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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Search the Community: Showing results for tags 'feature'.

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Found 2 results

  1. Bleeding / Weapon Tweaks

    Self-explanatory. If you are hit with a sharp object, you will "bleed". There will be a trail of "blood-stain" decoration blocks behind you and coming from you, and new particles will drip from the screen looking like red water droplets. You will lose 5 health points every 3 seconds until you put a new item of a bandage on you (right clicking, should be crafted by 2 string or 2 wool, depends) then you will stop bleeding, or you will stop bleeding naturally (2 minutes after last sharp object hit). Bleeding is also caused by arrows. This will only happen with a "Sharp" object, which brings me to another good point. Maces and hammers should have a gray tag under them that says "Blunt" and they don't make an enemy bleed, but do more damage combat wise. Knives and javelins will have a white tag under them called "Sharp". They do a lot of damage combat wise and induce "bleeding" to the mob (Unless it is a skeleton, for obvious reasons). This can also happen to you, if a javelin throwing skeleton or a friend hits you with a sharp object. Anything I missed or you want to add, feel free to say so!
  2. I remember not too long ago, dunk said at one point adding a decay system would be impossible. Yet here we have one. The same was said about a temperature feature. Yet one is in the works. I don't know if anyone even dreamed about the awesome pit kiln systems and clay vessels until it was implemented. Health and hunger overhaul? Crazy! It's easy to think about all the amazing things TFC could have, but I think now and then we should stop and look at the amazing piece of art (and yes it is art) Bioxx, Dunkleosteus, and others have given us out of the goodness of their hearts. For free. I'd love it if everyone who reads this would take a second to say thank you to the Developers and perhaps include a snippet of our favorite feature. It doesn't have to be long, heck it doesn't need to be well thought out or grammatically correct. I just think it would be cool to have a thread the Devs could look at and see all of our appreciation in one place. To me personally that would be very motivating. So let us give thanks! I'll start. Thank you for the amazing and beautiful world gen we have! The depth, variety, and aesthetics greatly exceed vanilla. Now my favorite aspect of minecraft (exploring) is so much more rewarding! You have breathed new life into an already revolutionary game, to create something totally different. TFC to me, truly is the greatest game. Even though it's a mod and is still in beta! I will be donating once I have enough spare money for it to be worthwhile. (To you too Kitty, I have not forgotten you ) Cheers, ~Treyflix