Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord ( is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Search the Community: Showing results for tags 'animalq animal breeding food'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Found 1 result

  1. Animal husbandry

    Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No): YES Answering "no" to the above question will result in your post being deleted. Hello! I've read all the posts and haven't seen this suggestion before, but I apologise if I'm wrong. I think it would be a nice addition to the game to have to feed the animals you tame. In TFC1, all you have to do is feed animals a bit a grain and once they're familiarised, voilà, you have yourself a near infinite supply of meat (pig splosions!). I've always thought that it was a shame that these mechanics were not carried on after the animal was tame. For example, in summer, the animals could hang out in the pastures and eat grass and be fine, but in winter, with the harsh weather, animals would have to be hearded indoors (or left in the pasture, I just like the idea of building barns) and fed. To do this, troughs and feeding stations could be implemented. The played would have to refill them regularly. Big animals would eat more than small animals. The point is not to add a tedious mechanic to the game, but te incite the player to manage his animals: does he want 10 dairy cows, or 10 sheep, or simply 5 of each? Can he afford to have so many animals? Should he expand his farm to account for more animals? For those who like the stone age, wood troughs could be built, and further down the line iron troughs with a bigger food capacity. The troughs and feeding stations could be filled with grain or straw (3 straw would equate 1 grain), or vegetables. This would enable variety and wouldn't penalize the player too much (by saving all his grain for the animals for example. Straw could a viable alternative in winter when food is scarce). Food put into the feeding station would not decay (to enable the player to go exploring for a few days without fear of his animals dying of hunger). To stop us from using these feeding stations as storage, food that has been put in could not be retrievable (any food you put in would fill up a bar for example, and have an animation like when you put iron in a bloomery) I've always thought it was a shame we can't feed the animals vegetables or fruit (sheep love carrots, horses eat apples!). In this way, more than just grain or straw could be put in the troughs. Pigs would eat anything (even meat and dairy), horses would eat fruit, vegetables and grain, cows and sheep only vegetables and grain. I'm not sure how this could be implemented if there's a bar on the trough. Maybe with a % of vegetables/grain/straw (much like the crucible). In a trough with 1% grain and 20% dairy, only the pigs could eat from it until it's filled back up. Finally, water troughs could also be implemented, but I don't want to expand too much on that, the point is too have fun not to add too many tedious mechanics. But tell me what you think of that. Hope you like the idea, criticism is welcome (On a completly different topic, thatch could be used for insulation, but I'll open a new suggestion for that)