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ATTENTION Forum Database Breach 03/04/2019
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
This forum is now READ ONLY! 01/20/2020As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
Any questions or comments can be directed to Claycorp on either platform.
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Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):Yes Answering "no" to the above question will result in your post being deleted. I would like to hypothesize about an idea concerning one of chemistry / metallurgy greatest inventions, the musket. Now don't get me wrong I am not the person shouting "Guns! Guns 4 Minecraft!!" I am merely formulating a logical path off of current ideas floating around here. It would be something like this: Once your chemistry skills got beyond a certain point then you would be able to create (not just pick up from creepers) gunpowder out of Charcoal, Saltpeter and Sulfur. Then you could forge a steel or iron "barrel" after carving the wood hilt. The recipe would be: 1 barrel, 1 hilt, 1 flint and 1 Mechanisms. Also you could attach a knife to the end to make a bayonet. You can forge lead into the ammunition. The damage would be 500 player hit points or an insta-kill for normal mobs. Now the catch is that, just like in real life, flintlock muskets have terrible accuracy and take 20-40 seconds to load one shot, this will be mirrored with in-game muskets. To reload the musket you would have place the empty musket into the crafting grid, then a gunpowder and finally a lead ball. that would craft a half loaded musket. Then you would take that and hold right click to load it, that would take 20 seconds of holding then it would become a loaded musket once again. whew! Now whatever you think of this idea remember I am open to all forms of praise and criticism, don't be "nice" by holding back, if there is a huge flaw please, do tell.