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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

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  1. Aquaculture, Fish and Algae farms

    I was wondering if tfc2 could have an algaculturesystem, players could make cultures of algae on the oceans, rivers, lakes and even on hot water. The game could have different types of algae: some could attract fish and squids, others could be poisonousand others could be consumable, (and every algawould have a different dye output, if possible). Heat resistant algae would be the rarest but could serve as a vegetable source in the winter. Some couldonly be cultivated on freshwater and others on seawater, they also couldonly be planted on stone, dirt, sand, and gravel. IRL algae are normally dried before eating them so they could be dried in the smoke rack and salted to improve taste and duration. Theyhave done this for thousands of years, it's also used as a fertilizer. Fish could be familiarized with those algae, to make fish farms and get fishmore easily, and probably caviar could be added as well for a general savory food. This would make the sea a less boring place and an attractiveplace like IRL.