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Search the Community: Showing results for tags 'muskets'.
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Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):Yes Answering "no" to the above question will result in your post being deleted. I would like to hypothesize about an idea concerning one of chemistry / metallurgy greatest inventions, the musket. Now don't get me wrong I am not the person shouting "Guns! Guns 4 Minecraft!!" I am merely formulating a logical path off of current ideas floating around here. It would be something like this: Once your chemistry skills got beyond a certain point then you would be able to create (not just pick up from creepers) gunpowder out of Charcoal, Saltpeter and Sulfur. Then you could forge a steel or iron "barrel" after carving the wood hilt. The recipe would be: 1 barrel, 1 hilt, 1 flint and 1 Mechanisms. Also you could attach a knife to the end to make a bayonet. You can forge lead into the ammunition. The damage would be 500 player hit points or an insta-kill for normal mobs. Now the catch is that, just like in real life, flintlock muskets have terrible accuracy and take 20-40 seconds to load one shot, this will be mirrored with in-game muskets. To reload the musket you would have place the empty musket into the crafting grid, then a gunpowder and finally a lead ball. that would craft a half loaded musket. Then you would take that and hold right click to load it, that would take 20 seconds of holding then it would become a loaded musket once again. whew! Now whatever you think of this idea remember I am open to all forms of praise and criticism, don't be "nice" by holding back, if there is a huge flaw please, do tell.