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ATTENTION Forum Database Breach 03/04/2019
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
This forum is now READ ONLY! 01/20/2020As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
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Search the Community: Showing results for tags 'ic2'.
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I would like to present my recent work - TFC Progressive Pack ver. 1.53 - extension of technology, transportation and weaponry beyond TerraFirmaCraft lifespan. Mod pack contents are /mods, /config and /scripts directories, which must to be unpacked into .minecraft directory (I recommend to purge these directories prior to unpacking) The main modpack assumptions are: no ore duplicates, TFC ores and items are a core of the modpack, other mods uses TFC resources extensively. additional tech. mods are fully unlocked on advance of TFC tech. chain (crucial items and blocks of post-TFC mods need end-game TFC materials) most of receipts are altered by Minetweaker scripts, NEI use is strongly recommended some vanilla items are unlocked, but need advance into TFC tech tree (for example vanilla furnace need iron) diverse mob strength and spawn conditions, valuable drops from rare strong mobs ingame manual/diary List of all mods included in modpack (underlined bold are mandatory mods involved in modpack crafting receipts, italics are client side mod): Wiki is hosted here Some images: Known issues: Important notes: Please do not hesitate to point me any bugs or problems. Modpack contain readme file with all mods author credits listed, hope that I met all license stuff correctly. Please note, since ver.0.4, modpack hosted by github. Download link is here: https://github.com/Wahazar/TerraFirmaProgressivePack
legitairsoft123 posted a topic in DiscussionSo I was wanting to do this for a while, add IC2 to my TFC expirence. I would extremely lengthen the play time and I think I would be quite fun but that's because I'm a maniac (might add Gregtech too, but one thing at a time). If I decided to add gregtech it would be nice because it starts with bronze age machines and gradually works it's way to the iron machines. Everything would key up fine gameplay wise, copper is easy to find and so is tin but the other ores like iron, ferrous (nickel) are harder to get/find. I would be think diamonds would ore dictionary and red/blue steel would be iridium or some other hard to get material. If it works good then I would definitely make a let's play of it to check try it out.So what do you think? If you know about the mods and/or modding, would this work?