Unless you've got your place completely surrounded by fences, which actually sounds even more tedious to me, torches don't really help you deal with mobs or really help you see at night at all. And spawn protection just makes ot more useless. So, my proposed solution is to make zombies, skeletons, spiders, and maybe creepers afraid of fire. A firepit and a carefully places perimeter of torches could protect a player on their first night, and all that time spent keeping an established settlement lit pays off with a garuntee of keeping zombies off your lawn. I'm not a Minecraft modder and I don't particularly want to become one, which is why I haven't looked into making this change myself. I just thought I'd bring it up, since I haven't seen anyone else do so.
  2. pumpkins to lamps

    [removed] pumpkins_to_lamps.zip
  3. welcome to LightningCraft, my terrafirmacraft PvP anarchy server, PvP meaning you can kill other players, take their stuff, etc, without consequence, and anarchy, meaning you can make factions and do whatever you want there are some rules though to make this server fair 1. no xray mods 2. no entity radars 3. have fun! the current version of terracraft on this server is 50c, but when build 52 comes out i'll update to that. it currently uses smart moving 10.5. rei's minimap is okay. i will have this server up atleast every day, i'll usually start it on weekdays around 3:00 pm central time zone [ -6 GMT ] and ill end it around 9:30 pm or 10:00pm central time zone [ -6 GMT ]. i apologize but i have to do this currently to save internet usage but soon i'll get able to have the server up 24/7. i am an experienced op on other minecraft and tfcraft servers so i know what im doing, whenever you need help you can just ask. my internet is on 1 Gigabit speed and rarely ever shuts off, which should hopefully not be laggy like other pvp servers. TFC version: 52e Smart Moving Enabled Smart moving version: 10.2 <- REQUIRES SAME VERSION AS SERVER, SMART MOVING 10.2 DOWNLOAD <- link to 10.2 smartmoving slots: 30 no whitelist anarchy pvp Server IP is: 68.102.185.77:7491 enjoy your stay! P.S. if you are having config file problems here is a link to the server config files http://www.mediafire...1kzucdqdv3id79k