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Search the Community: Showing results for tags 'seus'.
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Title pretty much says it all. When using SEUS v11.0 there are no particles being spawned above hot spring water whether I add their IDs (430, 431) to the gbuffers_water.vsh file or not. When using Continuum-ultra the particles spawn and look fine when viewed against a backdrop but then has some weird alpha problems when viewed against the sky or ground like this. Anyone know how to resolve this by changing the shaders files or is it not possible?