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Stroam posted a topic in Addons & ApplicationsWhile a lot of progress has been made on TFC2, there's still a lot to do. Here's some pretty blocks to distra.... heh,entertain you while development is progressing. I've hacke..... done my best to present you with some aesthetically pleasing blocks to build with while in creative mode. There are no recipes for these blocks. That'll come in the form of another mod. I like to compartmentalize and keep things in there separate boxes that do not touch.My favorite box hasnothing init. Here's a screenshot of some of the stuff added because I'm too lazyit's up to you to make lovely builds and post screen shots! Material Expansion currently adds blocks to the TFC tabs so not everything in them is added by this mod. These blocks follow the gravity and support laws of TFC2 (mostly ...(it's a W.I.P)) and as such don't expect them to float (not for an extended period of time anyway). I will be modifying the support values to match aesthetically pleasing builds, game balance, and as I see fit (Rammed earth needs supports over gaps, get over it. I don't care if dirt is magical). I'll of course be adding all variety of blocks over the development of this mod. If there is something within theme for TFC2 and this mod that you'd like to see please leave a comment below. I an not familiar with pattern names and very few architectural elements. Please use reference pictures to help me out. Features that may be added in the futurewood and slate shingles, wattle, wicker, plaster, mud and mud pit, wood frames you can fill with terrain blocks, various types of flooring and pathing. Currently in Beta until more stable. Feel free to add to any modpack. Download: TFC2ME.jar Changelog:(I'll get to it) Source:(It's very messy. You've been warned) Git