Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Search the Community: Showing results for tags 'api'.

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  1. Some time ago I remember people suggesting a mod API for TFC2, and Biox asking what people wanted in an API. I don't remember what people actually said, I couldn't find that discussion, and it was difficult to etch anything out because there was less information on what would be in the game.Now so everyone is on the same page here is a definition for an API. Application program interface (API) is a set of routines, protocols, and tools for building software applications. AnAPIspecifies how software components should interact. Additionally,APIsare used when programming graphical user interface (GUI) components. To add my own definition:A set of functions that is helpful in extending the functionality of thecode in a safe controlled waythat everyone agrees not to modify, because doing so would break mod compatibility and have the potential of making the whole more unstable. I have taken the liberty of going through mods for TFC 1 and gatheredthe ways they have extended TFC 1.If you'd like to add to the list post and I'll get around to adding it as long as it isn't too niche. Not everything on the list needs an API depending on how it's implimented.If and how anyimplementation of these featuresshows up is to be determined by Biox. I've also added mod compatibility because it's already been added for Harvestcraft and a lot of modpacks use minetweaker. Access to all biome information. (temperature, humidity, elevation) Mob Spawn controls. A few modpacks usedAdvanced Spawn Controlwhich didn't updated Containers for entities and items (support for size and/or weight) Customore (using TFC 2 generation mechanics) Custom metals (alloys) weapons and armor (supporting non-vanilla damage types) decoration blocks(with support abilities, mud bricks) compatibility Pam's Harvestcraft JEI or NEI WAWLA orHWYLA orWAILA crafttweaker (the new minetweaker) applecore or alternative. chisel & Bits hardcore darkness malisis doors might be useful hammercore neat NetherPortalfix spice of life
  2. A TFC2 API? Will it exist?

    I'm wondering if an API will be made for this mod, as I, Elucent, and a few other mod creators have been following this mod for years and are interested in developing addons for it that fit the theme in our minds.