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Server Move 09/13/2018
ATTENTION Forum Database Breach 03/04/2019There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
Search the Community: Showing results for tags 'algae'.
Found 1 result
I was wondering if tfc2 could have an algaculturesystem, players could make cultures of algae on the oceans, rivers, lakes and even on hot water. The game could have different types of algae: some could attract fish and squids, others could be poisonousand others could be consumable, (and every algawould have a different dye output, if possible). Heat resistant algae would be the rarest but could serve as a vegetable source in the winter. Some couldonly be cultivated on freshwater and others on seawater, they also couldonly be planted on stone, dirt, sand, and gravel. IRL algae are normally dried before eating them so they could be dried in the smoke rack and salted to improve taste and duration. Theyhave done this for thousands of years, it's also used as a fertilizer. Fish could be familiarized with those algae, to make fish farms and get fishmore easily, and probably caviar could be added as well for a general savory food. This would make the sea a less boring place and an attractiveplace like IRL.