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Iwitrag

Any map mod with waypoint groups ?

8 posts in this topic

Hey there,

does anybody know any map mod with waypoint group functionality?

Example:

I have enabled in-game waypoints which shows as beacons, so I can easily see where to go without looking at map.
In TFC there are usually so many waypoints (ores, fruit trees, caves and other places of interest).
I don't want to see ALL of beacons... usually I want to see only mines, only caves, etc...

So it would be handy if I could 'scroll' between waypoint groups and show only beacons of waypoints from active group.

 

Hope that makes sense

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I have found Xaeros minimap but sadly it does not have full-screen map which is must have for TFC

Edited by Iwitrag
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Hi man,

Have you already tried the mod Mapwriter? you can easily make groups in this one.

I think you are using JurneyMap? don't you?

 

(sorry for my english, i'm Brazilian and still learning this language)

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Hey,

I tried Mapwriter, but it does not have in-game waipoints. Only on map.

 

Your english is better than mine :D

Edited by Iwitrag
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Hoo thank you :D

I personaly always use Mapwriter.

When i need to go to some waypoint i just right-click on it at the fullscreen map, and it will be marked whit a white border on minimap.

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I use JourneyMap and make groups myself via naming

For example, every time a find an ore nugget, i mark the area with a name: [Ore] Ore_name
When I get my hands on digging a mine, i rename it to be: [Mine] Ore_name - ore_richness
And when the mineshaft gets depleated, i makr it as such: [Depleated] Ore_name - ore_richness

Then I siply sort all the waypoints by their name and get a list sorted out
All the ores of the same type are listed one after another

All the mineshafts are also groupped
So are depleated mines

The usual waypoints have no prefix, but the important ones I usually start with and underscore __
Thus it always stays at the top of the waypoint list

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2 hours ago, Sugar_F0x said:

I use JourneyMap and make groups myself via naming

For example, every time a find an ore nugget, i mark the area with a name: [Ore] Ore_name
When I get my hands on digging a mine, i rename it to be: [Mine] Ore_name - ore_richness
And when the mineshaft gets depleated, i makr it as such: [Depleated] Ore_name - ore_richness

Then I siply sort all the waypoints by their name and get a list sorted out
All the ores of the same type are listed one after another

All the mineshafts are also groupped
So are depleated mines

The usual waypoints have no prefix, but the important ones I usually start with and underscore __
Thus it always stays at the top of the waypoint list

This is a nice idea, i will use it in my world.

Thx man :D

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9 hours ago, Sugar_F0x said:

I use JourneyMap and make groups myself via naming

For example, every time a find an ore nugget, i mark the area with a name: [Ore] Ore_name
When I get my hands on digging a mine, i rename it to be: [Mine] Ore_name - ore_richness
And when the mineshaft gets depleated, i makr it as such: [Depleated] Ore_name - ore_richness

Then I siply sort all the waypoints by their name and get a list sorted out
All the ores of the same type are listed one after another

All the mineshafts are also groupped
So are depleated mines

The usual waypoints have no prefix, but the important ones I usually start with and underscore __
Thus it always stays at the top of the waypoint list

I also use Journey Map, the only difference is that when I find nuggets I name the waypoint with the Ore name, but I also include the surface rock type and the Trees around, just in case latter on if I am looking for a specific rock type or wood color for building I will know where to look for it.

BTW the Home waypoint I create with a dot so it is always the first on the list.

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